Why Is Weapon Switch Blocked?

24

Comments

  • ShockehShockeh If a packet drops on the web and nobody's near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    edited September 2004
    <!--QuoteBegin-Bluee+Sep 6 2004, 11:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bluee @ Sep 6 2004, 11:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Scripting is utilizing all that is given to you by the creators of the game <i>(read:  Valve)</i> to optimize and personalize your gaming experience.  The console was put there for a reason.  Config execution was put there for a reason.  Stop trying to act like <b>God</b> and get back to TRYING to make a good game! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Oh well, posting when tired makes Shockwave something something.

    Welcome to NS. Here, the Development team are not God. However, pending His personal appearance, they can be treated as such. Why? Because much like God, you can rant & rave at them about how unfair life is, and you know what? They have to do sweet F.A about it.

    If they're only <b><i>trying</b></i> to make a good game, and people have that many problems with NS, go make your own. If you succeed, fair play to you, kudos +10. However NS is a <i>modification</i> of HL, and if Flayra decides to make the game switch off the console, he can. If he decides to make the console play music by Notorious B.I.G, he can. If he decides he wishes to code it so mid game it will make derogatory comments about your choice in clothing, hairstyle and offer a selection of complimentary colognes, he can. And your only recourse if you don't like it is to stop playing.

    Life - It isn't fair.™ (Copyright the Shockwave school of obviousnessisms 2004)
  • KaMiKaZe1KaMiKaZe1 Join Date: 2002-11-18 Member: 9196Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If he decides to make the console play music by Notorious B.I.G, he can.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    FU! LAWL NOTOORIS BIUGI IS LWEIK TO STUPDI I WANT AS TEH TUPCA MAKEVLEI MUSIZK I NEVRE PLAYR THE GAEM AGAIANG INF NTO TEH MUSSAIXCC ADDEd!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! TEHSDH DEAV TAEM SUX!j


    WETS SIEYEED!!!!!!!!!1
  • NGENGE Join Date: 2003-11-10 Member: 22443Members
    edited September 2004
    <!--QuoteBegin-RiotingNerd+Sep 6 2004, 05:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RiotingNerd @ Sep 6 2004, 05:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Basically, voogru doesnt like us hitting the "q" key" He'd much prefer a text-based ns.

    >What do you want to do?
    -->Leap
    >You leap. What do you want to do?
    -->Bite
    >You bite. Marine takes 75 dammage. What do you want to do?
    -->Leap towards hive
    >Sorry, you are dead. While you were typing your commands, NSPlayer knifed you. Would you like to respawn?
    -->Dear god no.


    The future of NS, today!<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Dear lord I find that hilarious



    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Just learn to play without scripts, it might open you up to a new world of actually needing skill.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->


    Comments like that are both ignorant and worthless. You know, if that's the only comment you care to post, it's how you come across too. Please back your statements up, if you're going to say anything. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • KaMiKaZe1KaMiKaZe1 Join Date: 2002-11-18 Member: 9196Members
    If you absolutely must use a script to switch weapons, just use this one. It should work fine on blockscript servers and without any sort of delay.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    bind 1 "kk1a"
    bind 2 "kk2a"
    bind 3 "kk3a"
    bind 4 "kk4a"

    alias kk1a "kkslot1"
    alias kk1b "kkslot1; bind q kk2a"
    alias kk1c "kkslot1; bind q kk3a"
    alias kk1d "kkslot1; bind q kk4a"
    alias kkslot1 "slot1; bind 1 kk1a; bind 2 kk2a; bind 3 kk3a; bind 4 kk4a"

    alias kk2a "kkslot2; bind q kk1b"
    alias kk2b "kkslot2"
    alias kk2c "kkslot2; bind q kk3b"
    alias kk2d "kkslot2; bind q kk4b"
    alias kkslot2 "slot2; bind 1 kk1b; bind 2 kk2b; bind 3 kk3b; bind 4 kk4b"

