Request : Screenshots Of A Lmg Marine
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Join Date: 2002-11-04 Member: 6944Members
<div class="IPBDescription">(need it to solve a modeling problem)</div> Can someone post here well lightened images of a marine holding an LMG with a front, left, right and top view ?
I need this to investigate a modeling problem I have. I suspect what the cause is but need these images to confirm.
I tried going on servers as spectator, but cannot get the right pictures.
Looking at combat photo thread, but no good shots there either.
I need this to investigate a modeling problem I have. I suspect what the cause is but need these images to confirm.
I tried going on servers as spectator, but cannot get the right pictures.
Looking at combat photo thread, but no good shots there either.
Comments
1) Decompile soldier.mdl
2) Decompile p_mg.mdl (into a different directory)
Now copy the p_mg reference and the texture into the directory in which you decompiled the soldier. Then open up the soldier.qc and look for
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->$bodygroup "marine"
{
studio "marine_ref"
studio "marine_jetpack"
}<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Now, immediately after that add in the line
$body "lmg" "p_lmg_ref"
so that it looks like
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->$bodygroup "marine"
{
studio "marine_ref"
studio "marine_jetpack"
}
$body "lmg" "p_lmg_ref"<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Compile, then use HLMV to view the model which is now a rine holding an LMG.