How To Compile A Ha Boned Player With

ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
<div class="IPBDescription">a LA boned p model?</div> The topic is the question <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

The problem is the different bone structure, and after I fixed that there was still the rotation of the right hand's bone.

So, in short:

How to compile a HA boned player model with a LA boned p model to check animations?
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