Do Siege Turrets Attack A Hive?

CamisaCamisa Join Date: 2005-03-22 Member: 46060Members
Just wanna know if <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif' /><!--endemo--> s attack a <!--emo&::hive::--><img src='http://www.unknownworlds.com/forums/html/emoticons/hive5.gif' border='0' style='vertical-align:middle' alt='hive5.gif' /><!--endemo--> if i place them in the range.

Comments

  • DontShootMePleaseDontShootMePlease Join Date: 2005-02-20 Member: 41903Members, Constellation
    If they know it's there. This can be done by scanning the hive, or getting a marine to shoot at it. Although I believe they prioritize the hive last, they go for chambers within range first then resource towers, and then the hive.
  • monopolowamonopolowa Join Date: 2004-05-23 Member: 28839Members
    i think they target whatever structure is closest, within sight (scan or marine spotting)...could be wrong though
  • DontShootMePleaseDontShootMePlease Join Date: 2005-02-20 Member: 41903Members, Constellation
    I don't have a whole lot of experience with siege actually, I'm just basing off what I've noticed on siege maps. But this could also be attributed to the fact that chambers have less hp than hives, thus they die sooner. I'm usually on the end getting sieged anyway, so I tend to not be around to watch my structures get destroyed, but trying to kill the marines and TF powering the siege : oP
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    If you think a hive is immortal, it probably has a gorge or two on top of it while constanly healspraying.

    This is an often used strat. As skulk, climb to the top of the hive. Evolve to gorge on top of it. If you have MC, choose Adrenaline as your MC upgrade.

    Then select Healspray, aim at the hive, and hold down your mouse button.


    Yes, sieges do harm hives, but a competent team will be constantly healing it. To be assured of killing it, fire some grenades to the top of the hive, or send your marines in to clear out any gorges. Don't rely too much on sieges to destroy hive locations.
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    Seiges really suck now, because the gorges can heal the hive faster than seiges can damage it. And besides, the marines might not have grenade launchers yet.
  • GillieGillie Join Date: 2005-03-07 Member: 44073Members
    <!--QuoteBegin-Church+Mar 22 2005, 04:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Church @ Mar 22 2005, 04:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Seiges really suck now, because the gorges can heal the hive faster than seiges can damage it. And besides, the marines might not have grenade launchers yet. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    What's the heal per second of one gorge v the damage per second of one turret?

    Cuz it sounds like either you guys are using 2 turrets v 2 gorges, or that 3 gorges can heal faster than 6 turrets.
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    2 gorges can outheal 3 seiges I think. Add in Adrenaline and 2 gorges can outheal 5 seiges at least.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    Healspray heals 64 damage per spray, which is 3 times every 2 seconds. So, that's 96 hp/sec. Sieges do 330 damage, but I don't know their rate of fire. Keep in mind that if there are two gorges, then there are less people to keep you from going in with shotguns to attack the hive directly. I'm not saying it's easy to do, but it is something to consider (clearing chambers with sieges, then using marines to kill the hive).
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    edited March 2005
    Ok. You've got 2 gorges healing the hive. The rest of the team (one lerk, 2 Fades, one skulk) can easily destroy 5 marines, even with shotties. Just setting up the seige base is a constant drain on res (medding from spores), and if the marines are STILL required ot walk in there, then seiges are pointless.

    I think Seiges fire once every 5 or 6 seconds. 3 seiges can do 990 damage in a volley. Let's say that seiges fire once every 5 seconds for convience sake. Those seiges will do almost 200 damage a second. 2 gorges will heal almost 200 damage a second. Gorges are limited by adrenaline, and seiges are limited by observatory energy.

    So yeah, 2 gorges are about equal to 3 seiges, assuming the seiges fire *constantly* Let's say we somehow fit 5 Seiges in there...It'll still take a LONG time to take the hive down, and that's only assuming the comm has built as many obs as needed. All that time, there will be lots of medding needed. So unless the marines have grenade launchers to kill the gorges on top of the hive...seiging is useless assuming the aliens aren't going to just let you walk into the hive.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Also consider that marines need to SEE the hive in order to siege it, or have to ping it constantly.

    What this means is that rarely will you get your full quota of siege attacks per minute, whereas the gorges on top will never stop.

    I heartily agree that GLs (or a good player with a shotty) need to be used to clear out the hive of aliens while the sieges work on the structures. Combined arms, ladies.
  • CamisaCamisa Join Date: 2005-03-22 Member: 46060Members
    i guess the rof of the sieges is 1 shot/ 4 sec. Sure the gorges are a problem, but at least there will be 2 or 3 less fades or skulks on the aliens team. =P
  • DC_DarklingDC_Darkling Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
    I know for fact that if a rine shotos the damn hive, and only the hive, that will get priority and get sieged.

    However, be more professional I'd say.. Dump your res in ups, get GLs aswell, and down that hive by mere manpower
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin-DC Darkling+Mar 24 2005, 04:20 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DC Darkling @ Mar 24 2005, 04:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I know for fact that if a rine shotos the damn hive, and only the hive, that will get priority and get sieged. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    No, sieges target the closest thing to the hive that is within line of sight of the siege or a marine, or sighted by a scan. If the marines are only shooting the hive, there is a decent chance they can't see anything besides the hive, so that could be why it seems that way.
  • DC_DarklingDC_Darkling Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
    checked today, so true.. I stand corrected
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    Oh noes... you can't sit back and twiddle your thumbs and expect a win! God forbid you walk into the next room to kill the hive. Can't walk into the next room? you don't deserve to win then...
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