[request] Midgit Marine

CookieboogerCookiebooger Join Date: 2005-01-07 Member: 33343Members
<div class="IPBDescription">heh</div> Would it possible to make midgit marines? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

Comments

  • frylockfrylock Join Date: 2004-10-29 Member: 32515Members
    <!--QuoteBegin-Cookiebooger+Jan 26 2005, 12:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cookiebooger @ Jan 26 2005, 12:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Would it possible to make midgit marines? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    There is an amx mod for that.
  • CookieboogerCookiebooger Join Date: 2005-01-07 Member: 33343Members
  • DoZ3RDoZ3R Join Date: 2004-06-10 Member: 29224Members
    <!--QuoteBegin-Cookiebooger+Jan 27 2005, 03:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cookiebooger @ Jan 27 2005, 03:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> link? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <a href='http://www.google.com' target='_blank'>MIDGET RINEZ AND MORE!!!!</a>
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    From the modNS.org Forums, <a href='http://www.modns.org/forums/index.php?showtopic=1011' target='_blank'>The Gnome: Phase 1, Workhorse, Repairman, and Phun Guy</a>
    This plugin is coded for AMX Mod X v1.00 and although a work in progress is currently very stable. Some of his features are:<ul><li>His knife is replaced by a pickaxe and he spawns with a welder.</li><li>His hp is 80/15 and he is slow by comparison to a normal marine.</li><li>His primary duties are building and repairing in ns maps.</li><li>He builds and welds twice as fast as a normal marine.</li><li>Damage by his weapons is adjustable by a cvar (3xnormal is advised).</li><li>Compatible with MvM.</li><li>Half the height of a normal marine but stocky in build.</li><li>Suffers crazy knockback when attacked.</li></ul>Check the above-referenced thread for more details.
  • PRTePRTe Join Date: 2003-10-25 Member: 21919Members
    do you mean like just scaling down marines to become smaller in normal ns or converting the entire gameplay thru a mod (amx mod)? if its just scaling down marines then you go to hlmv and use the scale option
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    If you scale it via the .qc be sure to reorigin it, otherwise it will float in midair.
  • Bait_BoyBait_Boy Join Date: 2004-05-14 Member: 28672Members
    <!--QuoteBegin-Obst+Feb 3 2005, 09:57 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Obst @ Feb 3 2005, 09:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you scale it via the .qc be sure to reorigin it, otherwise it will float in midair. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Marines that hover without flapping?
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    Yes, precicely.

    There is a thread where we (I <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->) handeled re-origining a scaled rine.
    You might find it by searching for "dwarf" I think.
  • CondizzleCondizzle Join Date: 2004-10-05 Member: 32107Members
    <!--QuoteBegin-Bait Boy+Feb 3 2005, 05:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bait Boy @ Feb 3 2005, 05:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Obst+Feb 3 2005, 09:57 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Obst @ Feb 3 2005, 09:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you scale it via the .qc be sure to reorigin it, otherwise it will float in midair. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Marines that hover without flapping? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> The scorpion has a new enemy.
  • CarnaxusCarnaxus REIGN OF CHAOS&#33; co_sava (NS1) Join Date: 2004-10-01 Member: 32036Members
    edited February 2005
    lol hovering scorpion meet hovering rine...

    WTH it won't let me put hov a ring!
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