Halo Clone For Ps2 People

Crono5Crono5 Join Date: 2003-07-22 Member: 18357Members
edited October 2004 in Off-Topic
<div class="IPBDescription">New Area 51 game</div> <a href='http://www.gamespot.com/ps2/action/area51/index.html?q=Area+51' target='_blank'>Boom</a>

I played the demo in this month's PlayStation Magazine demo disc, and it seemed like a clone of Halo. As a clone, it did pretty well, but there were some noticeable framerate drops.

They even had cut & paste level geometry!

Comments

  • ThE_HeRoThE_HeRo Join Date: 2003-01-25 Member: 12723Members
    Um, doesn't at all look like halo...plus it's featured on Area 51 which is somewhere around Arizona/Utah...not on a Halo.

    With that being said, it looks pretty cool, even though it bears no resemblence to the arcade shooter Area 51.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    The Xbox has a version as well.
  • GadzukoGadzuko Join Date: 2002-12-26 Member: 11556Members, Constellation
    Penny Arcade <a href='http://www.penny-arcade.com/view.php3?date=2004-08-30' target='_blank'>sums this game up</a> rather nicely, I think. Bit of language though.
  • Crono5Crono5 Join Date: 2003-07-22 Member: 18357Members
    edited October 2004
    <!--QuoteBegin-ThE HeRo+Oct 18 2004, 07:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThE HeRo @ Oct 18 2004, 07:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Um, doesn't at all look like halo...plus it's featured on Area 51 which is somewhere around Arizona/Utah...not on a Halo.

    With that being said, it looks pretty cool, even though it bears no resemblence to the arcade shooter Area 51. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You have to play the demo. Its setting is different, but the aiming scheme feels similar, the gun melee feels similar, the squadmates seem similar, the graphics engine looks similar, even.

    And yeah, no resemblance to it's predecessor.

    EDIT: Didn't DOOManiac do the MGS3 demo review? Back me up D:
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Doesn't look like Halo, but it probably plays like it.
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->EDIT: Didn't DOOManiac do the MGS3 demo review? Back me up D: <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yup.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    edited October 2004
  • ThE_HeRoThE_HeRo Join Date: 2003-01-25 Member: 12723Members
    <!--QuoteBegin-Crono5788+Oct 18 2004, 07:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crono5788 @ Oct 18 2004, 07:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ThE HeRo+Oct 18 2004, 07:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThE HeRo @ Oct 18 2004, 07:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Um, doesn't at all look like halo...plus it's featured on Area 51 which is somewhere around Arizona/Utah...not on a Halo.

    With that being said, it looks pretty cool, even though it bears no resemblence to the arcade shooter Area 51. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You have to play the demo. Its setting is different, but the aiming scheme feels similar, the gun melee feels similar, the squadmates seem similar, the graphics engine looks similar, even.

    And yeah, no resemblance to it's predecessor.

    EDIT: Didn't DOOManiac do the MGS3 demo review? Back me up D: <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Ah.

    Penny Arcade strikes again!
  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    edited October 2004
    BUT YOU'RE AN ALIEN <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    It looks good.
  • OttoDestructOttoDestruct Join Date: 2002-11-08 Member: 7790Members
    Why would you want to clone a crappy game?
  • Crono5Crono5 Join Date: 2003-07-22 Member: 18357Members
    <!--QuoteBegin-OttoDestruct+Oct 18 2004, 09:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (OttoDestruct @ Oct 18 2004, 09:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Why would you want to clone a crappy game? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Because not everyone shares your view of Halo?
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin-Crono5788+Oct 18 2004, 07:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crono5788 @ Oct 18 2004, 07:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-OttoDestruct+Oct 18 2004, 09:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (OttoDestruct @ Oct 18 2004, 09:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Why would you want to clone a crappy game? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Because not everyone shares your view of Halo? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I do, kinda. Halo's not that bad, it's just way overhyped.
  • Leaderz0rzLeaderz0rz Join Date: 2002-11-09 Member: 7847Members
    omg Halo is a first person shooter, IT MUST BE A CLONE OF DELTA FORCE

    seriously.. just becuase it has similiar things doesn't make it a clone, Halo didn't create hitting someone with your weapon, and other console FPS had similiar aiming system before Halo was created..
  • Crono5Crono5 Join Date: 2003-07-22 Member: 18357Members
    edited October 2004
    <!--QuoteBegin-Leaderz0rz+Oct 18 2004, 10:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Leaderz0rz @ Oct 18 2004, 10:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> omg Halo is a first person shooter, IT MUST BE A CLONE OF DELTA FORCE

    seriously.. just becuase it has similiar things doesn't make it a clone, Halo didn't create hitting someone with your weapon, and other console FPS had similiar aiming system before Halo was created.. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I've played the demo, it feels nearly the same.

    It. Is. A. Clone.

    Of course, it's not an <i>exact</i> copy of Halo, but it comes damn near close.

