Task-force Hl1 Mod Released

wnnwnn Zombie Panic modeller Join Date: 2003-06-03 Member: 16960Members
This mod looks pretty nice, it's been released two weeks ago or so.

<b><u>The site:</u></b>
<a href='http://www.taskforce-mod.net/' target='_blank'>http://www.taskforce-mod.net/</a>

<u><b>Screenshots:</b></u>

<a href='http://www.taskforce-mod.net/media/image330.jpg' target='_blank'><img src='http://www.taskforce-mod.net/media/thumb330.jpg' border='0' alt='user posted image' /></a><a href='http://www.taskforce-mod.net/media/image187.jpg' target='_blank'><img src='http://www.taskforce-mod.net/media/thumb187.jpg' border='0' alt='user posted image' /></a><a href='http://www.taskforce-mod.net/media/image328.jpg' target='_blank'><img src='http://www.taskforce-mod.net/media/thumb328.jpg' border='0' alt='user posted image' /></a><a href='http://www.taskforce-mod.net/media/image339.jpg' target='_blank'><img src='http://www.taskforce-mod.net/media/thumb339.jpg' border='0' alt='user posted image' /></a>

<b><u>More screenshots:</u></b>
<a href='http://www.taskforce-mod.net/index.php?open=media&cat=4' target='_blank'>http://www.taskforce-mod.net/index.php?open=media&cat=4</a>

It resembles CS alot, but its definitely worth checking.

Comments

  • eedioteediot Join Date: 2003-02-24 Member: 13903Members
    Good god that's a whole lot of crap on the screen.

    Maybe I should install steam again to test out all these mods.. NS, taskforce, the other one.. maybe.
  • AlienCowAlienCow Join Date: 2003-09-20 Member: 21040Members
    Hah looks good for a HL mod, but I can't be arsed quite frankly! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    edited March 2005
    Where is the crosshair?! Playing a CS-copy without a crosshair would suck. A lot.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    I love the crappy English. Makes it feel so... rustic. "Prevent that the A.G.L destroy the generator." "The bomb is planted. Take care that the bomb will not be defuse." "For more information have a look to the map briefing."
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    I believe it was Germans that created the mod, so the English won't be top notch.
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    <!--QuoteBegin-TychoCelchuuu+Mar 13 2005, 01:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TychoCelchuuu @ Mar 13 2005, 01:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I love the crappy English. Makes it feel so... rustic. "Prevent that the A.G.L destroy the generator." "The bomb is planted. Take care that the bomb will not be defuse." "For more information have a look to the map briefing." <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    My bets are that it's created by germans (no offense nem0) <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    Hey, they might have used their sub-par English skills to recruit someone who speaks English well instead of writing the stuff themselves. Not like it matters though. Someone play it and tell me if it's good.
  • DubersDubers Pet Shop Boy Edinburgh, UK Join Date: 2002-07-25 Member: 998Members
    Yay let's laugh at how foreigners can't speak our language properly....
  • AlienCowAlienCow Join Date: 2003-09-20 Member: 21040Members
    <!--QuoteBegin-Dubers+Mar 13 2005, 12:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dubers @ Mar 13 2005, 12:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yay let's laugh at how foreigners can't speak our language properly.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Good idea! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    And with regards to the crosshair, I used to play NS with no crosshair, great fun lol. Makes it somewhat scarier because you can't actually hit anything unless you have a shotgun, and even then...
  • Seph_KimaraSeph_Kimara Join Date: 2003-08-10 Member: 19359Members
    The screenshots remind me of Frontline Force, for some reason.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--QuoteBegin-Dubers+Mar 13 2005, 04:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dubers @ Mar 13 2005, 04:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yay let's laugh at how foreigners can't speak our language properly.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    More like laugh at people who can speak our language passably but would have been better served by finding someone who can speak it even better and having them do all the writing crap while they focus on making the mod.
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    <!--QuoteBegin-AlienCow+Mar 13 2005, 08:02 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AlienCow @ Mar 13 2005, 08:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Dubers+Mar 13 2005, 12:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dubers @ Mar 13 2005, 12:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yay let's laugh at how foreigners can't speak our language properly.... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Good idea! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    And with regards to the crosshair, I used to play NS with no crosshair, great fun lol. Makes it somewhat scarier because you can't actually hit anything unless you have a shotgun, and even then... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I actually used to kill more with shotgun when i didn't have the crosshair. (when the shotgun's Xhair was still misleading.)

    Quite fun to play without a xhair actually.
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    <!--QuoteBegin-AlienCow+Mar 13 2005, 02:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AlienCow @ Mar 13 2005, 02:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Dubers+Mar 13 2005, 12:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dubers @ Mar 13 2005, 12:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yay let's laugh at how foreigners can't speak our language properly.... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Good idea! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    And with regards to the crosshair, I used to play NS with no crosshair, great fun lol. Makes it somewhat scarier because you can't actually hit anything unless you have a shotgun, and even then... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I've done that too. Isnt that hard tbh, after playing fps's for 4-5 years I you automaticlly kind of get the feeling where the middle of the screen is.
  • Sub_zer0Sub_zer0 Join Date: 2004-05-09 Member: 28569Members
    To be honest mods for hl1 arnt worth it they just dont have the hl2 oh ah not that tehre is any thing wrong with them it looks a great mod just dated, im sure a lot of effort has gone int it and i hope they go far.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--QuoteBegin-Sub zer0+Mar 13 2005, 05:21 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sub zer0 @ Mar 13 2005, 05:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> To be honest mods for hl1 arnt worth it they just dont have the hl2 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    They don't have the HL2? One might argue that <b>every game on earth since the beginning of time except Half-Life 2</b> does not "have the HL2" but we still play those don't we? Graphics aren't everything, and I can make you something horribly butt ugly in the Source engine very easily.
  • StewieStewie Join Date: 2003-08-03 Member: 18795Members
    I want my 12 minutes back
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    <!--QuoteBegin-Seph Kimara+Mar 13 2005, 12:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Seph Kimara @ Mar 13 2005, 12:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The screenshots remind me of Frontline Force, for some reason. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I was thinking the same thing.
  • The_ThingThe_Thing Join Date: 2003-02-25 Member: 13993Members
    This mod is actually quite bad, but it's only the first public beta.
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