[wip] Hk Ump

wnnwnn Zombie Panic modeller Join Date: 2003-06-03 Member: 16960Members
edited September 2004 in NS Customization
2200 Polies (yes i know its alot..), not done at all, Comments&Criticues please D;

EDIT: Before rabbity point this out (<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->) i already added the "coocking handle":

EDIT2: Host is down...

Comments

  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    wow thats a very nice model <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    try and optimize the polycount a bit though.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i say polycount is fine for the amount of detail you put in 1 main suggestion is dont put the grooves in the front handle those can be skinned on and no one can tell the difference
  • PerditionPerdition Join Date: 2004-07-02 Member: 29692Members
    IT SUCKS! IT'S TERRIBLE!




















    Just kidding, actually really...really nice. Best UMP model i've seen probably.
  • wnnwnn Zombie Panic modeller Join Date: 2003-06-03 Member: 16960Members
    edited September 2004
    This was intended to have alot of polies, but thanks Chrono, if i ever mesh it, ill remove those grooves from there <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    EDIT: Pic..
  • MrSocksMrSocks Join Date: 2004-07-16 Member: 29946Members
    heh
    we just ponced your bandwidth quota
    pics allgone <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • wnnwnn Zombie Panic modeller Join Date: 2003-06-03 Member: 16960Members
    Pics fix, browse this page <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    the RIS could do a lil work, other than that, looks fine <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
    <img src='http://members.lycos.co.uk/rabbiteh/UMP.jpg' border='0' alt='user posted image' />
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    I'd have to agree with rabbit, the rails are not wide enough.

    Looking good though. Make sure you get reference pics from different angles so you can see the proportions
  • KitkiKitki Join Date: 2004-04-04 Member: 27722Members
    It's so SEXY!



    [gollum]We wants it![/gollum]
  • cortexcortex Join Date: 2003-11-28 Member: 23707Members
    judging by that lil ref pic down there if you want to be really picky you could round the barrel end of the gun a bit more. (just above the nozzle)

    your one looks a bit flat in that area compared to the pic. anyway nice model might use it if it gets done <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->~
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    btw, you want a better render than milkshape, try right hemisphere's 'deep exploration', its a pretty simple program

    meh, any render is better than milkshape's
  • wnnwnn Zombie Panic modeller Join Date: 2003-06-03 Member: 16960Members
    <!--QuoteBegin-rabbity+Sep 28 2004, 10:31 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rabbity @ Sep 28 2004, 10:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> btw, you want a better render than milkshape, try right hemisphere's 'deep exploration', its a pretty simple program

    meh, any render is better than milkshape's <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Thats for sure, but i already tried Cinema 4d and Deep Exploration and i just can't get the hang of both of them..
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-WoW_Nirss+Sep 27 2004, 11:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (WoW_Nirss @ Sep 27 2004, 11:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This was intended to have alot of polies, but thanks Chrono, if i ever mesh it, ill remove those grooves from there <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    EDIT: Pic.. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Better.... I like it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
    Will it be for NS, for another mod, or "just for practice"?
  • wnnwnn Zombie Panic modeller Join Date: 2003-06-03 Member: 16960Members
    <!--QuoteBegin-CaptainPanaka+Sep 28 2004, 11:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Sep 28 2004, 11:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-WoW_Nirss+Sep 27 2004, 11:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (WoW_Nirss @ Sep 27 2004, 11:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This was intended to have alot of polies, but thanks Chrono, if i ever mesh it, ill remove those grooves from there :)

    EDIT: Pic.. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Better.... I like it :D
    Will it be for NS, for another mod, or "just for practice"? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I'll may be able to compile it for NS when its done, right not its sort of intended for another mod..
  • PerditionPerdition Join Date: 2004-07-02 Member: 29692Members
    He should make it for TS! Replace that UMP of death...not that I use anything but pistols in that mod anyway!
  • MetalHeartMetalHeart Join Date: 2003-08-05 Member: 18971Members
    Good job mate !
    UMP is my beloved gun, teh best gun evar <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Get it skinned and i can do the rest for ya <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
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