    EDIT: Note the key word in my last post, "similar". It means "having characteristics in common". I didn't say, "There is aiming, so it's obviously a Halo clone."
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Thats... PS2?! Wow. Those are nice Graphics for the ol' PS2.
  • ShloomShloom Join Date: 2002-07-25 Member: 997Members
    <!--QuoteBegin-Leaderz0rz+Oct 19 2004, 03:18 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Leaderz0rz @ Oct 19 2004, 03:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> omg Halo is a first person shooter, IT MUST BE A CLONE OF DELTA FORCE

    seriously.. just becuase it has similiar things doesn't make it a clone, Halo didn't create hitting someone with your weapon, and other console FPS had similiar aiming system before Halo was created.. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yes but every (good) game has a certain feel to it. When another game has the same feel as another (often better) game its seen as a clone.


    btw am I the only one that thinks Halo kind feels like Goldeneye?
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    <!--QuoteBegin-Crono5788+Oct 18 2004, 07:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crono5788 @ Oct 18 2004, 07:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://www.gamespot.com/ps2/action/area51/index.html?q=Area+51' target='_blank'>Boom</a>

    I played the demo in this month's PlayStation Magazine demo disc, and it seemed like a clone of Halo. As a clone, it did pretty well, but there were some noticeable framerate drops.

    They even had cut & paste level geometry! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    hmm kinda like that library level on Halo 1?
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin-Cpl.Davis+Oct 19 2004, 11:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cpl.Davis @ Oct 19 2004, 11:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Crono5788+Oct 18 2004, 07:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crono5788 @ Oct 18 2004, 07:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://www.gamespot.com/ps2/action/area51/index.html?q=Area+51' target='_blank'>Boom</a>

    I played the demo in this month's PlayStation Magazine demo disc, and it seemed like a clone of Halo. As a clone, it did pretty well, but there were some noticeable framerate drops.

    They even had cut & paste level geometry! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    hmm kinda like that library level on Halo 1? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Kinda like that level inside the main complex where you are being chased by the flood (as freaking always) where the controls to activate Halo are?

    Kinda like many of the levels?

    Kinda like Halo?

    <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Halo actually didn't have <i>that much</i> cut and paste geometry, the inside was bearable (not much worse than other games that reuse a room for a few rooms). But it makes sense, not like they'd suddenly radically change their building plans to something different, this is why buildings are usually rectangular/square.
  • Crono5Crono5 Join Date: 2003-07-22 Member: 18357Members
    edited October 2004
    <!--QuoteBegin-Cold-NiTe+Oct 19 2004, 11:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cold-NiTe @ Oct 19 2004, 11:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Cpl.Davis+Oct 19 2004, 11:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cpl.Davis @ Oct 19 2004, 11:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Crono5788+Oct 18 2004, 07:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Crono5788 @ Oct 18 2004, 07:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://www.gamespot.com/ps2/action/area51/index.html?q=Area+51' target='_blank'>Boom</a>

    I played the demo in this month's PlayStation Magazine demo disc, and it seemed like a clone of Halo. As a clone, it did pretty well, but there were some noticeable framerate drops.

    They even had cut & paste level geometry! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    hmm kinda like that library level on Halo 1? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Kinda like that level inside the main complex where you are being chased by the flood (as freaking always) where the controls to activate Halo are?

    Kinda like many of the levels?

    Kinda like Halo?

    <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yes.

    I do, actually, like Halo.

    But much of that game was repetitive.

    Also, JediYoshi - It's a game, they don't have to be practical, they have to be fun to kill. And yes, they are, but it's not as much fun killing in the same spot the second/third/18th time around. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->


    (Please note: That third number may have been an exaggeration)

    EDIT: But let's focus on Area 51.
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    I loved halo multiplayer. It was loads of fun, especially on big lans. Those were good times.
  • Crono5Crono5 Join Date: 2003-07-22 Member: 18357Members
    edited October 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->EDIT: But let's focus on Area 51. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    <!--QuoteBegin-Cold-NiTe+Oct 20 2004, 04:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cold-NiTe @ Oct 20 2004, 04:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I loved halo multiplayer.  It was loads of fun, especially on big lans.  Those were good times. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    :'(
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--QuoteBegin-JediYoshi+Oct 20 2004, 03:31 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JediYoshi @ Oct 20 2004, 03:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Halo actually didn't have <i>that much</i> cut and paste geometry, the inside was bearable (not much worse than other games that reuse a room for a few rooms). But it makes sense, not like they'd suddenly radically change their building plans to something different, this is why buildings are usually rectangular/square. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It was bearable for all the people who didn't give up and quit at some point because they had already WALKED THROUGH THIS DANG ROOM AND LOOK A BAD GUY RIGHT WHERE HE WAS LAST TIME WOW DIDN'T SEE THAT COMING.

    Almost no good first person shooters reuse geometry to that degree. Look at Call of Duty, Half-Life, Deus Ex, Doom, Doom 3, Dark Forces 2, or any other critically acclaimed game. They didn't make you do the same building backwards and forwards three times, WITH MULTIPLE BUILDINGS.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    I liked Halo D=

    i like the whole game
    it being repetative dosnt really bother me i find other ways to keep my happy [eg' going through half of the Assault on the control Ninja Stealth style and no matter how many times i play through the last level i never get bored and i think it has 1 of the best last levels in any FPS i played...as it dont involve some random boring boss battle

    and i still play the multiplayer on XBC and at Halo lan events held by a friend of mine.....well until halo 2 comes..
Sign In or Register to comment.