<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I have allways wondered why it is DivineWind for xenocide anyone knows?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Kamikaze (Xenocide) means 'Breath of God' or '<b>Divine Wind</b>'. Kamikaze is also a word that is used for the crew of the Japanese planes that were filled with boms in WWII and that went on suicide missions to sink alied (mainly) boats. But I guess you know that latter.
<!--QuoteBegin-UKchaos+Feb 2 2005, 10:21 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UKchaos @ Feb 2 2005, 10:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you use the slot commands to select weapons, make sure you have hud_fastswitch 1 in your config.cfg. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Which reminds me...
No matter what I do, I can't get hud_fastswitch to work. I change the one in config.cfg, no effect. I type it in the console in-game, no effect. WTH!! It's really starting to **** me off because it's turning my leap-bites into leap-leaps...
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> how could i bind mousewheelup to drop ammo and mousewheeldown to drop meds.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That depends on how the game drops them. They are obviously an item_x, but to drop them underneath the cursor must have some kind of command (impulse?) or do you just call item_x? Either way, type into your userconfig.cfg <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->bind "key" "command/item_x"<!--c2--></td></tr></table><div class='postcolor'><!--ec2--> Where "command/item_x" is the command or item name used to call it.
On a side note, why bother? e-a-click and e-s-click are all you need to do, and my fingers are fast enough to not need the difference a script would give you.
<!--QuoteBegin-Krazy Glue+Feb 3 2005, 02:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Krazy Glue @ Feb 3 2005, 02:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> bind mwheeldown "give item_health" bind mwheelup "give item_genericammo" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> That's with cheats on. I dont think its possible in normal commanderview.
oh i must have misunderstood him yes that is for cheats only as with all give commands
you arnt going to be able to script commander actions
until they put hotkeys back in... (hotkey60 and hotkey59, i still got em <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)
Comments
Pistol: weapon_pistol
Light Machine Gun: weapon_machinegun
Shotgun: weapon_shotgun
Heavy Machine Gun: weapon_heavymachinegun
Grenade Launcher: weapon_grenadegun
Hand Grenade: weapon_grenade
Mine Pack: weapon_mine
Welder: weapon_welder
<u>Marine Items</u>:
Medpack: item_health
Ammo: item_genericammo
Catalyst: item_catalyst
<u>Skulk Attacks</u>:
Bite: weapon_bitegun
Parasite: weapon_parasite
Leap: weapon_leap
Xenocide: weapon_divinewind
<u>Lerk Attacks</u>:
Bite: weapon_bite2gun
Spikes: weapon_spikegun (depreciated, but still functional)
Spores: weapon_spore
Umbra: weapon_umbra
Primal Scream: weapon_primalscream
<u>Fade Attacks</u>:
Swipe: weapon_swipe
Blink: weapon_blink
Metabolize: weapon_metabolize
Acid Rocket: weapon_acidrocketgun
<u>Onos Attacks</u>:
Gore: weapon_claws
Devour: weapon_devour
Stomp: weapon_stomp
Charge: weapon_charge
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I have allways wondered why it is DivineWind for xenocide anyone knows?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Kamikaze (Xenocide) means 'Breath of God' or '<b>Divine Wind</b>'.
Kamikaze is also a word that is used for the crew of the Japanese planes that were filled with boms in WWII and that went on suicide missions to sink alied (mainly) boats. But I guess you know that latter.
Greetz,
XtOf
item_jetpack
item_heavyarmor
Which reminds me...
No matter what I do, I can't get hud_fastswitch to work. I change the one in config.cfg, no effect. I type it in the console in-game, no effect. WTH!! It's really starting to **** me off because it's turning my leap-bites into leap-leaps...
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> how could i bind mousewheelup to drop ammo and mousewheeldown to drop meds.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That depends on how the game drops them. They are obviously an item_x, but to drop them underneath the cursor must have some kind of command (impulse?) or do you just call item_x? Either way, type into your userconfig.cfg
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->bind "key" "command/item_x"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
Where "command/item_x" is the command or item name used to call it.
On a side note, why bother? e-a-click and e-s-click are all you need to do, and my fingers are fast enough to not need the difference a script would give you.
bind mwheelup "give item_genericammo"
bind mwheelup "give item_genericammo" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
That's with cheats on. I dont think its possible in normal commanderview.
yes that is for cheats only as with all give commands
you arnt going to be able to script commander actions
until they put hotkeys back in... (hotkey60 and hotkey59, i still got em <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)