    alias kk3a "kkslot3; bind q kk1c"
    alias kk3b "kkslot3; bind q kk2c"
    alias kk3c "kkslot3"
    alias kk3d "kkslot3; bind q kk4c"
    alias kkslot3 "slot3; bind 1 kk1c; bind 2 kk2c; bind 3 kk3c; bind 4 kk4c"

    alias kk4a "kkslot4; bind q kk1d"
    alias kk4b "kkslot4; bind q kk2d"
    alias kk4c "kkslot4; bind q kk3d"
    alias kk4d "kkslot4"
    alias kkslot4 "slot4; bind 1 kk1d; bind 2 kk2d; bind 3 kk3d; bind 4 kk4d"<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
  • FinFin Join Date: 2004-06-26 Member: 29551Members
    <!--QuoteBegin-bliNk+Sep 6 2004, 05:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (bliNk @ Sep 6 2004, 05:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just learn to play without scripts, it might open you up to a new world of actually needing skill. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yes because as we all know, those who can bunnyhop with a script do not know how to:
    -aim
    -ambush
    -jump
    -move
    -walk
    -stop
    -being
    -ignorant

    This is about skills you are taking away not about skills of an individual. That player A can not bunnyhop on server A does not mean that he won't be #1 on the alien team. He still will only he will have to use another technique which is less enjoyable. See natural progression says that majority of players learned to shoot/ambush well before they learned how to bunnyhop/script. That is only something they added to customize their play. You taking away scripts = you taking away their fun. They will still beat you if they need too.
  • N1RampageN1Rampage Join Date: 2003-12-15 Member: 24420Members
    Whatever happens to hud_fastswitch 1 and lastinv on your control settings you get as defaults working? I do just fine with that.


    I really like the blocking off of the scripts. People like those who made this thread, if they could, would make a script that with the push of 'forward', the alien would get focus, start to bunnyhop to the closest rine, leap and bite, then bhop back to the hive constantly saying, 'OMG PWNT". <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> (joking).
  • N1RampageN1Rampage Join Date: 2003-12-15 Member: 24420Members
    <!--QuoteBegin--Alpha-+Sep 6 2004, 07:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Alpha- @ Sep 6 2004, 07:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-bliNk+Sep 6 2004, 05:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (bliNk @ Sep 6 2004, 05:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just learn to play without scripts, it might open you up to a new world of actually needing skill. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yes because as we all know, those who can bunnyhop with a script do not know how to:
    -aim
    -ambush
    -jump
    -move
    -walk
    -stop
    -being
    -ignorant

    This is about skills you are taking away not about skills of an individual. That player A can not bunnyhop on server A does not mean that he won't be #1 on the alien team. He still will only he will have to use another technique which is less enjoyable. See natural progression says that majority of players learned to shoot/ambush well before they learned how to bunnyhop/script. That is only something they added to customize their play. You taking away scripts = you taking away their fun. They will still beat you if they need too. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The same can be said about people who use cheats. They are to only play on servers with VAC and/or CD <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Blockscripts is a server-side variable. Seeing that you are capable of creating scripts, I doubt you'll have much of a problem creating a serverbrowser filter to find only servers with it set to 0. The community is undecided about how to treat scripts - and no, I am not going to discuss who is 'right' because I honestly don't think it's a black-and-white issue - so we created a way of individual decision over the topic.
    If that's a problem to you, I'm sorry, but there is just no 'perfect' solution to the issue.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    I think thats a pretty even call i cant really think of any solution other than to leave it up to the server operators weather or not to disable certain things

    i mean wot more do u want the Dev team and mods to do ?

    allow scripts any they feel or deem exploitive or unessecery (which would cause uproar in alot of reg/ns players

    or Ban them all (which would no dout cause uproar with the ppl that do use them)

    personaly i would like the second choice but luckly for alot of ppl i dont have that power

