[wip] Script Pack For Ns

DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
edited January 2005 in NS Customization
Recently I've been compiling scripts I've found useful in NS, and I'd like to share it with my fellow forumites. I've attatched a .zip with a scripts .cfg file in it, and a readme with instructions. I'd like you guys to suggest any scripts I'm missing, and any improvements to my current scripts. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

Latest script pack version: 1.1 - added Jan 8, 2005.
v1.11 - Jan, 9th, 2005
v1.2 - Jan 17th, 2005
«13

Comments

  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    Stop cheating plx.


    <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->


    What scripts are included?
  • redbaronredbaron Join Date: 2004-06-17 Member: 29358Members
  • MrRadicalEdMrRadicalEd Turrent Master Join Date: 2004-08-13 Member: 30601Members
    edited January 2005
    I have a "build chamber" selecting script I made for myself. Would you want that included with the pack?

    oh you should be aware of the new work around to display text on screen, DragonMech. It's really helpful for toggles and such. It uses motd_write to display a message with developer enabled, but keep it from interfering with the stock motd.txt you simply switch motd files in the string:

    developer 1;motd_write Hello word, whatever whatever..;developer 0

    or to preserve the original motd
    motdfile "echo.txt"
    developer 1;motd_write Hello word, whatever whatever..;developer 0
    motdfile "motd.txt"

    neat, huh?
  • UrdUrd Join Date: 2003-05-25 Member: 16696Members, Constellation
    edited January 2005
    I told him on our forums that developer 1; echo text; developer 0 method doesn't work anymore. If you use the motd method be sure to include credits to Peorth, hes the guy who came up with it. Also, as I said before on our forums, you have more waits than you need in several things. And, the version of the icon script your using was from me, not corn.. he did the other one. <a href='http://www.nsarmslab.com/forums/index.php?showtopic=2869&st=15' target='_blank'>NSArmslab Forum Post</a>

    EDIT: Few more things, I was looking at the .cfg and you didn't make the change suggested by me and mentioned in the readme to the chat script.
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->o Altered chat toggle so that it will not interfere with a custom hud_saytext_time value.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->alias chatoff "clear; hud_saytext_time 0; dev1; echo CHAT OFF; dev0; alias chatt chaton"
    alias chaton "hud_saytext_time 5; alias chatt chatoff; dev1; echo CHAT ON; dev0"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->

    Nice sig MrRadicalEd
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited January 2005
    @ coris:

    A) Combat Scripts
    1) Quickleap (switches to leap, leaps, then swaps to bite - does not bite for you)
    2) 2-shot & 3-shot pistol scripts
    3) Pistol script where you fire when you press the button and when you release it

    B) Movement Scripts
    1) 3Jump
    2) Skulk 3jump
    3) Lerk Glide toggle script (my pride and joy <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->)
    4) Meta-blink
    5) Duck toggle
    6) Walk toggle

    C) Communication Scripts
    1) Medpack request Script
    2) Ammo request
    3) Voicecomm Toggle
    4) Chat toggle

    D) Misc. Scripts
    1) Use Toggle
    2) Netgraph 3 & scoreboard script (2 variants)
    3) Icon removal script

    @ redbaron: I've replaced the attatchment with a fresh .zip - see if it works.

    @ MrRadicalEd: Yes I'd like to see your script and thank you for the MOTD hint - I'll play with that and see what I can make.

    @ Urd: The echo command works fine if you alias the developer command like 'alias dev0 "developer 0" etc. Also, thanks for catching that mistake of mine - I had to restore an older version of my script file and I missed redoing that change.



