Ns_lemmings Crashes Every Time
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The ModFather Join Date: 2002-11-09 Member: 7956Members
<div class="IPBDescription">Weird error message discovered in log</div> Without fail ns_lemmings crashes, I <i>believe</i> before the game is over (this is an ns map I converted from co_lemmings btw). I discovered this error message in my server log spammed dozens of times and have to wonder if it's related.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->L 03/05/2005 - 10:59:43: AvHVisibleBlipList::AddBlip(-2421.045654, 2699.712158, -932.968750, status: 4): Can't add blip, max limit 64 reached.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
It appears these errors begin after alien chambers are built.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->L 03/05/2005 - 10:59:42: "SharX<23><STEAM_0:0:123456><alien1team>" triggered "structure_built" (type "defensechamber")
L 03/05/2005 - 10:59:42: AvHVisibleBlipList::AddBlip(-2421.045654, 2699.712158, -926.995056, status: 4): Can't add blip, max limit 64 reached.
L 03/05/2005 - 11:00:13: "SharX<23><STEAM_0:0:123456><alien1team>" triggered "structure_built" (type "movementchamber")
L 03/05/2005 - 11:00:13: "SharX<23><STEAM_0:0:123456><alien1team>" triggered "structure_built" (type "sensorychamber")
L 03/05/2005 - 11:00:13: AvHVisibleBlipList::AddBlip(-2588.354736, 2661.487549, -932.969177, status: 4): Can't add blip, max limit 64 reached.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Does anyone have a clue what this error message means? Is it map related or plugin related perhaps?
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->L 03/05/2005 - 10:59:43: AvHVisibleBlipList::AddBlip(-2421.045654, 2699.712158, -932.968750, status: 4): Can't add blip, max limit 64 reached.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
It appears these errors begin after alien chambers are built.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->L 03/05/2005 - 10:59:42: "SharX<23><STEAM_0:0:123456><alien1team>" triggered "structure_built" (type "defensechamber")
L 03/05/2005 - 10:59:42: AvHVisibleBlipList::AddBlip(-2421.045654, 2699.712158, -926.995056, status: 4): Can't add blip, max limit 64 reached.
L 03/05/2005 - 11:00:13: "SharX<23><STEAM_0:0:123456><alien1team>" triggered "structure_built" (type "movementchamber")
L 03/05/2005 - 11:00:13: "SharX<23><STEAM_0:0:123456><alien1team>" triggered "structure_built" (type "sensorychamber")
L 03/05/2005 - 11:00:13: AvHVisibleBlipList::AddBlip(-2588.354736, 2661.487549, -932.969177, status: 4): Can't add blip, max limit 64 reached.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Does anyone have a clue what this error message means? Is it map related or plugin related perhaps?
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