    I think it Was a Good Call by the Devs

    personaly i dont see a point to this thread When the problem can be solve by mearly binding a key or using the fastswitch command.
  • FinFin Join Date: 2004-06-26 Member: 29551Members
    <!--QuoteBegin-N1Rampage+Sep 6 2004, 08:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (N1Rampage @ Sep 6 2004, 08:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Alpha-+Sep 6 2004, 07:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Alpha- @ Sep 6 2004, 07:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-bliNk+Sep 6 2004, 05:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (bliNk @ Sep 6 2004, 05:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just learn to play without scripts, it might open you up to a new world of actually needing skill. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yes because as we all know, those who can bunnyhop with a script do not know how to:
    -aim
    -ambush
    -jump
    -move
    -walk
    -stop
    -being
    -ignorant

    This is about skills you are taking away not about skills of an individual. That player A can not bunnyhop on server A does not mean that he won't be #1 on the alien team. He still will only he will have to use another technique which is less enjoyable. See natural progression says that majority of players learned to shoot/ambush well before they learned how to bunnyhop/script. That is only something they added to customize their play. You taking away scripts = you taking away their fun. They will still beat you if they need too. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    The same can be said about people who use cheats. They are to only play on servers with VAC and/or CD <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Wrong. Cheaters can play alike good players from the start. Though instead of depending on their skill they depend on the aimbots for kills. I am sure you wouldn't know the difference between a botter and a skilled player in a server. They both would have the same k:d only 1 would attain it differently from the other.
  • RiotingNerdRiotingNerd Join Date: 2003-09-15 Member: 20896Members
    <!--QuoteBegin--=[Drake]=-+Sep 6 2004, 08:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=[Drake]=- @ Sep 6 2004, 08:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Blockscripts is a server-side variable. Seeing that you are capable of creating scripts, I doubt you'll have much of a problem creating a serverbrowser filter to find only servers with it set to 0. The community is undecided about how to treat scripts - and no, I am not going to discuss who is 'right' because I honestly don't think it's a black-and-white issue - so we created a way of individual decision over the topic.
    If that's a problem to you, I'm sorry, but there is just no 'perfect' solution to the issue.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    I think thats a pretty even call i cant really think of any solution other than to leave it up to the server operators weather or not to disable certain things

    i mean wot more do u want the Dev team and mods to do ?

    allow scripts any they feel or deem exploitive or unessecery (which would cause uproar in alot of reg/ns players

    or Ban them all (which would no dout cause uproar with the ppl that do use them)

    personaly i would like the second choice but luckly for alot of ppl i dont have that power

    I think it Was a Good Call by the Devs

    personaly i dont see a point to this thread When the problem can be solve by mearly binding a key or using the fastswitch command. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It wasn't a call by the devs is was a call by voogru who is terrible at ns, and thus feels the need to create "balance" by bringing everyone else down to his level of suck.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    well then Voogru Then...

    But i still think its a good idea giving servers the control
  • N1RampageN1Rampage Join Date: 2003-12-15 Member: 24420Members
    <!--QuoteBegin--Alpha-+Sep 6 2004, 08:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Alpha- @ Sep 6 2004, 08:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-N1Rampage+Sep 6 2004, 08:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (N1Rampage @ Sep 6 2004, 08:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Alpha-+Sep 6 2004, 07:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Alpha- @ Sep 6 2004, 07:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-bliNk+Sep 6 2004, 05:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (bliNk @ Sep 6 2004, 05:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just learn to play without scripts, it might open you up to a new world of actually needing skill. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yes because as we all know, those who can bunnyhop with a script do not know how to:
    -aim
    -ambush
    -jump
    -move
    -walk
    -stop
    -being
    -ignorant

    This is about skills you are taking away not about skills of an individual. That player A can not bunnyhop on server A does not mean that he won't be #1 on the alien team. He still will only he will have to use another technique which is less enjoyable. See natural progression says that majority of players learned to shoot/ambush well before they learned how to bunnyhop/script. That is only something they added to customize their play. You taking away scripts = you taking away their fun. They will still beat you if they need too. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    The same can be said about people who use cheats. They are to only play on servers with VAC and/or CD <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Wrong. Cheaters can play alike good players from the start. Though instead of depending on their skill they depend on the aimbots for kills. I am sure you wouldn't know the difference between a botter and a skilled player in a server. They both would have the same k:d only 1 would attain it differently from the other. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You're right. The best aimbotters never get caught. I doubt <i>anyone</i> could spot the best of the cheaters, who can make their own and are the only ones to have it.

