[req]font Sprite Base O2

UESCdurandalUESCdurandal Join Date: 2003-05-24 Member: 16660Members
<div class="IPBDescription">pls can someone do it?</div> Can some one do the hud info and so on font with base 02 font?

Comments

  • cortexcortex Join Date: 2003-11-28 Member: 23707Members
    search dude... :/

    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=74399&hl=base+02+hud' target='_blank'>http://www.unknownworlds.com/forums/in...&hl=base+02+hud</a>
  • UESCdurandalUESCdurandal Join Date: 2003-05-24 Member: 16660Members
    thats not what i mean, i mean th info text not the hud. the player tipps an so onn. this text i mean
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    he means the cl_autohelp text i presume.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    you mean like, what people are saying, chat text?

    if it is, attatch the font up and i'll make the needed sprites really fast with this tool i can't release.
  • BulletHeadBulletHead Join Date: 2004-07-22 Member: 30049Members
    ooh? What tool would that be? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin-BulletHead+Nov 8 2004, 07:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BulletHead @ Nov 8 2004, 07:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ooh? What tool would that be? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    it's a special font-tool that was created for the won-> steam conversion... it was released to playtesters only, and when i asked if i could host it publically, i was told no.
  • UESCdurandalUESCdurandal Join Date: 2003-05-24 Member: 16660Members
    here ya got it

    I mean the tipps coming during the text btw all the text except chat text
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    done and done... tell me how to get it working, or if it's ok on size...
  • UESCdurandalUESCdurandal Join Date: 2003-05-24 Member: 16660Members
    edited November 2004
    thx it works, but could be a bit bigger

    the letters missing like minus or plus. if you take them from the original font_arial wouldnt be that bad.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    test this, and you wanna gimme directions on how to make this work? (i've got no idea)
  • UESCdurandalUESCdurandal Join Date: 2003-05-24 Member: 16660Members
    thanks again mighty.

    Sure I tell you.

    normally there are following sprites and dates for fonts in your NS Spritefolder:

    font_arial.sprite
    font_arial.dat
    font_arialsmall.sprite
    font_arialsmall.dat

    To get your new font sprite working you must rename font_xxx.sprite btw .dat to
    font_arial. that's really that easy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    that font is hard as heck to read... even with it being 18 point...
  • UESCdurandalUESCdurandal Join Date: 2003-05-24 Member: 16660Members
    i know, but otherway it looks kinda cool i think
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