Legal Issues
killer_hamster
Join Date: 2003-04-11 Member: 15403Members
<div class="IPBDescription">Can a cyber cafe make a profit from NS?</div>Just a quick question:
I was recently trying to encourage a local cyber cafe to set NS up on their machines, but the owner was unsure if he was legally allowed to, essentially, make a profit from the game. And I realised I had absolutely no idea what legal issues may exist in this situation, up until now I have only ever been a 'general public user'.
I had a quick search around the NS website, the forums and the web in general and could find very little information on what legal restrictions are placed on the users of NS and MODs in general.
It occurs to me that the licence of the 'parent' game should cover the mod, is this the case?
I was recently trying to encourage a local cyber cafe to set NS up on their machines, but the owner was unsure if he was legally allowed to, essentially, make a profit from the game. And I realised I had absolutely no idea what legal issues may exist in this situation, up until now I have only ever been a 'general public user'.
I had a quick search around the NS website, the forums and the web in general and could find very little information on what legal restrictions are placed on the users of NS and MODs in general.
It occurs to me that the licence of the 'parent' game should cover the mod, is this the case?
Comments
If you are doing the VALVe CyberCafe program than it's all right (as long as you are licensed to run HL you can run any of the mods).
Note: This doesn't take into account the NS team. But you've already asked. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
My question was really refering to MODs in general, I looking for some vaugly difinitive evidence that there should be no legal issues when installing MODs for games that the owner allready owned the licences for, that I could present to him.
I was also wondering how much of this legal stuff falls to the mod dev team and how much is dicated by the original game dev company. I understand that the mod developers wouldent do anything to intentionally restrict their playerbase.
KH where is your centre based prehaps we can arrange an NS linkup? Its still kinda of new to most people there.
After reconfiguring my NS music folder to cycle through a bunch of Decoder, DEI3C, RAM Trilogy, Dieselboy, and Ed Rush & Optical, changing the tracers to green plasma bolts, and finding him a 24 person combat server, he was stuck to my PC like a tick. He'd just rock out and pubnub it practically without concern.
So put NS up on the big screens and turn up the speakers and you'll get more revenue$