Natural-selection Has Died Because Of Updates?

LyWiNdLyWiNd Join Date: 2003-11-10 Member: 22449Members
edited November 2004 in NS General Discussion
<div class="IPBDescription">Updates make game worse</div> Sorry to say but lately i've been thinking about this. Around 1.04 update time when the game was actually balanced and enjoyable with a new strategy all the time is what made the game mostly fun. Nowadays in 5.0, the game has lost its touch. Natural-Selection is now dead because of these useless updates that the NS crew thinks they're improving which im sure everyone can agree with me their not. If everyone has noticed the only things they did for aliens was increase the health for the onos fade and armor for onos and fade with gorge. They added cloaking for sensory which is just about it. Also they added in a new chuckle sound. (Changes we actually DID NOT NEED) Now for marines they changed the gernade launcher model, added hand gernades, added catalyst packs, changed damage impacks from bites gores and gases, sounds for jetpacks, shooting bullets and much more and whatever else i forgot. Now look at aliens, with only cloaking, abit more health and armor, and a new sound. Give Marines a break for once, add a new alien, give aliens some things instead of thinking they only need a short boost and noone will care. Every good player that used to play ns or all the old ns people who dedicated there life pretty much to it left because of these useless, non sense of updates. I honestly think they need to stop upgrading everything so much and chill out about it. Take a step back and i garentee the game will gain its touch back. Everyday i look into the server list, i see this useless combat crap on a few servers with full people, a couple of NS servers with full people and thats pretty much about it. I know many people agree with me about this and i think if these new creators of flayra are serious about making the NS community even better, they need to think before they act. Post about your ideas about what happened and ways we can improve NS back into a #1 mod like it used to be or as we all thought. Garentee'd if we do so the creators will actually try harder then these random new sounds and modifications to maps as a new update which is non sense.




From a true NS player who cares for the NS community.
«13

Comments

  • Jim_has_SkillzJim_has_Skillz Join Date: 2003-01-19 Member: 12475Members, Constellation
    <!--QuoteBegin-LyWiNd+Nov 2 2004, 07:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LyWiNd @ Nov 2 2004, 07:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sorry to say but lately i've been thinking about this. Around 1.04 update time when the game was actually balanced and enjoyable with a new strategy all the time is what made the game mostly fun. Nowadays in 5.0, the game has lost its touch. Natural-Selection is now dead because of these useless updates that the NS crew thinks they're improving which im sure everyone can agree with me their not. If everyone has noticed the only things they did for aliens was increase the health for the onos fade and armor for onos and fade with gorge. They added cloaking for sensory which is just about it. Also they added in a new chuckle sound. (Changes we actually DID NOT NEED) Now for marines they changed the gernade launcher model, added hand gernades, added catalyst packs, changed damage impacks from bites gores and gases, sounds for jetpacks, shooting bullets and much more and whatever else i forgot. Now look at aliens, with only cloaking, abit more health and armor, and a new sound. Give Marines a break for once, add a new alien, give aliens some things instead of thinking they only need a short boost and noone will care. Every good player that used to play ns or all the old ns people who dedicated there life pretty much to it left because of these useless, non sense of updates. I honestly think they need to stop upgrading everything so much and chill out about it. Take a step back and i garentee the game will gain its touch back. Everyday i look into the server list, i see this useless combat crap on a few servers with full people, a couple of NS servers with full people and thats pretty much about it. I know many people agree with me about this and i think if these new creators of flayra are serious about making the NS community even better, they need to think before they act. Post about your ideas about what happened and ways we can improve NS back into a #1 mod like it used to be or as we all thought. Garentee'd if we do so the creators will actually try harder then these random new sounds and modifications to maps as a new update which is non sense.




    From a true NS player who cares for the NS community. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Umm, first of all I really don't think you know what your talking about. You said we are on version 5.0? We aren't even on 3.0 final, its still beta.

    I have been playing NS since 1.04 and I haven't ever felt that they have changed the game sufficiently that I should quit because of it. The only thing I have done to get away from NS is take 1 or 2 week breaks to try something new, but I have always come back to NS in the end.

    You also have 10 posts total and everything you said about the ns changes weren't the really big changes.

    You have also forgotten that the PT's get to try this out before it comes to the public, this means that a lot of people actually approve of the changes and go through the tediousness of helping the dev team find bugs and gameplay issues.

    Also, if you didn't notice, v1.04 was not balanced at all, there were too many strats that unbalanced the game, espiecially competitively. The infamous JP rush was one of the biggest ones, allowing the marines to win extremely fast.

