I prefer the full relocation into an alien hive room as soon as possible. Build only 1 Inf portal, select all your marines and send them to the nearest hive with thier inital loadout. Drop a few ammo cookies along the way if needed to direct your newbie marines and keep em happy. It should take your marines about 1 minute to get to the hive room. They will suprise any rushing aliens on the way who are expecting an empty path to the marine start - not a full squad of marines. They will surprise any gorge who's sitting around waiting for rp's next to rez node along the way. You might lose 1-2 marines, no matter. As soon as they get to hive room drop a little ammo, build a cc there and an inf portal Recycle the old inf portal. (skulks have almost eaten it by now anyway) This is your new base, build up like you would from a normal start. Soon the aliens will destroy your old cc and you will be ejected, run as fast as you can to the cc. Or just die and respawn. If it's not the aliens 1st hive, they will have no idea where you are and some little gorge will come wandering in to his death.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> This is a good tactic, but there is one large flaw with this. If the other team gets a good rush going, or all the marines die trying to take out a hive the distress beacon is totaly useless in this situation. When I am comm I never give up main unless it is going to cost more to hold or just to move. If the marines can't hold a main base, then moving to another location isn't going to help much either. That is when you give up the chair to someone who has a little experience to give them more and just go on foot to see if you can help out.
I feel like a blasphemist but could we please unsticky this as its regarding 1.01? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
<!--QuoteBegin--Narfwak+Jan 24 2003, 03:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Narfwak @ Jan 24 2003, 03:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->We should bug flat into doing something. He writes better than I do anyway.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Thanks, I suppose. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
I already told you what I'm going to be working on next. I've even got some people to help me. Speaking of which, if anyone wants to help out on a commander/marine guide for ns_nancy, email me. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
I just need the time to actually do it. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
NarfwakJoin Date: 2002-11-02Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
<!--QuoteBegin--Flatline[UTD]+Jan 25 2003, 03:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flatline[UTD] @ Jan 25 2003, 03:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I just need the time to actually do it. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Heh. Sounds like my entire life.
only tryed comming 3 times.... ejected once and had a load of people whining 2 mins into the game i want a hmg... etc even though i explained 10 times i was going for mtracking and weapon upgrades.. alas they wouldn't do jack.. ho hum just as well im not going to iraq <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
<!--QuoteBegin--Sevendashseven+Feb 7 2003, 05:02 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sevendashseven @ Feb 7 2003, 05:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Monse, if I didn't love you for any other reason, I'd love you for that quote. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> good sucking up Sevendashseven
NarfwakJoin Date: 2002-11-02Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
<!--QuoteBegin--Dr. Shim+Feb 19 2003, 05:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dr. Shim @ Feb 19 2003, 05:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> In pretty much every strategy game I play, I tend to spend too much time building. But... I like to... build. Make my base look... pretty... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Mmm, SimBase. So much fun.
aaaHAHAHHAHAHAHAA Sorry dude but that strat would really get u killed. mines are good but not once did i hear the mention of arms labs anywhere and in about 5 minutes aliens could have lvl 3 carapice and ur whole team is massacred anywhere they go on map. Ur right about the attack thing tho. Try this out on my server and ull get slaughtered by skulks. ns.team-ai.com ohh yeah come at around 7-11 pm.
Part of always making sure you have at least once functional observatory. When those damnable aliens get organized and start rushing your base, remember that your observatory can be used to respawn ALL your troops at ONCE in the Marine base. Not very expensive either, and it can be the difference between being overrun or having the Kharaa experience a costly failed attack at minimal Marine damage. That's why as a Skulk I usually go for the observatory when we rush so that a smart Commander can't break it up easily.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> A quick note on this tactic: The distress beacon will bring your team in at the initial spawnpoints, it's therefore critical for this tactic that your original base hasn't been abandoned (or even overrun) before. You don't want your people to spawn into a massively defended alien base, after all.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Shh! That'd be funny to see! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> thats just what happened when ýwas playing ý just spawned next to an offense chamber <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Comments
As for an offensive blitz start:
I prefer the full relocation into an alien hive room as soon as possible.
Build only 1 Inf portal, select all your marines and send them to the nearest hive with thier inital loadout.
Drop a few ammo cookies along the way if needed to direct your newbie marines and keep em happy.
It should take your marines about 1 minute to get to the hive room.
They will suprise any rushing aliens on the way who are expecting an empty path to the marine start - not a full squad of marines.
They will surprise any gorge who's sitting around waiting for rp's next to rez node along the way.
You might lose 1-2 marines, no matter.
As soon as they get to hive room drop a little ammo, build a cc there and an inf portal
Recycle the old inf portal. (skulks have almost eaten it by now anyway)
This is your new base, build up like you would from a normal start.
Soon the aliens will destroy your old cc and you will be ejected, run as fast as you can to the cc. Or just die and respawn.
If it's not the aliens 1st hive, they will have no idea where you are and some little gorge will come wandering in to his death.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
This is a good tactic, but there is one large flaw with this. If the other team gets a good rush going, or all the marines die trying to take out a hive the distress beacon is totaly useless in this situation. When I am comm I never give up main unless it is going to cost more to hold or just to move. If the marines can't hold a main base, then moving to another location isn't going to help much either. That is when you give up the chair to someone who has a little experience to give them more and just go on foot to see if you can help out.
We should bug flat into doing something. He writes better than I do anyway.
Thanks, I suppose. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
I already told you what I'm going to be working on next. I've even got some people to help me. Speaking of which, if anyone wants to help out on a commander/marine guide for ns_nancy, email me. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
I just need the time to actually do it. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
Heh. Sounds like my entire life.
good sucking up Sevendashseven
Thanks Monsieur. I'll be a better, stronger, smarter, sexier, commander now. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
woot <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
Mmm, SimBase. So much fun.
Sorry dude but that strat would really get u killed.
mines are good but not once did i hear the mention of arms labs anywhere
and in about 5 minutes aliens could have lvl 3 carapice and ur whole team is massacred anywhere they go on map.
Ur right about the attack thing tho.
Try this out on my server and ull get slaughtered by skulks.
ns.team-ai.com
ohh yeah come at around 7-11 pm.
Part of always making sure you have at least once functional observatory. When those damnable aliens get organized and start rushing your base, remember that your observatory can be used to respawn ALL your troops at ONCE in the Marine base. Not very expensive either, and it can be the difference between being overrun or having the Kharaa experience a costly failed attack at minimal Marine damage. That's why as a Skulk I usually go for the observatory when we rush so that a smart Commander can't break it up easily.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
A quick note on this tactic: The distress beacon will bring your team in at the initial spawnpoints, it's therefore critical for this tactic that your original base hasn't been abandoned (or even overrun) before.
You don't want your people to spawn into a massively defended alien base, after all.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Shh! That'd be funny to see! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
thats just what happened when ýwas playing ý just spawned next to an offense chamber <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
And why is this webbed? If it has always been webbed, why haven't I seen it before??
:/ :?