Downloading While I Type
Norseman
Join Date: 2005-02-27 Member: 42655Members
<div class="IPBDescription">This game looks pretty good</div> As the title would suggest, I'm currently dowloading NS. I can't believe I've never seen this game before, so I think there's a lesson in there (i.e. you guys really need to advertise this game, otherwise your community is going to be really small). This game looks pretty good so far.
I did notice some stuff that I thought was a little unbalanced, like that the aliens only get 1 resource every four seconds divided over the team, where humans get that resource for everyone. This might seem a good idea at first, but in large maps and large games it doesn't work out very well because no matter how many aliens you have you get the same number of resources, where with the marines the team as a whole gets more resources with more marines. In a large game, this grealty favors the marines. I haven't factored in the costs because I really haven't had time to look at that system, so maybe my view here is uneducated.
There are some features of this game that are really awesome, like the commander. I'd been thinking of the same thing for a few years now as being the ultimate game. Today, I found what I consider to be the ultimate game. Perhaps not in graphics or balance, but in the sheer coolness of it all. I can't wait to play this game. If you do happen to move this to source, be prepared to consider me one of the very frequent contributors.
Anyway, that's all for now. My download has finished. It's time to play! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
I did notice some stuff that I thought was a little unbalanced, like that the aliens only get 1 resource every four seconds divided over the team, where humans get that resource for everyone. This might seem a good idea at first, but in large maps and large games it doesn't work out very well because no matter how many aliens you have you get the same number of resources, where with the marines the team as a whole gets more resources with more marines. In a large game, this grealty favors the marines. I haven't factored in the costs because I really haven't had time to look at that system, so maybe my view here is uneducated.
There are some features of this game that are really awesome, like the commander. I'd been thinking of the same thing for a few years now as being the ultimate game. Today, I found what I consider to be the ultimate game. Perhaps not in graphics or balance, but in the sheer coolness of it all. I can't wait to play this game. If you do happen to move this to source, be prepared to consider me one of the very frequent contributors.
Anyway, that's all for now. My download has finished. It's time to play! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
Comments
If you feel that you need manuals etc, <a href='http://www.nslearn.org/' target='_blank'>http://www.nslearn.org/</a> and <a href='http://www.nsguides.org/' target='_blank'>http://www.nsguides.org/</a> are two very good sites
If it doesn't do it automatically you can always manually dump NS into your Steam directory to have it appear on the list.
If it doesn't do it automatically you can always manually dump NS into your Steam directory to have it appear on the list. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I have steam installed. When I installed NS, I expected it to show up on the list of playable games, but it didn't. When I looked in the NS folder I didn't see a .exe. How do I manually dump NS into the steam directory? I'm assuming I just take the NS folder and copy it in steamapps/myaccountname. I'll try that.
*trys it
Nothing. I started steam and I still don't see NS.
Edit: I've run a search and found no NS.exe file anywhere on my computer.
This should be steam\steamapps\email@blah\half-life\ns
Good luck!
This should be steam\steamapps\email@blah\half-life\ns
Good luck! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
*grovels at your feet
Thank you!!!
Finally figur'd it out. The NS folder has to be right inside the half-life folder. The installer was putting the NS folder inside a second half-life folder so I ended up with accountname\half-life\half-life\NS
Ok, <i>now</i> it's time to play! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
Edit: In the game I can hear my guy walking around, jumping, firing the weapon, but all I see is a black screen with what I mentioned above on it. Also, I can browse through the available weapons with my mouse wheel and I can see the selection menu for them on the top left corner of screen.
Another edit: The map appears to have loaded and everything, because when I walk around I can step onto surfaces that sound different when I walk on them. The only problem is I can't see the environment. Half-life 1 still works for me, so I don't know what it's complaining about.