    ...but you just proved what I was saying. They (norm. players) do have possibly the same skill as a cheater could. They just use a different method, like how scripters use an unessicary product to play possibly equal to those who use fastswitch and lastinv. Cheaters can use their cheats, like a scripter uses scripts, but both are not needed to play 'well'.
  • SavageXSavageX Join Date: 2003-05-17 Member: 16425Members
    I'm kind of bummed that I can't use my weapon switch script that allows me to cycle weapons without using the fire button. It went like this:

    bind mwheelup "invprev; wait; +attack; wait; -attack"
    bind mwheeldown "invnext; wait; +attack; wait; -attack"

    I have used this script in a lot of Half-Life mods that don't use hud_fastswitch for the invnext and invprev like DoD does. I do realise that "impulse 1" does the same thing as my mwheeldown script but unfortunately if doesn't work with lastinv. If the dev team could make impulse 1 work with lastinv and make another bind for cycling to the previous weapon, that would be great. Even better if they could get it to act like DoD's fastswitch. As for now, I can't use that script anymore because of the blockscripts and I'll have to rely more on lastinv than ever.
  • FinFin Join Date: 2004-06-26 Member: 29551Members
    <!--QuoteBegin-N1Rampage+Sep 6 2004, 09:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (N1Rampage @ Sep 6 2004, 09:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Alpha-+Sep 6 2004, 08:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Alpha- @ Sep 6 2004, 08:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-N1Rampage+Sep 6 2004, 08:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (N1Rampage @ Sep 6 2004, 08:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Alpha-+Sep 6 2004, 07:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Alpha- @ Sep 6 2004, 07:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-bliNk+Sep 6 2004, 05:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (bliNk @ Sep 6 2004, 05:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just learn to play without scripts, it might open you up to a new world of actually needing skill. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yes because as we all know, those who can bunnyhop with a script do not know how to:
    -aim
    -ambush
    -jump
    -move
    -walk
    -stop
    -being
    -ignorant

    This is about skills you are taking away not about skills of an individual. That player A can not bunnyhop on server A does not mean that he won't be #1 on the alien team. He still will only he will have to use another technique which is less enjoyable. See natural progression says that majority of players learned to shoot/ambush well before they learned how to bunnyhop/script. That is only something they added to customize their play. You taking away scripts = you taking away their fun. They will still beat you if they need too. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    The same can be said about people who use cheats. They are to only play on servers with VAC and/or CD <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Wrong. Cheaters can play alike good players from the start. Though instead of depending on their skill they depend on the aimbots for kills. I am sure you wouldn't know the difference between a botter and a skilled player in a server. They both would have the same k:d only 1 would attain it differently from the other. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You're right. The best aimbotters never get caught. I doubt <i>anyone</i> could spot the best of the cheaters, who can make their own and are the only ones to have it.

    ...but you just proved what I was saying. They (norm. players) do have possibly the same skill as a cheater could. They just use a different method, like how scripters use an unessicary product to play possibly equal to those who use fastswitch and lastinv. Cheaters can use their cheats, like a scripter uses scripts, but both are not needed to play 'well'.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I want you to understand atleast the first point of this reply. If im right you are wrong. And because you seem to miss all my points ill quickly refresh them for you.

    To you "false skill = hacker = scripter" yet that is wrong. You don't know how silly you sound when you say that the best cheaters make their own aimbots and therefore they won't get caught. But what's even more sad is that a) you believe it b) there are many more who believe it with you which is the root of suspicion of those better then you who are not banned/kicked for playing. More to the point the excuses you make for supporting this blockscript are the ones you state clearly in your posts and you are competely wrong.

