How To Get An Entity To Trigger On Round End?

blackjackelblackjackel Join Date: 2002-11-01 Member: 2151Members, Constellation
<div class="IPBDescription">Gamestartedstatus dosent! (it should)</div> I read somewhere that gamestartedstatus should trigger entities both on round beginning and on round end.

Instead, it only triggers entities on the beginning of the round.


How do i get entities to trigger on round end? (ie: when you hear the winning or losing music and it says "marines win" or "aliens win")

?


Thanks

Comments

  • CookieboogerCookiebooger Join Date: 2005-01-07 Member: 33343Members
    i stared at this for about 2 minutes... don't have ONE clue what your asking 0_o
  • EnceladusEnceladus Join Date: 2004-01-18 Member: 25442Members
    edited January 2005
    As far as I recall gamestartedstatus was a feature which fully worked in the NSTR but in NS it does not work completely anymore. Correct me if I'm wrong here.

    And for targeting something at the end of the round, I only see a possibility for that in a co map, where you let the "Target on Death" of the cc/hive trigger something.

    Can't think of anything else at the moment, maybe after more coffee <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    edit: have you tried it at a listenserver or at a dedicated one? because the listenserver behaves very very strangely with entities.
  • GiGaBiTeGiGaBiTe Join Date: 2003-10-07 Member: 21489Members
    edited January 2005
    mistake, see my next post for correct answer...
  • blackjackelblackjackel Join Date: 2002-11-01 Member: 2151Members, Constellation
    Thats the answer i was lookin for....

    thanks gigabyte =)
  • GiGaBiTeGiGaBiTe Join Date: 2003-10-07 Member: 21489Members
    mistake, it wasnt gamestartedstatus and gameendedstatus

    its:

    gamestartedsequence

    gameendedsequence

    my bad
  • blackjackelblackjackel Join Date: 2002-11-01 Member: 2151Members, Constellation
    edited January 2005
    well, i dont know what gamestartedsequence is

    but gamestartedstatus definately works...

    where did you get gamestarted and gameendedsequence?

    I googled it and found absolutely nothing.
  • GiGaBiTeGiGaBiTe Join Date: 2003-10-07 Member: 21489Members
    i asked about it a long time ago...


    either one works, i just use gamestarted / ended sequence for my maps.
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