[mrel]m4a1
The_Thing
Join Date: 2003-02-25 Member: 13993Members
<div class="IPBDescription">One per day...and this time, ROFLCOPTER</div> After reading a comment on my TSA USP thread from Saturday. I decided to convert this very well made M4A1 from CS, since it fits with the pistol really well. It's really heavy on poly. Oh yeah and as always, new animations.
<!--QuoteBegin-"README"+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ("README")</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Original Credit:
Ankalar, Creeping_Jesus, Vunsunta, Stoke, PENGUINwithM4A1, Jennifer!!, pr0d!gy, Dirtball, ThatoneGuy, Bullet_Head, #the | sweeper
NS Convert/Animation/Compile: [ZAPR]The Thing
MG-1: Bungie (from Halo 1)
I took no part in actually making the model or the texture, I just hacked it and animated it, then compile.
I thought this will go well with the pistol i recently released, so I converted this M4A1 and added some killer animations to it. (Maybe not that killer) But realistic in everyway.
Install: Extract to NS directory
Contact me, [ZAPR]The Thing @ supersomthing@yahoo.com
Thanks to Flay and all others for this wonderful HL mod.
<a href='http://www.natural-selection.org' target='_blank'>http://www.natural-selection.org</a><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<img src='http://s95015025.onlinehome.us/nsm4ss.jpg' border='0' alt='user posted image' />
<img src='http://s95015025.onlinehome.us/nsm4ss1.jpg' border='0' alt='user posted image' />
<img src='http://s95015025.onlinehome.us/nsm4ss2.jpg' border='0' alt='user posted image' />
Download HERE<a href='http://s95015025.onlinehome.us/tt_nsm4a1_t2k.zip' target='_blank'>HERE</a>
<!--QuoteBegin-"README"+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ("README")</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Original Credit:
Ankalar, Creeping_Jesus, Vunsunta, Stoke, PENGUINwithM4A1, Jennifer!!, pr0d!gy, Dirtball, ThatoneGuy, Bullet_Head, #the | sweeper
NS Convert/Animation/Compile: [ZAPR]The Thing
MG-1: Bungie (from Halo 1)
I took no part in actually making the model or the texture, I just hacked it and animated it, then compile.
I thought this will go well with the pistol i recently released, so I converted this M4A1 and added some killer animations to it. (Maybe not that killer) But realistic in everyway.
Install: Extract to NS directory
Contact me, [ZAPR]The Thing @ supersomthing@yahoo.com
Thanks to Flay and all others for this wonderful HL mod.
<a href='http://www.natural-selection.org' target='_blank'>http://www.natural-selection.org</a><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<img src='http://s95015025.onlinehome.us/nsm4ss.jpg' border='0' alt='user posted image' />
<img src='http://s95015025.onlinehome.us/nsm4ss1.jpg' border='0' alt='user posted image' />
<img src='http://s95015025.onlinehome.us/nsm4ss2.jpg' border='0' alt='user posted image' />
Download HERE<a href='http://s95015025.onlinehome.us/tt_nsm4a1_t2k.zip' target='_blank'>HERE</a>
Comments
i thought on an m4a1 you cocked it by pulling back that thing on the back above the shoulder deal that gets pulled down in the draw animation.
now convert an AUG and a M249!!!!.....
eheheh i'm joking u dont have to <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
but anyways the reload animation is kool, and the draw is hella fast, didnt notice wat was going on for a second then
i thought on an m4a1 you cocked it by pulling back that thing on the back above the shoulder deal that gets pulled down in the draw animation. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You only need to do it one time. After that you can expand as much ammo as you want until you catch the bolt without a magazine. So a extending stock animation would be more realistic.
i thought on an m4a1 you cocked it by pulling back that thing on the back above the shoulder deal that gets pulled down in the draw animation. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
You only need to do it one time. After that you can expand as much ammo as you want until you catch the bolt without a magazine. So a extending stock animation would be more realistic. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
fascinating, i didnt know that. so even if you fire the gun with an empty mag you wont have to do that unless theres just no magazine in the gun at all?
i thought on an m4a1 you cocked it by pulling back that thing on the back above the shoulder deal that gets pulled down in the draw animation. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
You only need to do it one time. After that you can expand as much ammo as you want until you catch the bolt without a magazine. So a extending stock animation would be more realistic. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
fascinating, i didnt know that. so even if you fire the gun with an empty mag you wont have to do that unless theres just no magazine in the gun at all? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
lol if this is the same thing i think it is than u will learn alot about guns from him <!--emo&:)--><img src='http://www.natural-selection.org/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
(you are thing from csru yes?!?you absolutly sound like him)
anywho, i like that model!
Like the M4 in "Public Enemy"?
anywho, i like that model! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
All the games that have the guy pull the charger after reload are unrealistic.
cuz if there is guess whose downloading it!...
(i just love those default hands w/ guns - so shweet)
Brilliant!!!!