Eve: Exodus
Rellix
Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">Ohnos Not Another MMO!</div> Well this probably wont matter much since its out November 17th and I know what Ill be playing, but anyone the ever popular and growing world of EVE is to receive a full add-on in 13days. I can also give out 7 day trials by use of the buddy system to anyone who is interested, you can PM me if you are interested.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->REYKJAVIK, ICELAND -- November 3rd, 2004 - CCP, the developer and publisher of the award winning massively multiplayer online game EVE Online, today announced that its highly anticipated EVE Online: EXODUS expansion will be released worldwide on November the 17th, 2004.
Available as a free downloadable upgrade, the expansion will have a major impact on the EVE universe as a whole. It will incorporate scores of new game play features, im provements to current functionality, performance enhancements and user interface changes.
EVE Online is now one of the fastest growing massively multiplayer online games. In the last 12 months subscriber numbers have more than doubled to 54,000. This growth has made the EVE server cluster the largest persistent world with more players on a single shard than any other MMO game in the U.S. and Europe.
"The EXODUS expansion finally gives our players the opportunity to truly begin the territorial conquest they have been building up for " said Reynir Har�arsson, CCP's Art Director and founder of CCP. "All players can now affect the political landscape of the EVE world by conquering everything from solar systems to whole regions of space... This feature originated from the player community, and demonstrates well that EVE is a living world that evolves through player interaction."
EVE Online: EXODUS is predicted to have a revolutionary impact on the persistent world game genre. Exodus contains new tools that allow powerful players to manage very large political structures like alliances, which can contain thousands of players each. The sizes of player alliances in EVE are considerably greater than in any other MMO game. By formalizing the gathering of player corporations into player alliances, along with tools sets to allow these massive entities to control territory, the current underlying power structures will be more visible to players.
The award winning EVE 3D graphics engine has been enhanced to offer outstanding performance in demanding situations such as when hundreds of players engage in massive fleet battles. New special effects, ships and NPCs, along with many interface changes further enhance the player's immersion and experience of actual space flight. To demonstrate the new expansion, CCP has released a new EVE Online: EXODUS trailer available on www.eve-online.com.
"EXODUS is a great step on our journey towards a very big idea which is EVE," says Hilmar Veigar Petursson, CEO/CTO of CCP. "As presented at our Fan Fest last month, CCP has much in store for future expansions to the EVE universe which is now ready to grow to an unprecedented size."
Exodus improves the starting experience for new players. For the first time new players will get a detailed manual to guide them along their way. Casual players will also enjoy the new Deadspace Complexes, which are massive game arenas, where they can gather and join forces with other players to attempt to complete large scale battles with NPC's.
"We are very happy with the growth EVE has had during the last 12 months, and at the same time very grateful to our players for their active participation and interest in all aspects of the game." Says Magnus Bergsson CMO at CCP. "We are looking forward to see how the players will use the new tools in EXODUS and I am certain they will do something we never expected!"
Below is a short list of some of the more prominent new features in Exodus:
Player Owned Structures (Starbases) Corporation Improvements
New Ships New Alliance systems
New Multi-Level Scenarios New War Declaration
New System Scanning User Interface Improvement
New Environments New Agent Functionality
Mining Improvements New Aggression System
Formal contract system New NPC Types
Market Improvements Fleet command and tactical view
Updated Ingame Browser New Helper Applications
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->REYKJAVIK, ICELAND -- November 3rd, 2004 - CCP, the developer and publisher of the award winning massively multiplayer online game EVE Online, today announced that its highly anticipated EVE Online: EXODUS expansion will be released worldwide on November the 17th, 2004.
Available as a free downloadable upgrade, the expansion will have a major impact on the EVE universe as a whole. It will incorporate scores of new game play features, im provements to current functionality, performance enhancements and user interface changes.
EVE Online is now one of the fastest growing massively multiplayer online games. In the last 12 months subscriber numbers have more than doubled to 54,000. This growth has made the EVE server cluster the largest persistent world with more players on a single shard than any other MMO game in the U.S. and Europe.
"The EXODUS expansion finally gives our players the opportunity to truly begin the territorial conquest they have been building up for " said Reynir Har�arsson, CCP's Art Director and founder of CCP. "All players can now affect the political landscape of the EVE world by conquering everything from solar systems to whole regions of space... This feature originated from the player community, and demonstrates well that EVE is a living world that evolves through player interaction."
EVE Online: EXODUS is predicted to have a revolutionary impact on the persistent world game genre. Exodus contains new tools that allow powerful players to manage very large political structures like alliances, which can contain thousands of players each. The sizes of player alliances in EVE are considerably greater than in any other MMO game. By formalizing the gathering of player corporations into player alliances, along with tools sets to allow these massive entities to control territory, the current underlying power structures will be more visible to players.
The award winning EVE 3D graphics engine has been enhanced to offer outstanding performance in demanding situations such as when hundreds of players engage in massive fleet battles. New special effects, ships and NPCs, along with many interface changes further enhance the player's immersion and experience of actual space flight. To demonstrate the new expansion, CCP has released a new EVE Online: EXODUS trailer available on www.eve-online.com.
