SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
You're doing a great job so far... thanks so much for modelling it. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
nice concept. its a shame that this model doesnt make much sense in ns because we lack secondary fire modes here.
but one thing: the mag is too small <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Private_ColemanPhD in Video GamesJoin Date: 2002-11-07Member: 7510Members
Reminds me of the <a href='http://home.earthlink.net/~asahen/sitebuildercontent/sitebuilderpictures/thompson.jpg' target='_blank'>contender</a>, but only because I just saw <a href='http://www.specialistsmod.net/screen_pics/cont_render1.jpg' target='_blank'>the one</a> that's going to be in <a href='http://specialistsmod.net/index.php' target='_blank'>The Specialists</a>.
I have an old contender...in .30-06 just for hunting.That doesn't look squat like a contender.The "elephant pistol" not the above render for the specialists.
<!--QuoteBegin-Lt Gravity+Jun 18 2005, 02:02 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt Gravity @ Jun 18 2005, 02:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nice concept. its a shame that this model doesnt make much sense in ns because we lack secondary fire modes here.
but one thing: the mag is too small <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
how is the progress? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Use pm nub.
<!--QuoteBegin-Drfuzzy+Jun 18 2005, 10:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drfuzzy @ Jun 18 2005, 10:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Lt Gravity+Jun 18 2005, 02:02 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lt Gravity @ Jun 18 2005, 02:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nice concept. its a shame that this model doesnt make much sense in ns because we lack secondary fire modes here.
but one thing: the mag is too small <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
how is the progress? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Use pm nub. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> the basic information on my post is the statement, that it is a nice concept, its a shame that this model doesnt make much sense in ns because we lack secondary fire modes here and the mag is too small.
"how is the progress?" is a secondary or additive question, which is not the main reason why I posted... nub.
yeah,well alot of different models make no sense either,even the main model has (or I think it did...) have a scope on it,since there's no sec. fire function to NS why is there a scope?!?!?!?!OMG THE MAIN MODEL MAKES NO SENSE IN NS!!1111!!1!THE WORLD IS COMEING TO AN END!
i cant continue my work lt as i was useing a trial version, of milk shape, hsore i could get another prog and covert file types and get lost in a new program for hours, and then find thats progs pros and cons, then finish hte ele pistal, but the fun would be over in another 29 days
i can continue work but i cant save it so i could high detail this babe up for sid and you and other views but i couldnt save the work or export it : (
oh my bad to another poster, the reason no dual triggers is cos a gun like this you would just prim the hammer it would thro the trigger forward into a second possie allowing fire of the .444 marlin round, before going back to the normal tigger posie to fire off the .9mm
<!--QuoteBegin-Chubi Chan+Jun 19 2005, 05:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chubi Chan @ Jun 19 2005, 05:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeah,well alot of different models make no sense either,even the main model has (or I think it did...) have a scope on it,since there's no sec. fire function to NS why is there a scope?!?!?!?!OMG THE MAIN MODEL MAKES NO SENSE IN NS!!1111!!1!THE WORLD IS COMEING TO AN END! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> maybe its not a scope, it could be some kind of boiler... keeps your sausage hot <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
<!--QuoteBegin-NEX9+Jul 4 2005, 10:20 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NEX9 @ Jul 4 2005, 10:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i can send ya what i got if ya like, its ms3d <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> thats why I cant use it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<!--QuoteBegin-NEX9+Jul 5 2005, 02:34 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NEX9 @ Jul 5 2005, 02:34 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ba your useing ya smick prog that ya did ya smg in ay, ba <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> yes, I do. because its 10 times faster as you were using ANY 3D modelling software that is meant for creating ingame models. as if this wouldnt be enough models created with this prog are 100% clean, that means all the polies fit together, there are no holes (impossible!!!) and the polycount can be easily adjusted.
another thing would be the additional detail I could bring to the model. but I started the barrel and noticed how hard it was to ge a serious shape into it. the concept looks cool but I will have to create the model in a realistic way. I allready thought about how the rear part of the weapon would look in 3D but its not that easy.
i got bored, 40 mins or so of work: I extended the magazine slot a little and shortened the barrel a bit from the concept cos it looked <i>really</i> weird to me in max.
SidCorwid of the FreeJoin Date: 2003-01-28Member: 12903Members, Constellation
SPACE JESUS! THAT LOOKS SO COOL!
Man, thanks so much. You have done this honkin' gun justice! Great job. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Comments
its a shame that this model doesnt make much sense in ns because we lack secondary fire modes here.
but one thing: the mag is too small <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
how is the progress?
Ah, is it just me or does that model not have dual triggers?
its a shame that this model doesnt make much sense in ns because we lack secondary fire modes here.
but one thing: the mag is too small <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
how is the progress? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Use pm nub.
its a shame that this model doesnt make much sense in ns because we lack secondary fire modes here.
but one thing: the mag is too small <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
how is the progress? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Use pm nub. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
the basic information on my post is the statement, that it is a nice concept,
its a shame that this model doesnt make much sense in ns because we lack secondary fire modes here and the mag is too small.
"how is the progress?" is a secondary or additive question, which is not the main reason why I posted... nub.
i can continue work but i cant save it
so i could high detail this babe up for sid and you and other views but i couldnt save the work or export it : (
maybe its not a scope, it could be some kind of boiler... keeps your sausage hot <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
My HDD crashed along with all my concepts. I will be unable to come to the boards for a while. (Let alone draw concepts).
I am at a public internet cafe, and I will be back once my computer is fixed.
Thanks for all your interest.
-Sid
thats why I cant use it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
edit doh scrap that i dont
yes, I do.
because its 10 times faster as you were using ANY 3D modelling software that is meant for creating ingame models.
as if this wouldnt be enough models created with this prog are 100% clean, that means all the polies fit together, there are no holes (impossible!!!) and the polycount can be easily adjusted.
another thing would be the additional detail I could bring to the model. but I started the barrel and noticed how hard it was to ge a serious shape into it. the concept looks cool but I will have to create the model in a realistic way.
I allready thought about how the rear part of the weapon would look in 3D but its not that easy.
I extended the magazine slot a little and shortened the barrel a bit from the concept cos it looked <i>really</i> weird to me in max.
<img src='http://blacksun.wireplay.co.uk/other/sidp1.jpg' border='0' alt='user posted image' />
<a href='http://www.unknownworlds.com/forums/index.php?act=idx' target='_blank'>http://www.unknownworlds.com/forums/index.php?act=idx</a>
<img src='http://blacksun.wireplay.co.uk/other/deuce_beta.jpg' border='0' alt='user posted image' />
Man, thanks so much. You have done this honkin' gun justice! Great job. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->