    *Post work edit*
    MrEd, I've gotten the MOTD trick to work - I'll start adding it to my current scripts. Thank you. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • KardoffelKardoffel Join Date: 2004-04-03 Member: 27711Members, Constellation
    btw developer doesnt work even with the alias i tried it more then once
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Kardoffel+Jan 7 2005, 05:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kardoffel @ Jan 7 2005, 05:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> btw developer doesnt work even with the alias i tried it more then once <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It works for me - have a look at my console when I use my voice toggle script:
  • UrdUrd Join Date: 2003-05-25 Member: 16696Members, Constellation
    That's just echoing to console, not the screen.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Urd+Jan 7 2005, 06:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Urd @ Jan 7 2005, 06:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That's just echoing to console, not the screen. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I see - I didn't realize that it was supposed to put text on your screen.
  • UrdUrd Join Date: 2003-05-25 Member: 16696Members, Constellation
    Yea, that's what the developer 1; echo text; developer 0 used to do, before steam.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited January 2005
    Alright guys, I have a quick update & partial changelog for V1.1:

    o Added MOTD commands to display on-screen text. This will let you see things like 'Duck Toggle On' without having to open your console.
    o Added crouch-jump scripts (2 versions).
    o Added Sensitivity scroller script - lets you change your sensitivity on the fly.
    o Added MrRadicalEd's Alien structure selector script, which lets you cycle through and build the 4 alien chambers with only a few keys.
    o Reorganized the order of the scripts, added individual sections for each alien class, etc.

    I'm waiting on Tyr to send me a yay/nay on adding his alien upgrade script before I release the next version. If anyone wants one of the mentioned scripts though, I'll be happy to post it. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    One thing I do need it onos scripts - if you have any that help you play, please share them. <!--emo&::hive::--><img src='http://www.unknownworlds.com/forums/html/emoticons/hive5.gif' border='0' style='vertical-align:middle' alt='hive5.gif' /><!--endemo-->
  • UrdUrd Join Date: 2003-05-25 Member: 16696Members, Constellation
    edited January 2005
    Looks good, but you need to edit the readme to add Peorth (made the motd workaround), me for that specific icon script and MrRadicalEd.

    EDIT: And is the download changed? It is the same file for me.
  • MrRadicalEdMrRadicalEd Turrent Master Join Date: 2004-08-13 Member: 30601Members
    I didn't realize Peorth(can't find him on these forums) found the motd workaround, but more power to him for making it public.. it's about time.
  • UrdUrd Join Date: 2003-05-25 Member: 16696Members, Constellation
    <!--QuoteBegin-MrRadicalEd+Jan 8 2005, 12:26 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrRadicalEd @ Jan 8 2005, 12:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I didn't realize Peorth(can't find him on these forums) found the motd workaround, but more power to him for making it public.. it's about time. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    He posted it on a scripting forum a while ago, thats where I saw it.
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    <!--QuoteBegin-DragonMech+Jan 7 2005, 07:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DragonMech @ Jan 7 2005, 07:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Kardoffel+Jan 7 2005, 05:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kardoffel @ Jan 7 2005, 05:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> btw developer doesnt work even with the alias i tried it more then once <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    It works for me - have a look at my console when I use my voice toggle script: <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    -HOOK?!?!


    HE USES BUZZ HOOK, KILL HIM.


    Glad to be back..


    First post was a hackusation..weird.
  • KardoffelKardoffel Join Date: 2004-04-03 Member: 27711Members, Constellation
    Could somebody plz post a little example how the motd_write is used i dont really get it. I tried once a then my computer crashed... thx
  • UrdUrd Join Date: 2003-05-25 Member: 16696Members, Constellation
    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->alias d1 "developer 1"
    alias d0 "developer 0"
    alias e1 "motdfile echo.txt"
    alias e2 " d1; motd; d0; motdfile motd.txt"
    alias test "e1; motd_write This is a test!; e2"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
    You need to make a echo.txt file in your ns folder, or cut out the motdfile bits to use the default file.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    Alright guys, I have the new version uploaded - enjoy. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    @ kardoffel: You need to have an echo.txt file in your ns folder, or your machine will lock up. To use a MOTD command, write something like this:

    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->dev1; motdfile echo.txt; motd_write Duck Toggle Enabled; MOTD; motdfile motd.txt; dev0;<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
  • redbaronredbaron Join Date: 2004-06-17 Member: 29358Members
    alias +zenoleap "slot4; wait; +attack; wait; wait; wait; -attack"
    alias -zenoleap "slot3; wait; +attack; wait; -attack; wait; +attack; wait; -attack"


    i made that for myself when im lazy, its been a while since i used it, but i belive it has a bug.