    With the new versions you should be glad that the developer team is trying to make NS better. They are not truly trying to mess up NS, they are only trying to make it better.
  • ShadowHunterShadowHunter Join Date: 2004-09-12 Member: 31644Members
    i think your wrong

    i started playing just b4 last update and i found it very good but this update has been good so far and still VERY much enjoyable except for when teams go like 8/12 ppl nade spamming <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    but other than that the games fine, maybe a couple of slight balances but other than that i think its near perfect <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • MisereMisere Join Date: 2004-03-28 Member: 27568Members
    I completly disigree with you on the balance front and the alterations made.

    Rember the bad old days when you could not get a fade until you got a second hive? All the marines had to do is relocate to one hive and lock down the other for the aliens to be screwed. What about who had what abilities? It makes way more sense of the groge to have the bile bomb to take out strutures. The Fads use to blink themselves into the wall all the freaking time. No new abilities one word : FOCUS.

    The game is far more balanced now that it was before time. Infact these alterations are probably what has kept me playing as the game keeps changing. The graphics and sounds are better, costs and abilities altered.

    but here is the biggest point: NS is free, think about it.
  • quickiequickie Join Date: 2002-11-08 Member: 7715Members
    I agree with you totally.

    Bring back version 1.04!!
  • laggerlagger Join Date: 2002-10-31 Member: 1805Members
    edited November 2004
    <!--QuoteBegin-LyWiNd+Nov 3 2004, 03:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LyWiNd @ Nov 3 2004, 03:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sorry to say but lately i've been thinking about this. Around 1.04 update time when the game was actually balanced <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    lol, I stopped there.
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    1.04: Fun at the time? Hell yes!

    Balanced? Hell NO!
  • DG-MATRIX-TPFDG-MATRIX-TPF Join Date: 2003-02-13 Member: 13509Members
    <!--QuoteBegin-quickie+Nov 2 2004, 10:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (quickie @ Nov 2 2004, 10:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I agree with you totally.

    Bring back version 1.04!! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I thought 1.04 was the best Ns beta around.
    I miss the leark having spikes. That was when lerk was fun.
    In this verson you have skulk's that zeno. I hate that.
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I thought 1.04 was the best Ns beta around.
    I miss the leark having spikes. That was when lerk was fun.
    In this verson you have skulk's that zeno. I hate that. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Look I'm a firm advocate of spikes going back on the lerk, but skulks have had xeno since 1.0

    In addition, 1.04 nostalga can take a long walk off a short pier. I have had far more fun in 2.0 and 3.0 than in any of the 1.0 builds. The game is far, far closer to balanced now than 1.04 ever was. The most fun in NS that I've ever had has been on 3.0 beta 5 unchained servers.
  • ToothyToothy ir-regard-less Join Date: 2003-02-12 Member: 13447Members, Constellation
    1.04 was fun, yes.

    But people forget the incredible number of bugs that used to be in it, that ruined many a game.

    Most of these have been fixed, which gives a better playing experience overall.
  • BurningExcelBurningExcel Join Date: 2004-11-03 Member: 32609Members
    edited November 2004
    Within my oppinion i think that 3.0 is the best. I have never played ver. 1.04 but heres the thing, from the past 3-5 months ive been playing i have seen a big difference in server activity. Its increased like from 200 to like 450+. Besides you have to keep in mind that each class has their advantages, it does suck when every player has nade launchers and nade spams, but you can just counter that if you get some fast fades in to slice and dice every marine you see. I think that the classes are evenly balanced, you just have to know how to use the aliens advantages against the humans, vise versa with the humans. It is hard playing as the aliens (since at the begining all you can do is chase after the marines and bite their ankels <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ) but later on you get used to being an alien, and besides, they probably added more health and armor to the aliens because they knew that there would be nade spammers. So to me, i think that the current updated,upgraded version is the best.

    Also i just hate it when people say stuff like "THIS MOD IS DYING BECAUSE OF SO AND SO". I mean, jeeze talk about a way to down the creators that put their life and soul into the mod, not to mention all their time to please the public! I mean they are releasing a free mod to us, the gamers so everyone can have a fun good time. So ya know...if you want to bad mouth the NS mod, go do it somewhere else.
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    edited November 2004
    Half the changes you mentioned in this post never really happened. For instance, skulk bite has allways done 75.


    and so on.





    and so on.



    Many of the balance changes which people thought were "fun" in 1.04 were massivly imbalancing, and that's why they were fun. They will never come back. If you need to abuse one overpowered element in order to enjoy a mod, I suggest you look somewhere else, like Counter Strike.


    In addition,there will never be new aliens, this is an engine limitation. Stop asking for one.

    If you will actually look at steam stats, you'll see that NS has the largest constant playerbase it's had in it's entire history as a mod. This may or may not be called "dying" by some people.
  • EvoEvo Join Date: 2003-01-11 Member: 12180Members
    <!--QuoteBegin-lagger+Nov 2 2004, 11:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lagger @ Nov 2 2004, 11:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-LyWiNd+Nov 3 2004, 03:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LyWiNd @ Nov 3 2004, 03:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sorry to say but lately i've been thinking about this. Around 1.04 update time when the game was actually balanced <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    lol, I stopped there. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Ditto.