"EXODUS is a great step on our journey towards a very big idea which is EVE," says Hilmar Veigar Petursson, CEO/CTO of CCP. "As presented at our Fan Fest last month, CCP has much in store for future expansions to the EVE universe which is now ready to grow to an unprecedented size."
Exodus improves the starting experience for new players. For the first time new players will get a detailed manual to guide them along their way. Casual players will also enjoy the new Deadspace Complexes, which are massive game arenas, where they can gather and join forces with other players to attempt to complete large scale battles with NPC's.
"We are very happy with the growth EVE has had during the last 12 months, and at the same time very grateful to our players for their active participation and interest in all aspects of the game." Says Magnus Bergsson CMO at CCP. "We are looking forward to see how the players will use the new tools in EXODUS and I am certain they will do something we never expected!"
Below is a short list of some of the more prominent new features in Exodus:
Player Owned Structures (Starbases) Corporation Improvements
New Ships New Alliance systems
New Multi-Level Scenarios New War Declaration
New System Scanning User Interface Improvement
New Environments New Agent Functionality
Mining Improvements New Aggression System
Formal contract system New NPC Types
Market Improvements Fleet command and tactical view
Updated Ingame Browser New Helper Applications
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Comments
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->REYKJAVIK, ICELAND -- November 3rd, 2004 - CCP, the developer and publisher of the award winning massively multiplayer online game EVE Online, today announced that its highly anticipated EVE Online: EXODUS expansion will be released worldwide on November the 17th, 2004.
Available as a free downloadable upgrade, the expansion will have a major impact on the EVE universe as a whole. It will incorporate scores of new game play features, im provements to current functionality, performance enhancements and user interface changes.
EVE Online is now one of the fastest growing massively multiplayer online games. In the last 12 months subscriber numbers have more than doubled to 54,000. This growth has made the EVE server cluster the largest persistent world with more players on a single shard than any other MMO game in the U.S. and Europe.
"The EXODUS expansion finally gives our players the opportunity to truly begin the territorial conquest they have been building up for " said Reynir Har�arsson, CCP's Art Director and founder of CCP. "All players can now affect the political landscape of the EVE world by conquering everything from solar systems to whole regions of space... This feature originated from the player community, and demonstrates well that EVE is a living world that evolves through player interaction."
EVE Online: EXODUS is predicted to have a revolutionary impact on the persistent world game genre. Exodus contains new tools that allow powerful players to manage very large political structures like alliances, which can contain thousands of players each. The sizes of player alliances in EVE are considerably greater than in any other MMO game. By formalizing the gathering of player corporations into player alliances, along with tools sets to allow these massive entities to control territory, the current underlying power structures will be more visible to players.
The award winning EVE 3D graphics engine has been enhanced to offer outstanding performance in demanding situations such as when hundreds of players engage in massive fleet battles. New special effects, ships and NPCs, along with many interface changes further enhance the player's immersion and experience of actual space flight. To demonstrate the new expansion, CCP has released a new EVE Online: EXODUS trailer available on www.eve-online.com.
"EXODUS is a great step on our journey towards a very big idea which is EVE," says Hilmar Veigar Petursson, CEO/CTO of CCP. "As presented at our Fan Fest last month, CCP has much in store for future expansions to the EVE universe which is now ready to grow to an unprecedented size."
Exodus improves the starting experience for new players. For the first time new players will get a detailed manual to guide them along their way. Casual players will also enjoy the new Deadspace Complexes, which are massive game arenas, where they can gather and join forces with other players to attempt to complete large scale battles with NPC's.
"We are very happy with the growth EVE has had during the last 12 months, and at the same time very grateful to our players for their active participation and interest in all aspects of the game." Says Magnus Bergsson CMO at CCP. "We are looking forward to see how the players will use the new tools in EXODUS and I am certain they will do something we never expected!"
Below is a short list of some of the more prominent new features in Exodus:
Player Owned Structures (Starbases) Corporation Improvements
New Ships New Alliance systems
New Multi-Level Scenarios New War Declaration
New System Scanning User Interface Improvement
New Environments New Agent Functionality
Mining Improvements New Aggression System
Formal contract system New NPC Types
Market Improvements Fleet command and tactical view
Updated Ingame Browser New Helper Applications
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You could play it for one day before HL2 comes out...
Bar the fact that its out on the 16th and EXODUS is out 17th....
Bar the fact that its out on the 16th and EXODUS is out 17th.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Ah, never mind, I read the date HL2 went gold on planet HL as the release date (didn't look at the month since I knew it was released in november)
EXODUS is Sheiva no idea why its got 2 names tho.
It is completly free for current/former/comming subscribers and anyone who pays monthly at all.
Again I open the door to offer 7 day free trail no credit card needed to anyone, jsut PM me with your email address.
Id also like to offer membership to my corporation originaly founded by NS players (^NuT^ clan).
Far better then any MMO could ever possibly be, ever.
Please drive though.
Not that much iv onyl got 6.5million left but the buddy system is completly free for both sides you just stick in the email and its done no fuss takes 3 clicks....
I fully intend to try WoW since my brother is especialy interested but right now I know EVE is quality and they give me stuff back for the money per month.