Do not do this

Vahn_PaktuVahn_Paktu Join Date: 2002-10-28 Member: 1666Members, Constellation
<div class="IPBDescription">A tip for a suicidal skulk</div>If you plan on assaulting the marine base using Xenocide, do not get Redemption. If you get teleported back to the hive while your Xenocide is active, Boom.

 <!--emo&::asrifle::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt='::asrifle::'><!--endemo-->  <!--emo&::skulk::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/skulk.gif" border="0" valign="absmiddle" alt='::skulk::'><!--endemo-->


obvious yes but I wanted to put it

Comments

  • StoneToadStoneToad Join Date: 2002-11-02 Member: 4053Members, Constellation
    redemption should be disabled when you activate xenocide.
    sounds like something to post to the ideas forum
  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    redemption for a Skulk in my opinion, is a waist of an upgrade ...

    The Skulk is the default class.  It costs nothing.  It would be more effective to have Carapace or Regen ..

    But, thats just one guys opinion
  • DerfudDerfud Join Date: 2002-09-29 Member: 1370Members
    Actually, redemption is not instant, therefore you can die when you have redemtion, you have to wait a couple of secondes, and if you are already dead with Xenocide then you cannot teleport back.
  • StoneToadStoneToad Join Date: 2002-11-02 Member: 4053Members, Constellation
    <!--QuoteBegin--Derfud+Nov. 02 2002,23:00--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Derfud @ Nov. 02 2002,23:00)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Actually, redemption is not instant, therefore you can die when you have redemtion, you have to wait a couple of secondes, and if you are already dead with Xenocide then you cannot teleport back.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Redemption is a percent per second related to your remaining health.  What Vahn_Paktu is saying is that it is possible to triger Xenoside then, before it goes off (several seconds), get redemed because you've sufferd damage.  Then you blow up at your hive.  Rather pointless. <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->
  • InexorableInexorable Join Date: 2002-09-28 Member: 1360Members
    But then, redeeming an alien which doesn't cost anything is pointless too......
  • TraneTrane Join Date: 2002-02-01 Member: 148Members
    It saves time, I hate waiting around for upgrades...
  • justusjustus Join Date: 2002-11-02 Member: 4632Members
    i found out that whole redemtion is pretty useless...i prefer MUCH more adrenaline...helps so much in attack or defence and my opion is that good fade needs it allways...pretty offtopic but dont get mad <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • Junior_MintJunior_Mint Join Date: 2002-11-04 Member: 6946Members
    Hey, if anyone's gonna get mad, it's because <i>you can have redemption and adrenaline at the same time</i>. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • TediakTediak Join Date: 2002-11-01 Member: 2910Members
    If you're concerned about upgrade time, try binding your numpad to all the upgrades. Cuts down atleast five seconds once you get used to it.
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