Half Life 2 Movies

MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
So, I've been thinking about the Source technology, and its ability to realisticlly render emotions, and such. Then, I thought about its ability to make characters lip-sync, and the tools it includes to create a multitude of environments combined with powerful triggering.

Now, I know that The Sims 2 has the capability to let you make films (or so I'm told), but I was thinking that Source could do it even better.

Do you think it will be possible to make full-length movies with Source? If so, what movie would you make with it?

We could begin to see a lot of amatuer writing come to life with Source. I assume producing a film is easy if you don't have to build sets, props, or hire actors. Get yourself a mapper, and some voice talent, and your set to go...
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  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    I understand you can record to AVI directly from source.


    That means you can easily load it into editing software to add sounds, get the correct sequencing, etc.


    I think it would be great if a group worked on a mod specifically to allow quick direction.

    the lipsyncing information is certainly pre-calulated, but I don't know how dynamic the facial gesture system is. If you could set up a few marks, add a menu system to indicate what to do when you hit that mark, dynamically set targets. Not to mention tell the AI where to look (focus the eyes etc.).

    What would be needed to make a mod like that really work?
  • ThE_HeRoThE_HeRo Join Date: 2003-01-25 Member: 12723Members
    Amazing things will happen here soon. You just wait.
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin-Mantrid+Oct 24 2004, 10:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mantrid @ Oct 24 2004, 10:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So, I've been thinking about the Source technology, and its ability to realisticlly render emotions, and such. Then, I thought about its ability to make characters lip-sync, and the tools it includes to create a multitude of environments combined with powerful triggering.

    Now, I know that The Sims 2 has the capability to let you make films (or so I'm told), but I was thinking that Source could do it even better.

    Do you think it will be possible to make full-length movies with Source? If so, what movie would you make with it?

    We could begin to see a lot of amatuer writing come to life with Source. I assume producing a film is easy if you don't have to build sets, props, or hire actors. Get yourself a mapper, and some voice talent, and your set to go... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That's assuming these machinations can lipsynch better than Ashlee Simpson.

    Okay sorry, on to my real point.

    This will make for beautiful in game cutscenes, for any single player mod that tries to have them. However, a full length movie, now that is something I would LOVE to see. I mean, it would be freaking brilliant to see that kind of innovation.

    Hero is right, amazing things will take place in this field, I have faith in it.

    Directly recording to avi is a great plus, less work required in a video editing proggy.
  • GadzukoGadzuko Join Date: 2002-12-26 Member: 11556Members, Constellation
    <!--QuoteBegin-ThE HeRo+Oct 24 2004, 11:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThE HeRo @ Oct 24 2004, 11:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Amazing things will happen here soon. You just wait. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That post just seems really ominous to me, in kind of a mad scientist way. I'm scared now.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-Mantrid+Oct 25 2004, 03:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mantrid @ Oct 25 2004, 03:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We could begin to see a lot of amatuer writing come to life with Source. I assume producing a film is easy if you don't have to build sets, props, or hire actors. Get yourself a mapper, and some voice talent, and your set to go... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Building sets = mapping
    Props = modelling
    Actors = other players

    It still requires quite a few people and quite a bit of talent to pull off.

    Sure, machanima (or whatever it's called) is far more accessable to the public, but it still requires a lot of work to pull off well. However, i too will be looking forward to any new machanima work which should, with enough work put into it, be a lot more polished than anything we've seen before.
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    <!--QuoteBegin-Gadzuko+Oct 24 2004, 10:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gadzuko @ Oct 24 2004, 10:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ThE HeRo+Oct 24 2004, 11:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThE HeRo @ Oct 24 2004, 11:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Amazing things will happen here soon.  You just wait. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    That post just seems really ominous to me, in kind of a mad scientist way. I'm scared now. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    unless i am mistaken, that phrase is uttered in DOOM3 before the "incident"
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    edited October 2004
    well, I think we'll see more machinima made with AI actors, they'll be easier to control the way you want to. certain things can be quick and dirty, but if you want interaction with objects, etc. you'll either have to enable some way for players to do that or do it with AI. Like kleiner in his lab (keyboarding etc.)
  • Crono5Crono5 Join Date: 2003-07-22 Member: 18357Members
    edited October 2004
    Have you ever heard of machinima?

    There's been a full-length movie made with Counter-Strike.
    EDIT: (By full length, I mean approximately 40 minutes)


    That's right, Counter-Strike.

    Not even Condition Zero, just Counter-Strike.

    EDIT: Even UT2k4 can do this, if you've seen the UT2003 intro video (which people that own UT2k4 DO have access to, go Community -> Movies), you'd know what I mean.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Yeah, militia/2 was pretty cool.

