3.0 Sens
kittycat
Join Date: 2003-07-28 Member: 18503Members
<div class="IPBDescription">lets see if I get kicked</div> I'll place a sens chamber and see if I get kicked
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Comments
*Ripper shoots gorgeh kittycat*
*win*
What are you trying to say about 3.0 sens? My mind reading powers are low at the moment.
Seriously though, I track skulks just as much with sound as I do with sight, silence is little different from someone blinding me. ^^
go for the SC!!!
Seriously though, I track skulks just as much with sound as I do with sight, silence is little different from someone blinding me. ^^ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You can shoot what you cant see, but you cant shoot what you cant hear ^^
I agree with that.
innate isnt for a fade who went down to 50% health and decides to wait it out. it's for those fades who get hit for 1 damage and decide "i must be at full health maxzorz!!!11 thusly i shall go back all the way to teh hive to heals myself!!!one!"
Seriously though, I track skulks just as much with sound as I do with sight, silence is little different from someone blinding me. ^^ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Silence is much better hard countered by motion tracking... but before the marines get MT, good silence skulk > good cloaking skulk
Cloaking only works well if you have the patience to wait for the marines to run into you... Silence is just gaurenteed kills if you use it right.
innate isnt for a fade who went down to 50% health and decides to wait it out. it's for those fades who get hit for 1 damage and decide "i must be at full health maxzorz!!!11 thusly i shall go back all the way to teh hive to heals myself!!!one!" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Exactly. It won't affect DMS.
Was there any change to the MC at all?
innate isnt for a fade who went down to 50% health and decides to wait it out. it's for those fades who get hit for 1 damage and decide "i must be at full health maxzorz!!!11 thusly i shall go back all the way to teh hive to heals myself!!!one!" <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Exactly. It won't affect DMS.
Was there any change to the MC at all? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Not really, except inate regen has upped it to first choice chamber in my book.
MC, DC, SC for the win! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Edit: And free upgrades makes skulks better.
That alone gives a huge boost to SC and MC, since their upgrades can be used without slowing down a hive or fades, and the DC upgrades aren't nearly as helpful for skulks.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you got some good skulks, you don't need fades untill 2nd hive.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
yes you do, if they have good marines <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Exactly. It won't affect DMS.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
dms has already been affected, even on pubs.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's mostly on the random pubs where people are like "omg sensory ban!!!!" (and then you have some retard who just drops a sensory from the start of the game for absolutely no reason instead of dropping an rt etc just despite everyone else.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
every pub is random <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Silence is much better hard countered by motion tracking... but before the marines get MT, good silence skulk > good cloaking skul<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
good vanilla skulk > both of those. learn to tap forward silently and you'll need a lot less time to get those 50 res. not dissing silence at all though, its the most amazing upgrade of all.
go for the SC!!! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That scenario is impossible. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> It would either be 60% invis, or 100%, or 100% with focus(60 = cloaking ability, 100 = chamber nearby, 100+focus = chamber and focus ability) So hah! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Unless you're in combat that is. >.> <.<
go for the SC!!! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That scenario is impossible. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> It would either be 60% invis, or 100%, or 100% with focus(60 = cloaking ability, 100 = chamber nearby, 100+focus = chamber and focus ability) So hah! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Unless you're in combat that is. >.> <.< <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
No.
You will be 95% cloaked while standing still or walking. Faster than walking, you will slowly become increasingly uncloaked to 60%, depending on how fast you move. Attacking will, of course, remove cloak.
Yes, it has been 95% for all of 3.0. I think it was 100% in 1.0 and 2.0...not sure there though.
Pretty sure so.
The only problem I have with the new cloaking is that you're going to hear a lot of screams of "Omg! Cloaking noob! Kick!" While I agree they are using cloaking horribly it's not nub! Argh. But now that cloak has been improved we'll be seeing a lot of screaming.
Note: That's on 90% of CO servers I play on. Everyone just laughs on NS right now <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
go for the SC!!! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That scenario is impossible. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> It would either be 60% invis, or 100%, or 100% with focus(60 = cloaking ability, 100 = chamber nearby, 100+focus = chamber and focus ability) So hah! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Unless you're in combat that is. >.> <.< <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
No.
You will be 95% cloaked while standing still or walking. Faster than walking, you will slowly become increasingly uncloaked to 60%, depending on how fast you move. Attacking will, of course, remove cloak.
Yes, it has been 95% for all of 3.0. I think it was 100% in 1.0 and 2.0...not sure there though. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
My point was that you CANNOT have cloaking the ability AND focus. I wasn't arguing with the percentiles. o_O Sense chambers offer 100% cloaking no matter the speed/etc. Therefore it would be possible to have 100% cloak and focus, but not 60%. Arr.
note: 100% if standing still with cloaking the ability in 3.0, scales down to 70% at normal running speed, decreases more if you are moving faster than running speed(I.E. Bhop or Lerk gliding)
side note: ability = upgraded ability, chamber = when within cloaking distance of a Sensory chamber.
RE-EDIT: I am reffering to B6(also known as 3.0Final) by the way!!!(Important!!!! )
In other words, if you follow the same strat that aliens have always followed since 2.0, then DCs are better. MCs/SCs are a better choice if you're willing to alter your tactics a bit.
Nope. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Seriously though, I track skulks just as much with sound as I do with sight, silence is little different from someone blinding me. ^^ <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Consider it becomes worthless after MT... I'd say it even needs a buff, to be at the levels of celerity or adrenaline.