Egg Movement Is Back?

mavhotmavhot Join Date: 2004-11-10 Member: 32729Members

Comments

  • TommyVercettiTommyVercetti Join Date: 2003-02-10 Member: 13390Members, Constellation, Reinforced - Shadow
    WTH eggs could never move.
  • AlcapwnAlcapwn "War is the science of destruction" - John Abbot Join Date: 2003-06-21 Member: 17590Members
    Do you mean where it mysteriously floated in air? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Or when the model moved when the player looked around?
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    Erm... No. The model now plays an animation, that's all.
  • DTEDTE Join Date: 2004-05-03 Member: 28412Members
    animation... like eating a marine that starts to knife it? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • AlienCowAlienCow Join Date: 2003-09-20 Member: 21040Members
    That would be an interesting animation.
  • CrimsonCrimson Join Date: 2005-03-05 Member: 43372Members
    Now we will be able to tell when we kill an egg without having to look to the right for "XXXX (weapon of your choice goes here) XXXX"
  • TrakenTraken Join Date: 2004-11-14 Member: 32797Members
    Does it just sort of....deflate or something?
  • DTEDTE Join Date: 2004-05-03 Member: 28412Members
    When the eggs health is below 50% there is a 20% change each second that it will blow up killing all marines in a radius of 5 metres.
    That will teach them knifing poor eggys






    <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • daidalosdaidalos Join Date: 2004-05-23 Member: 28854Members, Constellation
    I don´t get it. What looks the movement like? Never saw it <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
  • GNSGNS Join Date: 2005-02-02 Member: 39476Members
    omg teh movement waht is it?
  • DTEDTE Join Date: 2004-05-03 Member: 28412Members
    <!--QuoteBegin-daidalos+Mar 5 2005, 05:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (daidalos @ Mar 5 2005, 05:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don´t get it. What looks the movement like? Never saw it <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That's cause its new <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    OT: Can somebody wake flayra?
  • Lois_Must_DieLois_Must_Die Join Date: 2005-01-07 Member: 33560Members
    In the NS/Models/Player/Gestate folder lies the model. Open it up in HLMV to look at the animations. I think that they are all there, they just never played correctly in game.
  • ThantosThantos Join Date: 2004-05-26 Member: 28940Members, Reinforced - Supporter, Reinforced - Diamond
    eggs got legs now?
  • DarkFrostDarkFrost Join Date: 2003-04-03 Member: 15154Members, NS1 Playtester, Constellation
    I think what he means is when you move your mouse when egged, instead of just your view changing, the other players perception of you (the egg) moved also. meaning the egg would spin on the spot, not very egg like.
  • DTEDTE Join Date: 2004-05-03 Member: 28412Members
    nope only wings <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • CrimsonCrimson Join Date: 2005-03-05 Member: 43372Members
    edited March 2005
    just view it in HLMV, the egg doesn't move when you look around(i'm pretty sure at least). they said that egg animations now play....and according to the animations already there, when you shoot it, the base stays stationary, but the egg kinda....twiches.... and when you kill it, it does deflate, kinda gets longer and skinnier
  • monopolowamonopolowa Join Date: 2004-05-23 Member: 28839Members
    maybe it hovers without flapping now

    or when youre egging you control a vine that attacks when marines are looken the other way
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    The egg doesnt move when you move your view to other players. They've just finally implimented the animations for it.
  • XtofXtof Join Date: 2003-04-15 Member: 15514Members
    Hi everyone,

    What I understand under egg movement is that, when you are looking from inside the egg perspective, the egg is growing (meaning your point of view gets higher) when you are evolving to a higher alien lifeform. This is especialy visible when you move to fade or ono.

    This annimation used to play in one of the earlier versions but suddenly dissapeared (I may be mistaken but it used to makes things crash, or they just forgot to put it back in). So in my opinion this will get back in. (Unless it's the annimation that just didn't show up on my computer, but I doubt that.)

    Of course it is also possible that when you rotate your view in your egg by using your mouse to move around, that a third pary can see your egg move. But I don't think that is what is meant by the egg annimation, cuz to my knowledge that was never implemented in ns. So what was never part of it can't be put BACK in.

    Just my two cents.

    Greetz,
    XtOf
  • CrimsonCrimson Join Date: 2005-03-05 Member: 43372Members
    like i said, the said they fixed the broken egg animations, if you view them in HLMV they have a die animation.....which you will not see in beta5, so i believe they fixed that, along with other egg animations (like taking damage and stuff). about my prev. post: i meant to say i'm pretty sure that others dont see the egg move when you look around, but i accidently said does instead of doesnt, so i fixed it
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    All i noticed about the egg animations is that it the egg "ripples" when its gestating. It looks like something is growing inside of it

    Think of the egg portrait on starcraft when your evolving a creature.
  • MaDMaxXMaDMaxX Audiophile (NS sound guy) Join Date: 2003-01-04 Member: 11835Members, Retired Developer, NS1 Playtester
    Yes, the only thing that has changed, is that the animations for the egg have been fixed, it now wriggles whilst gestating, looking more organic, rather than hard and static.
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    I haven't gotten any chance to look at any eggs yet. Does it look good? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • MaDMaxXMaDMaxX Audiophile (NS sound guy) Join Date: 2003-01-04 Member: 11835Members, Retired Developer, NS1 Playtester
    it looks damn good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • dhakbardhakbar Join Date: 2004-08-01 Member: 30305Members
    omg itz teh egg movement waht is it?
  • GiGaBiTeGiGaBiTe Join Date: 2003-10-07 Member: 21489Members
    did they fix the flying eggy where you gestate, and genie of the lamp hovers you up to ceiling and drops you and you pop into a bloody mess?
  • SmoodCrooznSmoodCroozn Join Date: 2003-11-04 Member: 22310Members
    <!--QuoteBegin-Haze+Mar 5 2005, 07:29 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Haze @ Mar 5 2005, 07:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Or when the model moved when the player looked around? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I miss this... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • TevinheadTevinhead Join Date: 2005-02-06 Member: 40097Members
    On the few occasions I have played with bots on ns_ mode. When they are in an egg and you appear. The egg jumps across the hive! It turns too. How is this possible o_O.
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