How Do You Make Scripts

POHFPOHF Join Date: 2004-10-11 Member: 32207Members
edited January 2005 in New Player Forum
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> hey champs... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

how many good scrpits can you... and how do you make them...

Comments

  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    There's plenty of guides on this forum already. I suggest you search for them.

    Summary:
    The most commonly used scripts are the Pistol script and the 3Jump script. Both are blocked by blockscripts_1, and can be moved to mousewheels instead.

    Other scripts (of questionable use) are knife scripts, comms scripts, and structure binds.

    On bs_0 servers you can also seriously exploit _special functions, but these will not be posted here, as it's against board rules. _Special should be fixed in beta6. (/me runs off to check. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->)
  • SinSpawnSinSpawn Harbinger of Suffering Join Date: 2002-11-12 Member: 8359Members
    To make scripts you usually make them in another config and are like


    bind a cheese
    alias cheese "say Ya Hewwww!!!;snaphot"


    cheese <- can be any name for an alias

    in the alias you put in commands and such for it to play, ; semicolons are used to seperate commands like a command in sentences.

    Easier when you know what commands are what and you are using to binding. and such
  • SkySky Join Date: 2004-04-23 Member: 28131Members
    Yes, the best thing would probably be to google it up, any half-life scripting tutorial should do the trick. I think Quake tutorials would work as well; same engine after all.

    Oh, and you don't have to use a config file, you can do your scripting in the console. Except it doesn't get saved unless you also use a command to create the config file....I think. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • amnesiacamnesiac Join Date: 2004-11-03 Member: 32619Members
    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=86955' target='_blank'>Basic scripting tutorial</a>
    I hope that helps.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <span style='color:red'>***Locked.***</span> Please refer to the newly created forum for this.
This discussion has been closed.