<div class="IPBDescription">reskin</div> This is ionos cs model, and ive been using it in NS for some time now and I decided to make my own attempt at a reskin for it. C&C for what ive got done so far.
do you have a pic of the model? might help people if they can see the original <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Ya alot of scratches, but i think i like it that way...
Did he throw the gun in a blender or something, go easy on those scratches boy. Overall the skin is too flat, give it a real light source and work from that.
I like scratches <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> Heh, I also have a non-scratched version, for you people with good hand eye coordination and never drop anything.
/me resists the urge to post dreamscars m8 rabid weasal skin <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
dont worry dreamscar im not that evil <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
i agree with the other guys i think the scratchs are a bit much
<!--QuoteBegin-MrSocks+Oct 23 2004, 09:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrSocks @ Oct 23 2004, 09:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> erm not sure if you noticed this but the holes in the trigger are skin coloured <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> lol ignore that for now, im gunna make it transparent. But ill try turning off autosmooth, even if I have to re convert it. And I dont think its overlapped faces cause the cs model doesnt have the problem.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->never held a gun in my life, but I wanted to know if that is really the size of a Colt 1911 in a Adults hand?
cause it looks huge <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
It is too big, but he's just doing a re-skin of an existing model, so I think the blame falls on the original creator <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
uhh...no. thats the worst compile ever. iono's model is top-notch, one of the best 1911's out there. if there were errors, i wouldn't blame iono in any way shape or form.
Personall I prefer the ruger or the .44 Magnum revolver <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<!--QuoteBegin-Hitman4life+Oct 23 2004, 02:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hitman4life @ Oct 23 2004, 02:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> uhh...no. thats the worst compile ever. iono's model is top-notch, one of the best 1911's out there. if there were errors, i wouldn't blame iono in any way shape or form. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> This is where I would say "If you think you can compile it better, by all means go ahead." But ive already re-done it without the autosmooth option on and it works(Thx Rabbity)
Comments
do you have a pic of the model? might help people if they can see the original
do you have a pic of the model? might help people if they can see the original <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Ya alot of scratches, but i think i like it that way...
Overall the skin is too flat, give it a real light source and work from that.
*Update* saving some bandwith
dont worry dreamscar im not that evil <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
i agree with the other guys i think the scratchs are a bit much
Pretty self-explanatory, how would I go about fixing those "smoothing" errors I think they're called?
cause it looks huge
lol ignore that for now, im gunna make it transparent. But ill try turning off autosmooth, even if I have to re convert it. And I dont think its overlapped faces cause the cs model doesnt have the problem.
cause it looks huge <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
It is too big, but he's just doing a re-skin of an existing model, so I think the blame falls on the original creator <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Personall I prefer the ruger or the .44 Magnum revolver <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
This is where I would say "If you think you can compile it better, by all means go ahead." But ive already re-done it without the autosmooth option on and it works(Thx Rabbity)
THIS is big...