Respawn System

MaianMaian Join Date: 2003-02-27 Member: 14069Members, Constellation, Reinforced - Gold
edited September 2004 in NS General Discussion
<div class="IPBDescription">needs fixing</div> I'm fine with the 5 players per wave respawn system, BUT:

Why does the interval between waves lengthen as the number of players on a team increases (thus more dead players)? The limit of 5 players per wave is enough to prevent long games. There's no need for this varying interval.
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