Hud_fastswitch 1
ReK
Join Date: 2004-08-30 Member: 31058Members, Constellation, Reinforced - Shadow, WC 2013 - Silver
in Tech Support
<div class="IPBDescription">Doesn't work :S</div> Alright, I've done everything. It's in the config, I type it into the console, etc. It <i>is</i> active, because I don't have to +attack after pressing a slot key, but the weapon draw/cocking animations are still playing, and the delay is messing up my scripts. What the hell is going on?
Comments
the delays are inthere for a reason, hud_Fastswitch isn't just gona let you skip them.
And to clarify, I didn't mean to get rid of the delay in drawing the gun, that's hard-coded. Just the delay in clearing the sprites.
What do you mean? No script can remove the draw time of a weapon.
And to clarify, I didn't mean to get rid of the delay in drawing the gun, that's hard-coded. Just the delay in clearing the sprites. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
you dont see the animation cause your spectating them, they still see them. hud_fastswitch 1 removes the sprites, and you said it was working, so whats the problem?
So indeed i do agree fastswitch is broken <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> but for different reasons.
there are 2 sets of commands for cycling weapons.
one is invnext and invprev, the othere set involves impulses and I don't remembere.
As I use neither I don't remember which is which, but one will instal switch (I tihnk invnext/prev) and one will not.
you can not draw weapons instantly, you will always have the draw time.
there are 2 sets of commands for cycling weapons.
one is invnext and invprev, the othere set involves impulses and I don't remembere.
As I use neither I don't remember which is which, but one will instal switch (I tihnk invnext/prev) and one will not. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
yet the exact same mouse and slot config on day of defeat, fastswitch does both the slots and invnext/prev. Therefore, broken! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
That is the draw time. It shouldn't take any longer for your animations to play.
Well, if it is FPS dependant, than all you can do is upgrade your computer.