Don't Let The Pistols Name Fool You
AvengerX
Join Date: 2004-03-20 Member: 27459Banned
<div class="IPBDescription">its not really a "Secondary" weapon</div> this is just one prefrence I have when I play NS as a marine when I'm walking out and about on the map I run with my pistol out , not my LMG. why do I do this you ask? its really quite simple. the pistol has pin point accuracy which comes in handy for sniping off stray skulks and it does a ton of damage per bullet so thats good to if I surprise a skulk.
here's an example
marine with LMG see skulks.. shoots full clip from a distence.. the marine had bad aim so he runs out of ammo and switches to pistol... the skulk is now very close so the accurate pistol misses every time and marine dies
OR
marine see's skulk with pistol and shoots at him... hits the skulk 2 and whips out LMG when skulk gets close. the fast ROF and spray of the bullets makes it easier to kill the skulk up close.
granted I know that if you'r a really good shooter its easy to kill a skulk with an LMG. but if you kill a skulk with your pistol and a few bullets of lmg. its easier to fend off the infamous second buddy skulk that was hiding around the corner.
just a suggestion. run with your pistol out first.
here's an example
marine with LMG see skulks.. shoots full clip from a distence.. the marine had bad aim so he runs out of ammo and switches to pistol... the skulk is now very close so the accurate pistol misses every time and marine dies
OR
marine see's skulk with pistol and shoots at him... hits the skulk 2 and whips out LMG when skulk gets close. the fast ROF and spray of the bullets makes it easier to kill the skulk up close.
granted I know that if you'r a really good shooter its easy to kill a skulk with an LMG. but if you kill a skulk with your pistol and a few bullets of lmg. its easier to fend off the infamous second buddy skulk that was hiding around the corner.
just a suggestion. run with your pistol out first.
Comments
Might actually help me. That would also work good when you have an HMG on hand because we know that thing can be a **** to hit a skulk with across the room due to spread.
-If I'm surprised at close range, then I want to have the weapon that will do best in close range combat, so I use my primary weapon (even the GL).
-If I'm surprised at long range, then it isn't a big deal (aliens can't do good damage at long range, obviously), because the alien is usually moving too fast for me to pistol kill before he can get away, or is standing still, so I have time to pull out my pistol.
-If I have time to prepare, then I will obviously use whatever weapon is best.
So, I always run with my primary weapon out (although sometimes not with the GL).
but its true, in close quarters I would recomend using your Primary weapon over your pistol.
but its true, in close quarters I would recomend using your Primary weapon over your pistol. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Actually, I do quite well with the pistol at long ranges, but I don't often find that the benefits outweigh the disadvantages.
hmm... I usually have a ping well under 70 so I wouldn't know about this too bad.... I guess if you ambush a skulk and shoot really fast you might get enough shots in before he goes to run away
Then whip out the lmg for the second one...
/me remembers the time i wanted to **** off people on NSA who were whiny, so i went pistol only, told aliens what i was doing, and magically came off with a 20-2 record using pistol only (including several fades in large groups of people) **** the hell out of those poor aliens....
havent been able to do that since
~Jason
Then whip out the lmg for the second one...
/me remembers the time i wanted to **** off people on NSA who were whiny, so i went pistol only, told aliens what i was doing, and magically came off with a 20-2 record using pistol only (including several fades in large groups of people) **** the hell out of those poor aliens....
havent been able to do that since
~Jason <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
yeah, the pistol is a great way to weaking skulks up for easy knife kills.
as long as you aim.
Effectively speaking, pistol a skulk a few times, and they're already pretty short on health. 5 shots landed on a non-carapaced Skulk with a Lv0 pistol is a guaranteed kill.
Pistol = 20 Damage per shot
HMG = 20 Damage per shot
LMG = 10 Damage per shot
Pistol = 20 Damage per shot
HMG = 20 Damage per shot
LMG = 10 Damage per shot <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
so basically ... the HMG is like 25 pistols put together with a firing script built in... thats pretty much what you pay for when ya get one... but you do lose the pin point accuracy
I guess I will flip the script and start mabbing out with the pistol out
now you know why pistol whipping is so effective
~Jason
many times i've seen marines trying to pistol whip with a bhopping or leaping skulk. yes they fire VERY fast (most pub marines seem to get the idea of having to shoot really fast) but if they are against a celerity or leaping or bhopping skulk then i hardly see their shots hit the skulk.
i was like that at first, shooting as fast as i could somewhere in the middle of the left-and-right direction a bhopping skulk usually goes through. i only hit the times when the skulk is in the middle and if i'm lucky, the skulk dies after my 10 shots are through.
after observing other players, i realized shooting fast isn't the key at all. often taking your time to aim and making sure your rounds actually hit kills the skulk faster than u think it would. after getting confident, then u can try to shoot a bit faster and faster, but having the shots hit the skulk as a priority.
i found training myself this way has made pistol whipping much more effective for me, rather than concentrating on getting the best pistol whipping script or shooting as fast as you can <i>then</i> trying to aim while doing so.
and taking it slower and aiming is more effective, and a better way of training yourself.
Although if you can nab him from long range thats better, but for when you are surprised!
Pistol kills much quicker than the LMG if you hit.
Yes, pistols are better at extreme ranges....But the fact is skulks dont come running at marines from across hallways. Granted you will get a few rapid pistol kills from skulks attempting to parasite, but even half way decent skulks can fire 1 parasite before the marine can get off 4 pistol rounds. The pistol can also be rather deadly to slow purched lerks from a distance.
If a skulk was ever retarded enough to run at a marine from a distance the skulk is going to bhop at high speeds and close the gap in a few seconds. The 'extreme pistol range' (where the pistol is more effective than the LMG) is almost instantly degrated There is then a switch time penalty to pull out your lmg. And I can insure you, killing a fast moving distant skulk with a pistol is far from an easy kill.
If you get ambushed with your pistol out you are at a HUGE disadvantage over the lmg.
Ignore the original advice in this thread.
Why are people comparing the pistol to the HMG? They are nothing alike.