    Then I scrolled down a bit, saw this post, and laughed <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • NarfwakNarfwak Join Date: 2002-11-02 Member: 5258Members, Super Administrators, Forum Admins, NS1 Playtester, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, Subnautica PT Lead, NS2 Community Developer
    I don't read huge blocks of unformatted text (unless it's a changelog . . . no, that's formatted, nevermind). Based on what the replies are, I'm glad that I don't.
  • gazOzzgazOzz Work&#39;s a ... Join Date: 2003-12-25 Member: 24747Members, Retired Developer, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->From a true NS player who cares for the NS community.
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    please edit it to...

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->from a player who played a couple of rounds in 1.04 days... skipped the rest until today... and now feeling the need for whining because...

    a ) I could not adabt the changes and Im getting owned...

    b ) Im lonely...

    c ) testing my new flameproof suit...

    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
  • FiredragonFiredragon Join Date: 2003-07-16 Member: 18207Members, Constellation
    <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo-->

    I like NS the way it is,but SOME things could change or be added.


    To me Combat is cool so far with silence,celerity,xeno,regeneration hehe.


    Some of my thoughts would be "IF" I knew how to code/program etc. I'd try maybe experimenting with (Cloak for Marines/structures) the counter to this could possibly be "Scent Of Fear" or some kind of motion tracking thing for the aliens.

    What I mean by that is if say a tf n turrets phase gate are near by or at a hive there would be somekind of "blip" or small flash to alert aliens that there are marines/marine structures are there.

    The Commander could have a cloak upgrade thing to cloak the marines/structures or limited cloaking,the Commander could select certain structures to be cloaked like resnodes/electrified tf's etc. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    Also if a marine enters a hive which is undefended the commander could click onto that marine and cloak him etc. or it could be done by the marine him/herself.

    Although some or all of these may never come true I just thought it'd be kinda cool to think about maybe someone or a group of people could experiment with it in the future.


    It may or may not unbalance the game but I think it'd be pretty darn intresting and make for some intresting games with BOTH sides being able to cloak.

    here's something to think about too imagine a tf electrified near a hive with about 5 or 6 seiges "cloaked" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->,the alien can't see it but hear it,but with scent of fear the tf n seiges could go down.
  • BJayDBJayD Join Date: 2002-09-02 Member: 1263Members
    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=84200' target='_blank'>Here</a> you go. I played a couple games of 1.04 recently for nostalgia sake and agree with everything said so far, it was fun, but it wasn't balanced. It was laggier, unstable, buggy and lacked the polish we've come to accept as standard with later versions.

    For it's time, 1.0x was great but despite all v3's "problems" it's still way ahead of 1.0x.
  • FlyFlownFlyFlown Join Date: 2003-04-26 Member: 15847Members, Constellation
    <!--QuoteBegin-lagger+Nov 3 2004, 12:15 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lagger @ Nov 3 2004, 12:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-LyWiNd+Nov 3 2004, 03:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LyWiNd @ Nov 3 2004, 03:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sorry to say but lately i've been thinking about this. Around 1.04 update time when the game was actually balanced <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    lol, I stopped there. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ahahahah me too.
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    <!--QuoteBegin-lagger+Nov 3 2004, 06:15 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lagger @ Nov 3 2004, 06:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-LyWiNd+Nov 3 2004, 03:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LyWiNd @ Nov 3 2004, 03:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sorry to say but lately i've been thinking about this. Around 1.04 update time when the game was actually balanced <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    lol, I stopped there. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    me too... He lost all credibility at around that point.
  • SovereignSovereign Join Date: 2004-10-31 Member: 32563Members
    well i disagree and agree, i wouldnt say ns has died becuase of updates far from it but i did really enjoy features in the old game that were fun to play with

    lerk spikes - i must say i miss these. these were awesome. But the lerk us really a support unit so that unevened that a bit <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif' /><!--endemo-->

    Aliens jumping thru PG's!! - Oh yes gave me much entertainment back in the day

    hurrah <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->

    New NS is more even u dont have restrictions on morphing due to how many hives u have, which made the game uneven in 1.04 i think.

    the new GL model is much better aswelll <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    also loads of bugssss
  • eXoeXo Join Date: 2003-11-23 Member: 23404Members
    plz? stop play if u think so. thx
  • spinviperspinviper Join Date: 2003-05-08 Member: 16151Members
    <!--QuoteBegin-Firedragon+Nov 3 2004, 05:31 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Firedragon @ Nov 3 2004, 05:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo-->

    I like NS the way it is,but SOME things could change or be added.


