Chronic Alien Complainer Likes The Changes(

GanavGanav Join Date: 2002-11-03 Member: 6770Members
<div class="IPBDescription">Turret/factory changes</div> VERY balancing…I was thinking before that to solution to forest of turrets is to give them a power source you must take out. This will go VERY far to help even the teams a bit.

Comments

  • MEShootHereMEShootHere Join Date: 2002-11-05 Member: 6975Members
    word to your hive mother!
  • InfinitumInfinitum Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
    Yes, pre-patch I was worried that turrets were still going to be hard to take out if there is a whole plantation of them (And yes I know, that would leave the commander flat broke, but it'll happen)

    I was lerk in a ventilation shaft spiking the turrets, but on a whim took out the TF. Needless to say, it's much easier to take out those nasty turrets when you have a pack of skulks and lerks chomping down on them without firing back <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' valign='absmiddle' alt='turret.gif'><!--endemo--> <b>"I FEAR NOT YOUR TURRET!"</b>
  • MutantMFMMutantMFM Join Date: 2002-07-27 Member: 1005Members
    Aliens are si much fun now I build three turrets and five defence chambers right in the hallway on the marine base and it held them back even though they had some Hmg and Grenadelauchers. The patch fixes are perfect now things are a bit more balanced. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->

    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->
Sign In or Register to comment.