<div class="IPBDescription">Its about sprites right?</div> I wasn't really sure on how to do fog, so I was wondering if someone could explain what entities I would use and how to set them up to make fog?
env_sprite herafog.spr or haze.spr Additive, fx amount like 100 If you want, you could set a color as well (like brown, so it looks like dust). Uhh, you can also use particle systems but they're not as good because they can lower your FPS quite a bit when used in large areas.
Comments
herafog.spr or haze.spr
Additive, fx amount like 100
If you want, you could set a color as well (like brown, so it looks like dust).
Uhh, you can also use particle systems but they're not as good because they can lower your FPS quite a bit when used in large areas.
I'd suggest lower values, I use 20-30.
I'd suggest lower values, I use 20-30. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Suppose it depends on how thick you want your fog.