    I'd like to see RvB redone in this, just rip the voices and put it in some kind of scene <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-Crono5788+Oct 25 2004, 04:11 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crono5788 @ Oct 25 2004, 04:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Have you ever heard of machinima?

    There's been a full-length movie made with Counter-Strike.
    EDIT: (By full length, I mean approximately 40 minutes)


    That's right, Counter-Strike.

    Not even Condition Zero, just Counter-Strike. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Machanima has been going for a looooooooong time. First time i can recall it cropping up was Quake 1, but there's a definite chance that it was around before that. That was, however, before it adopted the name Machanima.
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    At first when you guys said Machanima I had no idea what you were talking about. Then I remembered the Virtual filmmaker guys. Yeah, great stuff.
  • ThE_HeRoThE_HeRo Join Date: 2003-01-25 Member: 12723Members
    <!--QuoteBegin-NEO_Phyte+Oct 24 2004, 11:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NEO_Phyte @ Oct 24 2004, 11:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Gadzuko+Oct 24 2004, 10:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gadzuko @ Oct 24 2004, 10:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ThE HeRo+Oct 24 2004, 11:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThE HeRo @ Oct 24 2004, 11:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Amazing things will happen here soon.  You just wait. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    That post just seems really ominous to me, in kind of a mad scientist way. I'm scared now. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    unless i am mistaken, that phrase is uttered in DOOM3 before the "incident" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah. Our local alternative rock radio station plays that clip alot too. When I first heard it, I was like "OMG THAT'S DOOM3 IM SUCH A NERD"
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin-ThE HeRo+Oct 24 2004, 11:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThE HeRo @ Oct 24 2004, 11:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> "OMG THAT'S DOOM3 IM SUCH A NERD" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I like how that is one single thought rather than two thoughts one after the other. I just works even better that way.

    (As opposed to "OMG that's doom3" "OLO I am such a nerd.")
  • GadzukoGadzuko Join Date: 2002-12-26 Member: 11556Members, Constellation
    Man, I wish my radio stations played clips from Doom 3.

    I'm such a nerd.
  • ThE_HeRoThE_HeRo Join Date: 2003-01-25 Member: 12723Members
    Move down to Houston, tune into 94.5 "The Buzz". The play it, along with all the other popular alternative songs, all the time.
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin-ThE HeRo+Oct 24 2004, 11:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThE HeRo @ Oct 24 2004, 11:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Move down to Houston, tune into 94.5 "The Buzz". The play it, along with all the other popular alternative songs, all the time. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I <3 H-Town. I was born there after all.

    Course I only love H-Town in its PRE-POLLUTION state. Now I wouldn't got there for fear of shortening my lifespan.
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    I want to recreate Broadway productions...

    Half-Life: The Musical.
  • ThE_HeRoThE_HeRo Join Date: 2003-01-25 Member: 12723Members
    <!--QuoteBegin-Cold-NiTe+Oct 24 2004, 11:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cold-NiTe @ Oct 24 2004, 11:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ThE HeRo+Oct 24 2004, 11:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThE HeRo @ Oct 24 2004, 11:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Move down to Houston, tune into 94.5 "The Buzz".  The play it, along with all the other popular alternative songs, all the time. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I <3 H-Town. I was born there after all.

    Course I only love H-Town in its PRE-POLLUTION state. Now I wouldn't got there for fear of shortening my lifespan. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Oh man, it sucks here. Where'd you live in houston?
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin-ThE HeRo+Oct 25 2004, 12:05 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThE HeRo @ Oct 25 2004, 12:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Cold-NiTe+Oct 24 2004, 11:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cold-NiTe @ Oct 24 2004, 11:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ThE HeRo+Oct 24 2004, 11:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThE HeRo @ Oct 24 2004, 11:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Move down to Houston, tune into 94.5 "The Buzz".  The play it, along with all the other popular alternative songs, all the time. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I <3 H-Town. I was born there after all.

    Course I only love H-Town in its PRE-POLLUTION state. Now I wouldn't got there for fear of shortening my lifespan. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Oh man, it sucks here. Where'd you live in houston? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I was about 6 months old when I left, so I dunno the exact place. However my family has visited a family friend (whom we call Aunt, despite ethnic inexplicability, because we are that close) who lives in the area numerous times, so I like going back there. But our most recent trips were not good times. For the previously stated reasons. Big D may always have that over H-Town.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    what I would like to see recreated that would make good use of the HL2's qualities is the printer bashing scene out of Office Space
  • RandomEngyRandomEngy Join Date: 2002-11-03 Member: 6146Members, Reinforced - Shadow
    I'm hoping the RvB guys drop the Strangerhood and pick up a HL2-based series. The sims 2 is really not that great for machinima. With Halo, they could move the helmet slightly and it really looked like they were actually speaking, only in a suit of armor. In the sims 2 they just sort of have to hope the lip-syncing matches up with what they want to say.

