Ns_nancy

Commie_SpyCommie_Spy Join Date: 2004-09-11 Member: 31627Members
<div class="IPBDescription">hm...</div> I love ns_nancy. It is by far the best map - ever. I even like the new walkway that has been made into mother. But the bad thing with the walkway is that it gives the aliens a hardass time to get to sub if their hive is mother. So I think that there should be like 2 weld points in between there, not unlike the weld point in ns_hera (hera to archiving thingie... ). And make it a long weld - like one that forces a player to sit there with a welder for a good 2 minutes. Gives the aliens time to get there - and doesn't give the marines immediate access to mother...

just a suggestion

Comments

  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    a 2 min weld wud never be added, plainly for the fact no-one is gonna stand there for 2 mins with a welder when they cud be spending there time on something more useful

    And cutting off access to any hive on any map is just a bad idea
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    Wrong forum

    <a href='http://www.unknownworlds.com/forums/index.php?showforum=39' target='_blank'>This is the right one.</a>
  • Commie_SpyCommie_Spy Join Date: 2004-09-11 Member: 31627Members
    this is the mapping forum.

    this is a suggestion about the map.

    weird
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    <!--QuoteBegin-Commie Spy+Sep 12 2004, 09:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Commie Spy @ Sep 12 2004, 09:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> this is the mapping forum.

    this is a suggestion about the map.

    weird <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Ideas and Suggestions Forum
    Post ideas for features you'd like to see in Natural Selection.  Please realize that large features will probably be ignored.  Try to focus the discussion on small changes that would really enhance NS.  Posts about vehicles, alien mind-control or often-discussed ideas may be deleted without warning.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    And...

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Mapping Forum
    This forum is for mappers interested in making maps for Natural Selection. Ask the creators questions about custom entities and request new features. Give early feedback on other's maps, collaborate on group efforts. If you have Worldcraft questions, try the excellent HL-ERC forums instead.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    So this belongs in Ideas and Suggestions Forum.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Give early feedback on other's maps<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I think that could be the sourse of the confusion, that and the fact that the I&S description doesn't mention maps in any way.
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    edited September 2004
    I gave a link to Public Beta Discussion

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->A place for the discussions of beta balance issues, changes, or new features. All general forum rules apply herein, so stay calm, even if you're discussing game aspects dear to you.
    No Steam-related discussions, please.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    The feedback thing would apply if you're the author and it's a WIP map or custom released one... nancy is official, so it's part of the public beta. End of story.
  • Commie_SpyCommie_Spy Join Date: 2004-09-11 Member: 31627Members
    i apologize to the extreme. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    i can already say your suggestion is odd and propably wouldnt work out. besides for example in tanith if aliens start in waste theres no way they can stop the marines from getting to sat/chem. and theres nothing wrong with that.
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