Defragmentation Of A Winxp Os

DepotDepot The ModFatherMembers Join Date: 2002-11-09 Member: 7956Posts: 6,411 Fully active user
Is this result acceptable?
I just defragged my WinXP Pro OS and am curious if the results are acceptable.

user posted image

Notice that fragmented files still exist. Below is the report:

QUOTE
Volume (C:)
    Volume size                                = 24.41 GB
    Cluster size                              = 4 KB
    Used space                                = 14.11 GB
    Free space                                = 10.30 GB
    Percent free space                        = 42 %

Volume fragmentation
    Total fragmentation                        = 0 %
    File fragmentation                        = 0 %
    Free space fragmentation                  = 0 %

File fragmentation
    Total files                                = 59,073
    Average file size                          = 327 KB
    Total fragmented files                    = 81
    Total excess fragments                    = 519
    Average fragments per file                = 1.00

Pagefile fragmentation
    Pagefile size                              = 2.50 GB
    Total fragments                            = 1

Folder fragmentation
    Total folders                              = 2,908
    Fragmented folders                        = 2
    Excess folder fragments                    = 2

Master File Table (MFT) fragmentation
    Total MFT size                            = 63 MB
    MFT record count                          = 62,109
    Percent MFT in use                        = 95 %
    Total MFT fragments                        = 41



Fragments      File Size      Files that cannot be defragmented
18              3 MB            \Program Files\mIRC\logs\#naturalselection.GameSurge.20050301.log
15              948 KB          \HLServer1\ns\decals.wad
29              2 MB            \HLServer1\ns\maps\co_ulysses.bsp
6              426 KB          \HLServer1\ns\models\player\alien1\alien1.mdl
7              617 KB          \HLServer1\ns\models\player\alien2\alien2.mdl
7              704 KB          \HLServer1\ns\models\player\alien3\alien3.mdl
7              564 KB          \HLServer1\ns\models\player\alien4\alien4.mdl
13              856 KB          \HLServer1\ns\models\player\commander\commander.mdl
13              856 KB          \HLServer1\ns\models\player.mdl
8              537 KB          \HLServer1\ns\models\p_gr.mdl
7              541 KB          \HLServer1\ns\models\v_gg.mdl
7              478 KB          \HLServer1\ns\models\v_gg_hv.mdl
12              784 KB          \HLServer1\ns\models\v_gr.mdl
14              852 KB          \HLServer1\ns\models\v_gr_hv.mdl
6              427 KB          \HLServer1\ns\models\v_hg.mdl
6              369 KB          \HLServer1\ns\models\v_hg_hv.mdl
6              450 KB          \HLServer1\ns\models\v_hmg.mdl
6              385 KB          \HLServer1\ns\models\v_hmg_hv.mdl
5              452 KB          \HLServer1\ns\models\v_mg_hv.mdl
6              374 KB          \HLServer1\ns\models\v_sg.mdl
5              325 KB          \HLServer1\ns\models\v_sg_hv.mdl
7              404 KB          \HLServer1\ns\models\w_ammopack.mdl
122            20 MB          \HLServer1\ns\ns.wad
46              11 MB          \HLServer1\ns\ns2.wad
6              444 KB          \HLServer1\ns\ns_bast.wad
28              3 MB            \HLServer1\ns\ns_eclipse.wad
15              2 MB            \HLServer1\ns\ns_hera.wad
13              769 KB          \HLServer1\ns\sprites\digesting.spr
13              769 KB          \HLServer1\ns\sprites\membrane.spr
6              361 KB          \HLServer1\ns\sprites\wallpuff.spr

Was my defragmentation thorough enough? Why are there so many fragmented ns files?
image
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Comments

  • ScytheScythe NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver Join Date: 2002-01-25 Member: 46Posts: 4,372 mod
    Use PerfectDisk defragger, it's free for 30 days. Window's built in one sucks terribly.

    --Scythe--
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    "Show me an operation that is running smoothly and I'll show you someone who's covering up mistakes. Real boats rock." - Frank Herbert
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  • NsNewbNsNewb Members Join Date: 2005-02-12 Member: 40820Posts: 18
    yea thats a good defragment.
  • DepotDepot The ModFather Members Join Date: 2002-11-09 Member: 7956Posts: 6,411 Fully active user
    Why are there so many fragmented ns files though? confused-fix.gif
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    modNS Forums - NS1 and NS2: We Wrote The Book On NS Moddingimage
  • VadakillVadakill The Almighty BSO Members, NS1 Playtester Join Date: 2002-04-02 Member: 373Posts: 874
    edited March 2005
    Because that's how windows NTFS works; it writes files wherever it has space, partially used or not. Fully defragmenting will result in negligible differences in performance only noticeable when starting up or changing maps. To be honest, you shouldn't worry about it.
    [NAPT]Vadakill

    NS Win32/Linux Server setup guides:
    http://www.vadakill.com/nsguides
  • Soul_RiderSoul_Rider Mod Bean Members, Constellation, Squad Five Blue Join Date: 2004-06-19 Member: 29388Posts: 4,269 Advanced user
    While the Windows XP defragger is a hue step up fro the old one's, it's still not great. I tend to do 3 defrags one after the other for best results from it, but it will not touch any windows files, there are a number of freeware and free trial defraggers out there which are much more powerful. Try them out just google it!
    Games:Subnautica Fan Game Mods: GorgeCraft & CTF & Proving Grounds Website: andysoulrider.uk
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  • DaJMastaDaJMasta Members, Constellation Join Date: 2005-01-10 Member: 34750Posts: 692
    I managed to defrag a 40 gig volume with about 3 gigs of free space using a combination of O&O defrag, and Diskeeper. Diskeeper accels at defragging large files (its the only proggie I found that could defrag my 20k fragments in some of the 1 GB source engine .gcf files) and O&O is amazing for the smaller files, plus both can arrange files for better access time and contiguous space usage, and are free for 30 days.
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