Redering

Dead_ManDead_Man Join Date: 2004-03-19 Member: 27417Members
Yo,
Im making my first model and was wondering how you render?
Im using milkshape 3d, and there doesnt seem to be any links to any tutorials in the help forum.
Please help
Kthxbi!

Comments

  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    because milkshape isnt really able to render? its just a modelling app.... uhm.. get a demo of deep exploration, thats a very good modelviewer wich is able to render, its even supporting hl models with animations ... im using it instead of HLMV, because it can do some more stunts hlmv cant to
  • Dead_ManDead_Man Join Date: 2004-03-19 Member: 27417Members
    Well,
    I cant find a copy of this deep explorationg thing, so ill use HLMV, but it asks for a .mdl file, when i try to export the file in milkshape as a .mdl it comes up with an error saying "Warning: No control script found"
    WTH MATE!?
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited October 2004
    lol.. have you compiled it with an quake controll script? without qc file nothing works <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    <a href='http://www.downseek.com/download/get/?id=21946&url=http://www.righthemisphere.com/products/dexp/downloads/Deepexploration_12112.exe' target='_blank'>deep exploration demo</a>

    deep exploration can open almost every 3d format.. just export it as 3ds file, and open it with DE or double click the 3ds file . like HLMV ,DE is able to associate 3d formats to open the viewer
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    Sheena wins the thread once again.
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    quite obviously... PWNT <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
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