Combine Soldier 4 Marines
RedI
Join Date: 2004-08-09 Member: 30478Members
<div class="IPBDescription">the combine with the blue eyes :D</div> Can anyone do this, i know eveyone would love it, i do <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
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Comments
good point, or private email distrabition
o almost forgot, on nsarmslab they got a medipack from hl2, i dont see any bitching going on over that, so whats different with this?
<img src='http://www.hl2world.com/bbs/pafiledb/images/screenshots/awpmapaztec00030pp.jpg' border='0' alt='user posted image' />
<a href='http://www.hl2world.com/bbs/dload.php?action=download&file_id=1342' target='_blank'>Download</a>
good point, well if someone converts the model il arrange the sounds for a pack.
Yeah, but Counter-Strike: <b>Source</b> is still on the Source Engine, not the HL1 engine. Has anyone converted the model for regular Counter-Strike?
Whatever. The point still stands. And if you cut it down, chances are it'll end up like the snow wars model.
Whatever. The point still stands. And if you cut it down, chances are it'll end up like the snow wars model. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
u dont kno till u try, i had the D3 guy on NS, was so cool. i lost it tho <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
L0tus could u send me the D3 marine please il pm u my email, THANKS i been lookin for it everywhere
<img src='http://www.hl2world.com/bbs/pafiledb/images/screenshots/awpmapaztec00030pp.jpg' border='0' alt='user posted image' />
<a href='http://www.hl2world.com/bbs/dload.php?action=download&file_id=1342' target='_blank'>Download</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
well i kno someone made the medipack from hl2 for ns so maybe they could do the same for this
Converting a player model is a order of magnitude harder, especially when the default position isn't the same. We're currently having the same problem trying to get Brig's Marine model animated. The default NS player reference has the marine's arms straight out to the sides, with the legs straight down and knees slightly bent. Brig's marine has the arms pointed down at 30 or 45 degrees, with the legs straight but at 30 degree angles or so. The reference position for the Combine player model is more similar to Brig's marine than NS's marine, and as such, it's a challenge to get the vertexs assigned to the bones in such a way that it doesn't look really weird when it's moving.
So in short - sure, it can be done, but it's not something that can be whipped out in half an hour. It takes a good bit of time, and is tedious to boot. Most of the people here are unlikely to do it as a favor, though they might do it if they are interested themselves. But, it doesn't look like anyone is, 'cause no one has expressed much interest in it.
1) tell me cos i want it
2) try to apply this to the combine <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->