Thief 3
<div class="IPBDescription">OMG scary game</div> Playing a level at the end of this game where you have to sneek round an abandoned building called the cradle that was a orphanage then a loonatic asylum. Not being funny but this has to be the scariest level of any game I have played! AvP2 is nothing compared to this, no horrer film ever made can even compare <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
Anyone else here played this?
Anyone else here played this?
Comments
But i find games where you have limited supplies and have to be stealthier are scarrier because tis easier for thigns to go wrong.
Oh that and those scary mofo zombie mental patinents wandering round in straight jackets and cages on their heads!
plz don't tell me resident evil was creepier lol
Still, the Cradle has to be one of the best cases of level design ever.
Still, the Cradle has to be one of the best cases of level design ever. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
All the creepy noises in that level made me shudder, they also made it hard to make out the zombies approching, plus some of them had enormous patrol routes in that level as well so they often took several minutes to appear back where you first saw them.
If they made a resident evil FPS game that worked in the same was as this level it would be the most awsome game ever IMO.
I got to the end boss, had everything prepped several saves made and even had a friend over who wanted to watch...
Then it crashed on me and corrupted all my saves and most of the game files. I couldn't sleep for a week.
In fact, the whole idea of the Cradle's memory was cool. I mean, just as soon as you think you'll get out, and don't have to deal with this creepy level anymore, it won't let you leave.
i was young!!!
In fact, the whole idea of the Cradle's memory was cool. I mean, just as soon as you think you'll get out, and don't have to deal with this creepy level anymore, it won't let you leave. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Yeah you see it run past a doorway behind some counter!
Man that really freaked me out that bit, I though "ah **** what the hell was that?"
I never realised in that level tho that flashbombs were effective against the zombies all I used on them was holy water or just hid in corners.
The snake in Resident Evil (being the first actual 'horror' game I played, around 12 years old). I knew there was a snake in there, I just didn't want to get poisoned and then die (but then the snake looks really bad when you do go in there, so pffft).
The beginning of the marine's missions in AvP...decided I'd try out the predator first <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->.
And the cradle. First time I've actually been scared for a second. I opened a door and a zombie is staring at me (hadn't had enemies in the level yet), so I drop a flashbomb and run around the corner. I come back because there's no moaning or scuffling or anything...no zombie. I figure now that it was just the light playing tricks on me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> .
Anyway, while it's not particularily scary, I loved the ghost ship and the cradle in that game (museum was pretty fun too).
Speaking of gaurds, please tell me I'm not the only one to blackjack the guard in my appartment building, then steal from all my neighboors? Why would that guard even come back to work? And how could he not suspect Garret?
Edit: Yeah, the ghost ship was pretty scary. But it was more physical-scary, rather than psychological. Damn zombies...
Edit: Yeah, the ghost ship was pretty scary. But it was more physical-scary, rather than psychological. Damn zombies... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Of course you're not the only one to blackjack the guard...
But are you really saying you only hit him <b>once</b>? What are you, crazy?
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The zombie level was great. The one time that I get to blast things left and right as if the game was a true fps.
Speaking of gaurds, please tell me I'm not the only one to blackjack the guard in my appartment building, then steal from all my neighboors? Why would that guard even come back to work? And how could he not suspect Garret?
Edit: Yeah, the ghost ship was pretty scary. But it was more physical-scary, rather than psychological. Damn zombies... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I didn't think they would work on dead people <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
I knocked out the guard and stole from my neighbours as well lol
If you do it a few times the guard is no longer there a couple of days into the game, go look at his desk and there's a notice from the landlord telling him he's fired for being crap lol
It's just that back in Thief 2, I was the guy who'd obsessively toss the bodies of people I'd knocked out all into one spot in the river, after collecting them, so I could hear their collective grunts of pain. I called it my "collage".
So not beating a body after knocking it down is wasteful and a travesty to me. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
It's just that back in Thief 2, I was the guy who'd obsessively toss the bodies of people I'd knocked out all into one spot in the river, after collecting them, so I could hear their collective grunts of pain. I called it my "collage".
So not beating a body after knocking it down is wasteful and a travesty to me. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I used to stack them all up in a fire in one level lol
btw I can't get thief 2 to work due to the NVIDIA drivers giving me a error.
If I roll back to 43.xx it works tho. Is there a way to get it to work on the current NVIDIA drivers?
I SO did that.
I SO did that. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Yeah it's really hard to resist. ESPECIALLY WITH THE MONKIES. (Who took my plumsies? Me getsies you! Aaargh aargh aaargh aargh!) LOL. Fun times. \o/
<!--QuoteBegin-V MAN+Mar 14 2005, 07:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (V MAN @ Mar 14 2005, 07:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-Cold NiTe+Mar 15 2005, 01:53 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cold NiTe @ Mar 15 2005, 01:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Mantrid+Mar 14 2005, 07:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mantrid @ Mar 14 2005, 07:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I used to stack them all up in a fire in one level lol
btw I can't get thief 2 to work due to the NVIDIA drivers giving me a error.
If I roll back to 43.xx it works tho. Is there a way to get it to work on the current NVIDIA drivers?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I'm not sure dude, my bro's computer had the same damn problem though with Thief 2. I ended up playing it on my b0x even though I wanted to use his.
As for the fire, yeah, I used to pretend I was camping, and preparing my meal after a nice hunt.
thats how the cradle in thief 3 is but about 50 times scarrier
Yea, my small excerpt above wasn't even a real zombie. Having things you can actually kill is a lot less scary for me. I just freaked myself out by opening a door and thinking I saw something. Which is why it was so awesome.
...you can actually be pretty violent in Thief 3. If you steal a lot and then buy a lot of offensive weapons you can be a lot more rambo like. Just stock up on flashbombs so you can scare people and then stab them with the knife or knock them out. The cradle is actually half-way one of the easier levels, since zombies are easily destroyed (but not much you can do going back in time as one of the patients).
...now that it's been hyped up it wont be as scary either. On that note: System Shock 2 = not scary at all to me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> (still a decently fun game).