[rel]usp Hack

ShirohShiroh Join Date: 2003-01-27 Member: 12852Members
<div class="IPBDescription">added a LAM, laser and flashlight</div> There're 3 types of it : nothing, Laser and Flashlight
choose what you want and put them into

I also include some recolored skins textures(Black, Blue, Brown, Green)
You can choose whatever you want and put them together using HLMV

I was planned to make a p_ model too,
but I messed up with the bones again...
so sorry guys, no p_ mdl <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

And of coz, Thx Dr_FUZZY for converting this baby to NS <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

<a href='http://tinypic.com/jzwnl' target='_blank'>Screen</a>

<a href='http://www.freewebs.com/otacon2801/LAMUSP.rar' target='_blank'>DL here</a>

Comments

  • ThatamosThatamos Join Date: 2004-11-05 Member: 32643Members
    Does the Flashlight actually work as a flashlight in the game? If so could I use that for a model i'm currently making? And if it doesn't can you make it so it does ^_^?
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    models dont work that way, it just replaces the current model, not add new features to the game

    stuff like flashlights, scopes n all, those have to be coded in
  • wnnwnn Zombie Panic modeller Join Date: 2003-06-03 Member: 16960Members
    <!--QuoteBegin-rabbity+Nov 5 2004, 05:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rabbity @ Nov 5 2004, 05:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> models dont work that way, it just replaces the current model, not add new features to the game

    stuff like flashlights, scopes n all, those have to be coded in <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah, but still, take a look at the HLMV screenshot, it looks like some parts are going to be transperent ingame, creating an illusion of a working laser/flashlight.
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    yeh but that's still the visual aspect only
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    I'd love to comment on the job done, but sadly my security settings (yay!) won't allow me to download it from freewebs, however whenever some one some one mirrors it, I'd enjoy to see how it looks, I'm interested in seeing how the flashlight effect came out <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
    until then, all I can judge it by is the HLMV shot, and it looks good from there, even though you should be using Jed's HLMV so that you can set the additive option on so you don't have the black edges <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    edited November 2004
    If this thing ever downloads, I'll host it on my ftp.... Free websites scare me..... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->


    *edit* <a href='http://drfuzzy.nsarmslab.com/ns/models/usp/LAM.rar' target='_blank'>Download</a>
  • ThatamosThatamos Join Date: 2004-11-05 Member: 32643Members
    Uh, I dont know if it was just my hands but the gun seemed VERY SMALL in game......iono it just doesn't seem that a dinky gun like that can kill anything but a 2 year old rat.

    Maybe it's just me but I think NS handguns need to be big and powerful..
  • slayerkl2slayerkl2 RUFCKINGKETAMINE?????? Join Date: 2004-10-17 Member: 32324Members
    not bad but many uneeded polies. you hardly see the right arm and you only need the tippy top of the left forearm. Nice creativity with the flashlight.
  • DJPygonDJPygon Join Date: 2004-09-29 Member: 31997Members
    slayer... the arms are the default ns arms that everyone uses in every model for ns from what i can tell.
  • NonokNonok Join Date: 2004-07-28 Member: 30208Members
    You could probably code the qc file to make the flashlight work. Like checks for if you trigger the impulse, or press the flashlight button. Alas, I have never done it before, so I am not sure.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Nonok+Nov 7 2004, 10:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nonok @ Nov 7 2004, 10:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You could probably code the qc file to make the flashlight work. Like checks for if you trigger the impulse, or press the flashlight button. Alas, I have never done it before, so I am not sure. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    no, qc's have nothing to do with inputs, it only deals with the display of the model.

    as well that flashlight is ok, but dude, smoothshade the sides, there's no reason to have them all flat shaded..
  • slayerkl2slayerkl2 RUFCKINGKETAMINE?????? Join Date: 2004-10-17 Member: 32324Members
    I know that they are the defult. That doesnt mean that you can not delete the wasted polies on the arms.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-slayerkl2+Nov 8 2004, 05:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (slayerkl2 @ Nov 8 2004, 05:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I know that they are the defult. That doesnt mean that you can not delete the wasted polies on the arms. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    theres no need. it'll give you like 1/10th of an extra frame in your framerate.
  • SilentDeath619SilentDeath619 Join Date: 2004-11-05 Member: 32647Members
    can we please not put it in RAR cause my unRAR doesnt work its retarded maybe put the files into a zip?
  • HamsterXHamsterX Join Date: 2004-11-09 Member: 32707Members
    SilentDeath619 you can dl winrar from "www.download.com" that should work for you
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