Lmg Concept
Realmer
Join Date: 2004-03-12 Member: 27296Members
Would love to see this modeled. I know the handle needs some work. Anyway, opinions please,
Comments
edit: you spelt contact wrong
It's an interesting concept, even if it does have a large and formidable set of plausibility problems. (yeah yeah, everything is solved with nanites <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->)
It's an interesting concept, even if it does have a large and formidable set of plausibility problems. (yeah yeah, everything is solved with nanites <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->) <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
exactly.
fixed spelling.
so it would be
fire_1
fire_2
fire_3
fire_......
if this was possible by assigning the liquid crap a bunch of vertexs and move them down a little at a time by fire so it would look coool. Also we could make the pulse rifle work good. Maybe that shpu;d beh a suggestion? anyone?