Making More Then 2 Marine Models?

GamigonGamigon Join Date: 2003-07-25 Member: 18418Members
Im aware that randomly some players are Black and some are white.

Is there a way to do the same thing but more then 2? the problem is i need to film a series and i want to know if i can use more then 2 marine models, so people can tell apart from the characters.


Is there anyway i can also change the code to make so by STEAM id it gives a certain model

Comments

  • slayerkl2slayerkl2 RUFCKINGKETAMINE?????? Join Date: 2004-10-17 Member: 32324Members
    in the next version they are ebcorperating a woman marine too. Until then not really i think. There is a jetpack sub model so i guees you can edit that. I am not hsure maybe it is possible to add some more somehow but to my knowledge no.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    Code => nope
    but you can have 2 marines in one model.... since there are 2 skins that are used by ns ("white" and "black" marine).

    It is possible... there is also a male/female marine out that uses the 2nd skins that way.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    If you're making a film, you could cheat by having a skulk as the coloured marine, fade as whitey marine, onos as female marine, gorge as tubby marine, etc etc..

    Only problem there is that you won't be able to have any aliens when you're filming group sequences.

    What you could do is have your Marine 1 and Marine 2 as proper marines, and then perhaps the Onos as a third marine. That way your actors can face hordes of Skulks, Fades, Gorges, and Lerks. Or you can make the lerk a fourth marine, allowing them to face skulks, fades and gorges.

    You get the idea. It wouldn't work for GAMEPLAY but it would work for the purpose of making footage.
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    edited October 2004
    I think with a server plugin you could actually have more than 2, so if you want to make a movie look at moddb.com on how to do it <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • Veritas7Veritas7 Join Date: 2004-09-10 Member: 31568Members
    theres a female marine model o.O. have a link to this?
  • GamigonGamigon Join Date: 2003-07-25 Member: 18418Members
    thank for the help everyone. and the creative idea
  • 2Dd2Dd Join Date: 2003-09-27 Member: 21246Members
    edited October 2004
    here you go! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <a href='http://www.unknownworlds.com/forums/index.php?showtopic=54715&hl=female+marine' target='_blank'>http://www.unknownworlds.com/forums/in...l=female+marine</a>

    *note* link may be broken
  • dashausdashaus Join Date: 2004-03-12 Member: 27283Members
    <!--QuoteBegin-Necrosis+Oct 18 2004, 04:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Necrosis @ Oct 18 2004, 04:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you're making a film, you could cheat by having a skulk as the coloured marine, fade as whitey marine, onos as female marine, gorge as tubby marine, etc etc..

    Only problem there is that you won't be able to have any aliens when you're filming group sequences.

    What you could do is have your Marine 1 and Marine 2 as proper marines, and then perhaps the Onos as a third marine. That way your actors can face hordes of Skulks, Fades, Gorges, and Lerks. Or you can make the lerk a fourth marine, allowing them to face skulks, fades and gorges.

    You get the idea. It wouldn't work for GAMEPLAY but it would work for the purpose of making footage. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    by this logic couldnt he use a heavy marine and a jp marine as well? dont they use diffrent models?(im not arguing with you a sit may sound but adding to your idea!:))
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin-slayerkl2+Oct 18 2004, 04:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (slayerkl2 @ Oct 18 2004, 04:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> in the next version they are ebcorperating a woman marine too. Until then not really i think. There is a jetpack sub model so i guees you can edit that. I am not hsure maybe it is possible to add some more somehow but to my knowledge no. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    i'de love to see your proof of that one there bud.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Yeah you're right.

    Whitey
    Ethnic
    HA
    JP
    Skulk
    Gorge
    Lerk
    Fade
    Onos

    And if you were so motivated, you could make OC/DC/MC/SC npc standins who just fill up the background.
  • GamigonGamigon Join Date: 2003-07-25 Member: 18418Members
    are all those in the NS/Model/player
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    The jp is just a sub-model, you couldent replace it with female. You MIGHT be able to do one with the skins, make the black skin transparent and all kinds of technical stuff... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • wascally_wabbitwascally_wabbit Join Date: 2003-09-09 Member: 20701Members
    You can use a server plugin to change the player's model (I've written one, so I know =P)

    Only problem is that some players appear to be invincible for some reason, and that some players can walk through others... But for the purpose of filming, it'd work.
  • GamigonGamigon Join Date: 2003-07-25 Member: 18418Members
    edited October 2004
    tell me where the server plugin is? please.


    If any modelers want to aid in the production of the series, i would give ya link to it.

    we need a few custom models for characters.
  • wascally_wabbitwascally_wabbit Join Date: 2003-09-09 Member: 20701Members
    well, I never actually released the plugin (didn't work for its intended purpose), and I think I've actually lost it...

    It was a really hacked-up thing... I ran SET_MODEL("models/theothermodelthingy.mdl") in PlayerPostThink() or PlayerPreThink()... forget which.

    You'd need to code in some stuff so it doesn't set _all_ players to the new model, but that wouldn't be too hard.

    Someone else can do it I'm sure, it's just that I'm just too lazy to do it, and I don't feel like re-installing the HL SDK and metamod SDK (which is eevil) =P
  • GamigonGamigon Join Date: 2003-07-25 Member: 18418Members
    that dont help.. lol

    <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-Delarosa+Oct 19 2004, 12:20 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ Oct 19 2004, 12:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-slayerkl2+Oct 18 2004, 04:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (slayerkl2 @ Oct 18 2004, 04:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> in the next version they are ebcorperating a woman marine too. Until then not really i think. There is a jetpack sub model so i guees you can edit that. I am not hsure maybe it is possible to add some more somehow but to my knowledge no. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    i'de love to see your proof of that one there bud. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    so i take it hes lying?
  • frostymoosefrostymoose Join Date: 2003-09-12 Member: 20799Members
    well he isn't lying so much as the things he stated as fact in his post are figments of his imagination.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    <!--QuoteBegin-frostymoose+Oct 19 2004, 11:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (frostymoose @ Oct 19 2004, 11:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well he isn't lying so much as the things he stated as fact in his post are figments of his imagination. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> lol
  • GamigonGamigon Join Date: 2003-07-25 Member: 18418Members
    <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
Sign In or Register to comment.