Finish Him!

eug3neug3n Join Date: 2004-06-16 Member: 29342Members
<div class="IPBDescription">he is a rifle.</div> Hello there again.

i have a problem.
i made some modifications to a m4a1 in cs.
but i cant recompile it and all. it says something about the joints or bones and stuff. and i really dont know how to fix it.
so can someone make this .ms3d file into a normal gun in cs?
so its working, on default animations and default skin for now. ill try to make a skinn later on myself.


heres the file

Comments

  • eug3neug3n Join Date: 2004-06-16 Member: 29342Members
    anyone, please?

    i see that someone has downloaded the file, but is he working on it?
    if he/she is then im very very grateful.
  • SkinnYSkinnY Join Date: 2002-11-07 Member: 7500Members
    you need to assign the vertexs to the bones before it's let you compile... i'll take a look at it...
  • KaineKaine Join Date: 2002-08-07 Member: 1096Members, Constellation
    <!--QuoteBegin-eug3n+Sep 21 2004, 06:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eug3n @ Sep 21 2004, 06:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hello there again.

    i have a problem.
    i made some modifications to a m4a1 in cs.
    but i cant recompile it and all. it says something about the joints or bones and stuff. and i really dont know how to fix it.
    so can someone make this .ms3d file into a normal gun in cs?
    so its working, on default animations and default skin for now. ill try to make a skinn later on myself.


    heres the file <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    1: look at the top of the page. NS FORUMS. while we are pretty open minded here on the custom forum, requesting stuff for CS is just not good karma. there are 198264139856139 other places you can go to do that, thanks.

    2: obviously you didn't know what you were doing before you started. bad move.

    3: good luck with it, chances are all the verts will have to be re-assigned. hope for your sake skinny is an industrious little fellow.
  • HellspawnUKHellspawnUK Join Date: 2004-08-07 Member: 30437Members
    edited September 2004
    he was converting a CS model to NS u silly boy <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    hes probably just got some wierd anims on it that dont work for NS or soming

    [edit] re-read it, looks like hes trying to put it back into CS after taking it out, odd
  • KaineKaine Join Date: 2002-08-07 Member: 1096Members, Constellation
    <!--QuoteBegin-eug3n+Sep 21 2004, 06:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eug3n @ Sep 21 2004, 06:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> so can someone make this .ms3d file into a normal gun in cs? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <b>silly boy my ****</b>
  • eug3neug3n Join Date: 2004-06-16 Member: 29342Members
    well sorry for being a bastard, but i dont know other normal forums but this one here. so sorry, ill take my buttocks somewhere else then.
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