    To me Combat is cool so far with silence,celerity,xeno,regeneration hehe.


    Some of my thoughts would be "IF" I knew how to code/program etc. I'd try maybe experimenting with (Cloak for Marines/structures) the counter to this could possibly be "Scent Of Fear" or some kind of motion tracking thing for the aliens.

    What I mean by that is if say a tf n turrets phase gate are near by or at a hive there would be somekind of "blip" or small flash to alert aliens that there are marines/marine structures are there.

    The Commander could have a cloak upgrade thing to cloak the marines/structures or limited cloaking,the Commander could select certain structures to be cloaked like resnodes/electrified tf's etc. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    Also if a marine enters a hive which is undefended the commander could click onto that marine and cloak him etc. or it could be done by the marine him/herself.

    Although some or all of these may never come true I just thought it'd be kinda cool to think about maybe someone or a group of people could experiment with it in the future.


    It may or may not unbalance the game but I think it'd be pretty darn intresting and make for some intresting games with BOTH sides being able to cloak.

    here's something to think about too imagine a tf electrified near a hive with about 5 or 6 seiges "cloaked" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->,the alien can't see it but hear it,but with scent of fear the tf n seiges could go down. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    No no no. As mentioned by the mods in the I&S Forum, the two teams are meant to be different.
  • crisanocrisano Join Date: 2004-09-01 Member: 31152Members
    <!--QuoteBegin-Jim has Skillz+Nov 2 2004, 11:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jim has Skillz @ Nov 2 2004, 11:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-LyWiNd+Nov 2 2004, 07:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LyWiNd @ Nov 2 2004, 07:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nowadays in 5.0, the game has lost its touch.

    From a true NS player who cares for the NS community. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Umm, first of all I really don't think you know what your talking about. You said we are on version 5.0? We aren't even on 3.0 final, its still beta. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Dude, this guy is from the future, he's just telling us that NS is gonna suck big time when it gets to 5.0. I have only one question for this guy, have we captured Bin Laden by the time 5.0 comes out?
  • fanaticfanatic This post has been edited. Join Date: 2003-07-23 Member: 18377Members, Constellation, Squad Five Blue
    edited November 2004
    Comic relief of the day. Thanks, LyWind.
  • OrganoXOrganoX Join Date: 2004-03-21 Member: 27473Members
    <!--QuoteBegin-eXo+Nov 3 2004, 03:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eXo @ Nov 3 2004, 03:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> plz? stop play if u think so. thx <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You took my words.
    Cant agree more.
  • AlienCowAlienCow Join Date: 2003-09-20 Member: 21040Members
    I don't think NS has died. People like you are sabotaging it by spreading foul word, and convincing everyone of the awful faults in the game that have been purposefully introduced by the evil developers!

    Sure.

    NS has improved greatly, although somewhere along the line the game has changed so much that the gameplay now is unrecognisable to a 1.04 player. This does not mean NS has died, it means some people like you have given up on it.
  • QwertyMcDunkinQwertyMcDunkin Join Date: 2002-10-06 Member: 1443Members
  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    <!--QuoteBegin-Evo+Nov 3 2004, 03:29 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Evo @ Nov 3 2004, 03:29 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-lagger+Nov 2 2004, 11:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lagger @ Nov 2 2004, 11:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-LyWiNd+Nov 3 2004, 03:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LyWiNd @ Nov 3 2004, 03:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sorry to say but lately i've been thinking about this. Around 1.04 update time when the game was actually balanced <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    lol, I stopped there. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Ditto.

    Then I scrolled down a bit, saw this post, and laughed <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    La meme.

    NS was not balanced in 1.04... see articles such as "Marine Bunny Hop" for further reference...
  • MashpitMashpit Join Date: 2003-08-02 Member: 18763Members
    i used to be hardcore into NS, and then i had to take a break for a while, about 3 months. i downloaded beta 5 with someone telling me it "sucked" but to be honest i think it is coming on leaps and bounds. 1.04 was a great game, i agree, but the learning curve was so intense it was insane. the game is taking turns to become what the dev team and alot of people, including me, is a great game. people are bound to feel robbed because of the changes. but the game has to change and it has to evolve. you have to grow with it not against it.
  • Sub_zer0Sub_zer0 Join Date: 2004-05-09 Member: 28569Members
    edited November 2004
    I agree compltly i used to love it but its just shootings and ideing no tactics and so i ahve stoped playing i do agree with you
    ps. its not crap its still enjoyable fun but it could still be improved it has yet to reach its full potntal
  • SkySky Join Date: 2004-04-23 Member: 28131Members
    I was going to break apart his post and rip it apart, but
    1) Jim has Skillz has already done so for the most part, and
    2) I really just don't feel like dealing with the idiocy.

    And yea, that first line pretty much is a red alert to all readers that you have no idea what you're talking about <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
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