Halo 2 Was It Worth It?

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  • TransmissionTransmission Join Date: 2003-03-12 Member: 14456Members
    <!--QuoteBegin-TheMuffinMan+Nov 12 2004, 07:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheMuffinMan @ Nov 12 2004, 07:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Matthew L. Barre+Nov 12 2004, 05:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Matthew L. Barre @ Nov 12 2004, 05:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->no you're not the only one. I think everyone who has thus far played as the Arbitrator has really enjoyed this fresh addition to the story line.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I thought it added virtually nothing to be honest. The story got a little bit more interesting with the brutes, but it was still fairly shallow and uninteresting. Something more than a new player model would have been nice as well. I never at one point stopped to think " wow, i'm not actually Master Chief" because both charactors are pretty much the same. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I'm guessing you didn't abuse cloaking like you should have. I instantly started to miss it every time I went back to MC. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • docchimpydocchimpy Join Date: 2003-07-19 Member: 18266Members
    edited November 2004
    Don't care about the singleplayer, Multiplayer LAN still OWNS YOU. Just got back from 5 straight hours of an 8 person multplayer LAN. It owned my face.First, we tried some of the new gametypes. The territory version was pretty fun, and we played that for a while. We played Slayer swords in Bear Creek- it was hectic. Bodies flying everywhere, swords of dead players littering the ground, and you could literally get one kill before being stabbed in the back by someone else. Awesome. Then we decided to mix it up and play a little CTF. First we tried multi flag CTF, which confused the hell out of some of us. We then moved on to normal CTF on the normal Blood Gulch replacement.

    PURE AWESOME. It wasn't so much the game as the players, but we wasted the other team. I mean, 3-0. It wasn't that we were better shots- no, we sucked. They had the two best players on their team. I mean, these guys would get kill scores in the upper 50s while the rest of us were in the lower 20s. We thought it was hopeless. We figured we'd just hole up in our base and await the inevitable loss. Then it happened. We saw a Warthog with a gunner heading towards our base. All of us, on the top of the base, started shooting at it, hoping to at least damage one of the players. It didn't stop them. They were mere meters from the front entrance of our base, when their car EXPLODED. It was then that we realized that we had something the opposing team didn't have- teamwork. We managed to get a few warthog flag runs together, and while our team sniper occasionally got some targets, we would perform gauntlet run after gaunlet run. We'd drive in, drop one of us off, circle around their base, pick up the infiltrator, and head back admist (sp?) a hail of bullets and plasma. It was awesome. We'dd group together and take down incoming enemy vehicles using only ourr SMGs. We'd form convoys, with two ghosts on each side of the Warthog. It was pure ownage. There's nothing really Halo 2 specific about teamwork, but this was the first time I had really experinced it. And I must say, while taking part in a huge battle online and winning through teamwork is awesome, nothign compares to winng a skirmish with your friends, right next to each other the whole time, and then finally siting back, enjoying a nice frosty creme soda, and exchanging a round of hearty handshakes.

    Thank you, Halo 2.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Transmission+Nov 12 2004, 05:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Transmission @ Nov 12 2004, 05:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-TheMuffinMan+Nov 12 2004, 07:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheMuffinMan @ Nov 12 2004, 07:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Matthew L. Barre+Nov 12 2004, 05:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Matthew L. Barre @ Nov 12 2004, 05:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->no you're not the only one. I think everyone who has thus far played as the Arbitrator has really enjoyed this fresh addition to the story line.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I thought it added virtually nothing to be honest. The story got a little bit more interesting with the brutes, but it was still fairly shallow and uninteresting. Something more than a new player model would have been nice as well. I never at one point stopped to think " wow, i'm not actually Master Chief" because both charactors are pretty much the same. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I'm guessing you didn't abuse cloaking like you should have. I instantly started to miss it every time I went back to MC. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Oddly, I found it more of a hinderance than anything- the only reason to go stealth is for instant kills, and the sword lets them know your position as if it wasn't on.
  • torquetorque Join Date: 2003-08-20 Member: 20035Members, NS1 Playtester, Constellation
    Ex finally brought it over...

    Erm. Well, I wasn't expecting all that much - it's fun, but somehow it seems lacking, and for some reason all the human characters look weird to me, like they move funny or the textures are strange or something...

    and I guess it just doesn't feel nearly as immersive as Halo did. Maybe it'll get better later. ^^ I just got to the part where you start playing as the Arbiter.

    So yeah. My verdict is "pretty cool but not worth the hype, at least so far."
  • UltimaGeckoUltimaGecko hates endnotes Join Date: 2003-05-14 Member: 16320Members
    <!--QuoteBegin-Athena+Nov 12 2004, 11:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Athena @ Nov 12 2004, 11:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ex finally brought it over...

    Erm. Well, I wasn't expecting all that much - it's fun, but somehow it seems lacking, and for some reason all the human characters look weird to me, like they move funny or the textures are strange or something...

    and I guess it just doesn't feel nearly as immersive as Halo did. Maybe it'll get better later. ^^ I just got to the part where you start playing as the Arbiter.

    So yeah. My verdict is "pretty cool but not worth the hype, at least so far." <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That, despite how it feels like it looks like I'm backing up the game, is how I feel about it. Halo 1 was much more...decisively fun. I guess it's just...they're trying to make it too cool looking or something.

    Plus, there don't seem to be as many blatant exploit spots and cool things to do like in Halo. It feels too much like every other game - with better controls and smarter enemies.



    ...On the side of playing as an elite: I think it would fit better as its own game (not that they should take out any of the levels they have in there...I mean 15 of them and 1 is a big cutscene and the other is "here's your new armor, get to the next level by going up that elevator."

    Playing as him really drags away from the whole human strife...and it's retarded that they're trying to show you a humane side to the aliens...because now they just all look like idiots that have an honor code. Then if you watch the special edition DVD they're all "We'll think the player will be really happy with the unexpected playing of the alien side" type stuff. They **** me off because they think the game is so great, but they make their points on all the stupid crap no one cares about.


    Not to say it isn't fun, it's just no Halo...
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