My Model Needs A Texture!

TheritesTherites Join Date: 2004-09-08 Member: 31525Members
hey i made this model in milkshape the other day but im just AWFUL at photoshop so iwant some l33t skinner to texture it for me. now how would i get the model to you?maybe if i ziped it that would work lets see.

i want it to be kinda in the NS style if you know what i mean like grayish greenish lol and the part beneath the sight would look cool with a little green LCD display.

Comments

  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Since you seem to be new at modeling, its called a skin. You need to have it meshed (have the model layed out flat, like paper) so you can get a 'blueprint' (the mesh) of the model, then you can skin (texture) it.
  • TheritesTherites Join Date: 2004-09-08 Member: 31525Members
    no im not REALY new at modeling i know the WAY to skin i just dont have the talent :\ i have tried EACTLY what you said many times but i dont have the skill. thats why i am asking for someone to skin it for me
  • HellspawnUKHellspawnUK Join Date: 2004-08-07 Member: 30437Members
    when it comes to getting stuff skinned and meshed you really are better learning to do it urself. Especially with meshing. Its a painstaking process that not a lot of people enjoy doing. It takes a really good model to catch the eye of someone who will mesh it for you.
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    edited October 2004
    Hey, I decided to learn how to mesh and this is the first model I found, so I'm gonna mesh it for you. I'm working out the first mesh now. This mesh has the barrels, the grip, the magazine, the scope, the safety, and the trigger and guard.

    Here's the first mesh.

    [EDIT] Actually, I'm gonna redo it. I need to get my priorities straight with the scales.
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    I would have to suggest some better smoothing, but if mesh it, ill skin it after im done the shirtgun. Need some practice <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    Okay, here's the new mesh. What do you guys think? Any tips?
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    Okay, this is going to be a REAL pain in the butt to skin with, but I'm rather proud of it, since it's my first mesh. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> Give it a go.
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    edited October 2004
    Sorry to triple post but don't skin with that, yet. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> I'm meshing a new one using some of the things I've learned and some tips from CoolCookieCooks. Here's a preview of the first map. This is the scope and the barrel.
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    I'm optomizing the model, so it looks better. Then I will mesh and give it away for skins <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    Feel free to mesh the optomized version:
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