    all it does is xeno then befor you explode, leaps twice. this is all you can do, even with adren i didnt see a purpose for more.

    hope its used <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited January 2005
    <!--QuoteBegin-redbaron+Jan 9 2005, 03:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (redbaron @ Jan 9 2005, 03:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->alias +zenoleap "slot4; wait; +attack; wait; wait; wait; -attack"
    alias -zenoleap "slot3; wait; +attack; wait; -attack; wait; +attack; wait; -attack"


    i made that for myself when im lazy, its been a while since i used it, but i belive it has a bug.

    all it does is xeno then befor you explode, leaps twice. this is all you can do, even with adren i didnt see a purpose for more.

    hope its used  <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    It does have a bug, but I fixed it. I also modified it slightly; this is how the entry in my script pack will read:

    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->//XenoLeap Script
    //This script lets you push a button to switch to Xeno, then release it to trigger xeno and
    //leap at your targets. If you don't want to use Xeno, just swap to another weapon  while
    //holding down the selected key and you won't blow yourself up.
    alias "w2" "wait; wait"
    alias +xenoleap "weapon_divinewind"
    alias -xenoleap "+attack; w2; -attack; wait; weapon_leap; w2; +attack; wait; -attack; w2; +attack; wait; -attack"
    bind "Key" "+xenoleap"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    Alright guys, I've put a 'bugfix' version on the first post. I accidentally had the voice toggle script writing that voice was on when it was turned off, and vice-versa; ditto with the chat toggle script. :oops:

    Here is the list of changes I've made that were included:
    o Added XenoLeap Script
    o Fixed wrong message being displayed in voice and chat toggle scripts bugt
    o Added very-much-WIP guide to writing scripts

    The last point is a project that I've only spent a few minutes on, but is already showing some progress. In essence, it's a beginner's guide to writing scripts that I've only written a couple of paragraphs of. I'd be happy for any criticism, suggestions, or people telling me to SUMF (shut up my face) because it's obvious I'm a n00b and have no idea what I'm talking about. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • BulletHeadBulletHead Join Date: 2004-07-22 Member: 30049Members
    and for all this work, you could have spent this time refining your tactics WITHOUT these scripts... *shrugs*
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    edited January 2005
    <!--QuoteBegin-funbags+Jan 8 2005, 06:10 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (funbags @ Jan 8 2005, 06:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> -HOOK?!?!


    HE USES BUZZ HOOK, KILL HIM. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Actually '-hook' refers to the hookmod that lets a gorge throw a rappeling line of web - very fun, it out of character for gorges. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    edited January 2005
    Nice but no marine:

    Place TF/PG/RT here + Request orders script?
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Blck !pr+Jan 10 2005, 05:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Blck !pr @ Jan 10 2005, 05:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nice but no marine:

    Place TF/PG/RT here + Request orders script? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Voila:

    //Building Call Script
    //This script posts a message that you need a building, and alerts the commander.
    alias needbuilding "say_team Comm I need a RT/PG/TF here; impulse 80"
    bind "Key" "needbuilding"
  • voiallvoiall Join Date: 2005-01-09 Member: 34095Members
  • cortexcortex Join Date: 2003-11-28 Member: 23707Members
    the .zip is corrupted btw, just thought i ought to let you know ;o
  • CurveCurve Join Date: 2003-12-17 Member: 24475Members, Reinforced - Shadow
    Aw tis all corrupted <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • obuhobuh Not Quite Smart at NS Join Date: 2003-03-31 Member: 15072Members, Constellation
    edited April 2007
    I don't seem to have a problem with a corrupted zip at all. I uploaded it <a href="http://www.lol.com/Scripts1.11.zip" target="_blank">here</a>. See if it works for you.
  • morphzmorphz Join Date: 2003-04-19 Member: 15640Members, Constellation
    less scripting plz, play the game without scripts. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->
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