Yet another edit (what a suprise!): The tech support sticky says I need OpenGL or something. I believe I already have that installed. How do I get NS to use that instead of whatever it's currently trying to use?
you hit just about all of the classic "I can't get NS to run" problems.
differance between you and alot of other nubcaeks?
they complain, don't listen to the fixes and then go off in a huff.
welcome <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Oh, and about the rez thing:
Yah, aliens are at a disadvantage in large games, rines are at a disadvantage in small ones.
the game was designed with a specific size in mind (don't remember atm) and anytihng out side of that tends to bork some.
NS is a very nice mod, saying nothing else. It is however, THE BEST FREE mod out there by a huge margin. If you stick with this game and learn the basics, and have a little cross-knowledge of Real Time Strat games, you'll love it, IMO.
The skill curve of this game is HUGE too. Stick w/it.
exept that what he said was spot on.
Obviously actualy looked at the set up and then voiced an opinion (polightly) about something he thought might be a problem.
and would yah look at that!
He was right!
exept that what he said was spot on.
Obviously actualy looked at the set up and then voiced an opinion (polightly) about something he thought might be a problem.
and would yah look at that!
He was right! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
"I did notice some stuff that I thought was a little unbalanced, like that the aliens only get 1 resource every four seconds divided over the team, where humans get that resource for everyone. This might seem a good idea at first, but in large maps and large games it doesn't work out very well because no matter how many aliens you have you get the same number of resources, where with the marines the team as a whole gets more resources with more marines. In a large game, this grealty favors the marines. I haven't factored in the costs because I really haven't had time to look at that system, so maybe my view here is uneducated."
So, youre saying you agree with this? Lets read it over part by part then.
"I did notice some stuff that I thought was a little unbalanced, like that the aliens only get 1 resource every four seconds divided over the team, where humans get that resource for everyone."
First of all, Aliens get 1 res every tick <b>per res node</b> divided among the team.
Second of all, Marines get 1 res every tick in a pool <b>that only the commander can use</b>.
Summary - Statement is more or less correct, but wrong where it matters.
"This might seem a good idea at first, but in large maps and large games it doesn't work out very well because no matter how many aliens you have you get the same number of resources, where with the marines the team as a whole gets more resources with more marines."
First of all, both teams get the <b>exact</b> same amount of res(assuming they have the same number of nodes). How the team uses that res is all up to the team.
Second of all, the number of players does <b>not</b> change how much res is given out. It is exactly the same for Marines and Aliens. I repeat. Exactly the same for Marines and Aliens. Only thing that is different is the way it is split up.
Additionally, you might want to consider <b>Aliens</b> "unbalanced" because for each additional Alien on the team at gamestart, theres an additional 25 res that the Marine team does not have(Marines start with 100 res no matter the number of Marines).
"In a large game, this grealty favors the marines."
In a large game(NS), Marines *are* favored, but not for those reasons. Rather, its because of two big things:
-The cost of global upgrades is the same with 4 players as it is with 14(armor, weapons, mt)
-Marines as a whole gain res more quickly than Aliens as an individual resulting in slower Fades for Aliens while Marines still get upgrades at normal speed
"I haven't factored in the costs because I really haven't had time to look at that system, so maybe my view here is uneducated."
Indeed, your view is uneducated. Thank you for your time and politeness in posting about it. However, I suggest you play this game for at least a month before you form any "balance" opinioins.
And if you like it, check the constellation ;-)
NS is a very nice mod, saying nothing else. It is however, THE BEST FREE mod out there by a huge margin. If you stick with this game and learn the basics, and have a little cross-knowledge of Real Time Strat games, you'll love it, IMO.
The skill curve of this game is HUGE too. Stick w/it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
6v6 is for clan play. On public servers (pubs), it gives a big alien advantage. 8v8 is better for pubs.
To the OP: it's easier to start out with combat (co_ prefix on the maps), to learn the guns/lifeforms/abilities and then switch to classic (ns_) maps. Make sure you don't play on one of the servers with 50lvls, late join, etc. (if they let you go above lvl10, then you'll be ruined in classic mode, because you'll be used to playing with godly abilities).
Also, read the manual (manual.nsguides.org)