Skulk & Vent Fights
Sunblaze
Join Date: 2002-11-05 Member: 7044Members
<div class="IPBDescription">Attacks are useless in lowvents</div> Just ran into something, it was the begining of a game and I think we were playing on the map Nothing. Anyways the map had a realy low vent leading to a nearby resource nozzle. I was doing the usual harrassing of the marines while they try to set up a resource tower, and I had a few encounters with some marines while in this vent. Each time I would supprise the marine as they round the corner in the vent and I would get 5 bites at point blank range, I was right up against the guy and these bites didn't kill him.
The first time I thought it was a fluke but after the 3rd time in the game I realize there must be something wrong. It wasn't due to lag either, cause I had a nice low ping of 150(low for NS that is) My guess is that the trace for the Lurk's bite attack must be too high that it lands the bites above the vent making it ineffective.
If any one else runs into this problem, then maybe we should notify some of the devs cause not being able to attack properly in a low vent is very discraceful to the Skulk.
The first time I thought it was a fluke but after the 3rd time in the game I realize there must be something wrong. It wasn't due to lag either, cause I had a nice low ping of 150(low for NS that is) My guess is that the trace for the Lurk's bite attack must be too high that it lands the bites above the vent making it ineffective.
If any one else runs into this problem, then maybe we should notify some of the devs cause not being able to attack properly in a low vent is very discraceful to the Skulk.
Comments
I have unfortinantley encountered this problem in a more dramatic way, The marines had us pushed back to our last hive, at a map wich i cant remember the name on, and there was a vent opening just outside our exit. And offcourse the marines took advantage of this and they sat in the vent with HA and HMGs, and because they where crounched inside the vents noone on our team could hurt them, and they could fire unhindered at our hive.
So what could be causing this problem? Is there something with the hitboxes while crounched or is it like sunblaze said ?
No fair.
As a Fade, I had this duel with a marine in a vent on bast... he ran out of all his ammo and I cornered him in the vent... He had his knife out as this point, swinging futiley. I was expecting an easy kill, and swung and swung away. I heard the swings hitting, but he didn't die after the first 3... I then realized I was hitting the wall of the vent, so I crouched, looked straight at him, and one hit and he died <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
The "bite hit" sound is the same on walls or on enemies. You have to make extra careful that you're hitting the guy.
I actually had a good experience with a skulk in the vent. I was playing nancy, and I was at the top of one of the big vent drops. I started climbing down and a marine with a jetpack started going up the vent! He must have noticed me too late becuase I landed on his head and bit him to death. Man, that was awesome. I even typed "pwned" to drive the point home <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
As for Onos vs. crouched marine - did *you* crouch? Easiest way.