    I've only tried to make one movie in CS:S, and it output a bunch of tgas and a wav file. It does it real-time, and only managed to get about 10 fps when I did it. I don't know all the specifics, but I hope/think there should be a way to get smooth 30fps videos from a demo.
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin-RandomEngy+Oct 25 2004, 12:30 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RandomEngy @ Oct 25 2004, 12:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm hoping the RvB guys drop the Strangerhood and pick up a HL2-based series. The sims 2 is really not that great for machinima. With Halo, they could move the helmet slightly and it really looked like they were actually speaking, only in a suit of armor. In the sims 2 they just sort of have to hope the lip-syncing matches up with what they want to say.

    I've only tried to make one movie in CS:S, and it output a bunch of tgas and a wav file. It does it real-time, and only managed to get about 10 fps when I did it. I don't know all the specifics, but I hope/think there should be a way to get smooth 30fps videos from a demo. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    If you manage anything relatively significant and are able to convert it into a single avi, please post it or pm it to me. That would be really cool to see.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    I remember reading something about a direct to AVI... but can't find it. but I know you can record a demo, then record that to a series of TGAs at whatever framerate you want (It'll move through the demo slowly so it gets everything properly)
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Someone should make 3D Movie Maker Mod.
  • RandomEngyRandomEngy Join Date: 2002-11-03 Member: 6146Members, Reinforced - Shadow
    edited October 2004
    <!--QuoteBegin-Cold-NiTe+Oct 25 2004, 05:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cold-NiTe @ Oct 25 2004, 05:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-RandomEngy+Oct 25 2004, 12:30 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RandomEngy @ Oct 25 2004, 12:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm hoping the RvB guys drop the Strangerhood and pick up a HL2-based series.  The sims 2 is really not that great for machinima.  With Halo, they could move the helmet slightly and it really looked like they were actually speaking, only in a suit of armor.  In the sims 2 they just sort of have to hope the lip-syncing matches up with what they want to say.

    I've only tried to make one movie in CS:S, and it output a bunch of tgas and a wav file.  It does it real-time, and only managed to get about 10 fps when I did it.  I don't know all the specifics, but I hope/think there should be a way to get smooth 30fps videos from a demo. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    If you manage anything relatively significant and are able to convert it into a single avi, please post it or pm it to me. That would be really cool to see. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Oh god, it's so beautiful.

    Okay. Record a demo:

    record <demoname>

    Then stop:

    stop

    Set host_framerate to the framerate you want to capture your video at:

    host_framerate 30

    Start playing the demo, then type:

    startmovie <moviename>

    to start capturing. This will slow down and put 30 tgas per second in your Steam\SteamApps\counter-strike source\cstrike\ directory. It will also output a .wav file to that directory. The absolutely beautiful part is that the wav file will play at normal speed and automatically sync up to the video. Also, since it will slow down to get every frame, you can make videos with a huge resolution if you want. Now type

    endmovie

    to stop. You can use a video editing program such as <a href='http://virtualdubmod.sourceforge.net/' target='_blank'>Virtualdubmod</a> to string up the tgas into a video and add in the .wav file.

    It's by far the best demo/video making system I have seen in any game.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    it's even simpler than that


    for startmovie

    just do this

    startmovie <filename> <frame_rate>
  • RandomEngyRandomEngy Join Date: 2002-11-03 Member: 6146Members, Reinforced - Shadow
    <!--QuoteBegin-Gwahir+Oct 25 2004, 05:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gwahir @ Oct 25 2004, 05:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> it's even simpler than that


    for startmovie

    just do this

    startmovie <filename> <frame_rate> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    No. That's the command for Half-Life 1. In CS:S if you try that it will give you the message "startmovie <filename>" and not start a video.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    darn, that's me for trusting an article
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-RandomEngy+Oct 25 2004, 05:30 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RandomEngy @ Oct 25 2004, 05:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm hoping the RvB guys drop the Strangerhood and pick up a HL2-based series. The sims 2 is really not that great for machinima. With Halo, they could move the helmet slightly and it really looked like they were actually speaking, only in a suit of armor. In the sims 2 they just sort of have to hope the lip-syncing matches up with what they want to say.

    I've only tried to make one movie in CS:S, and it output a bunch of tgas and a wav file. It does it real-time, and only managed to get about 10 fps when I did it. I don't know all the specifics, but I hope/think there should be a way to get smooth 30fps videos from a demo. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Except that Strangerhood, based on what i've seen so far, looks great. BATHROOM!
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    I think you guys are missing the bigger picture here, with "believable and realistic human beings" in the source engine, it won't be long before nerds can start making their own PRON!
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