    When Voogru stated his bit about blockscript, it was not a big deal until he stated his motive. His motive was a player who he believed had a leap/bite script. Anyone, i repeat anyone who has mastered the skulk knows how foolish and childish he sounded then. How uneducated his reasoning was. Yet that is what he used to motivate himself to finish this blockscript. What i'm saying is you, and the majority of anti-scripters/hackers out there use flawed logic. But no one cares until your flawed logic effects the game we like to play. And now it has.

    And FYI- because you seem completely clueless, aimbots you download of the net will make you = pro not average but it is very easy for other pros to spot these botters. Of course to you there is no difference, you just rather get rid of both.

    If i gave you a bunnyhop script, it would take you a month to learn how to properly bunnyhop / accelerate / up down ramps. And yet you call it a false skill. Bah the ignorance.
  • MrGunnerMrGunner Join Date: 2003-01-03 Member: 11757Members, Constellation
    Does romano's script work for just hitting the numbers buttons, because I don't use lastinv. The delay is occuring when I hit the number button and try to attack right away.
  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    edited September 2004
    <!--QuoteBegin-Nemesis Zero+Sep 6 2004, 11:50 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Sep 6 2004, 11:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Mp_blockscripts is set to 0 by default for a reason. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    But then why above it in slashes does it say "Command that blocks <i>abusive</i> scripts". <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    <!--QuoteBegin-Shockwave+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shockwave)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Welcome to NS. Here, the Development team are not God<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    OH I BEG TO DIFFER!

    /me goes back to idol of Flayra
  • Ashaman_JoeAshaman_Joe Join Date: 2003-11-11 Member: 22559Members, Constellation
    edited September 2004
    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->//Script Toggle

    alias noscript "exec noscript.cfg;alias scripttoggle script"
    alias script "exec userconfig.cfg;alias scripttoggle noscript"

    //If you don't have your scripts in userconfig.cfg, replace that with wherever your scripts are

    alias scripttoggle "noscript"
    bind kp_ins "scripttoggle"

    //Or replace kp_ins with a convenient key<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->

    I've tried this on a mp_blockscripts 1 server, and it should work. All you have to do is create a config file called noscript.cfg in your ns folder, and place replacements to your normal scripts in there. Whenever you join a block scripts server, just hit kp_ins and you'll be sailing free. If you leave and join one without script blocking, press kp_ins again and you'll have all your scritps back. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • KaMiKaZe1KaMiKaZe1 Join Date: 2002-11-18 Member: 9196Members
    Why are private investigators called ****? Isn't that kind of sexist? Wouldn't it be more appropriate for them just to be called genitalia?
  • NadagastNadagast Join Date: 2002-11-04 Member: 6884Members
    edited September 2004
    On a side note, romano's clientside lastinv script doesn't do anything. It's the exact same as the command 'lastinv', you're just replacing lastinv with 25 lines in your config... for no reason. IT ISN'T CLIENTSIDE FOR THE LOVE OF GOD.

    I repeat, the clientside lastinv script is not clientside. It's serverside. Period.
  • crazynetcrazynet Join Date: 2004-05-13 Member: 28647Members, Constellation
    Ok sorry this may be off topic this far in the thread but o well.

    As a programmer if I worked my **** off to create a specific look feel and particular level of difficulty then would I then want to have a bunch of people come in and create scripts to by-pass particular game timings and difficulties. There may be a reason that b-hop is so hard to master, or that the weapons don’t switch on the fly, or the pistol doesn’t have burst fire. People out there need to remember that this is Flayras game it’s not the publics game... if he so desires to take away all scripts then he can because the game is customized to the way he wants you to play it, not that the game is created for you to choose how to play the game. CS DOD or any other game may have the features and abilities to customize them so that you choose the play but just because there that way means that Flayra has to do the same.
  • BlueeBluee Join Date: 2002-11-03 Member: 6286Members
    Scripts aren't bypassing anything, they are just streamlining the process.
  • BizZy_9mm_MessiahBizZy_9mm_Messiah Old School Member Join Date: 2003-07-25 Member: 18411Members, Constellation
    <!--QuoteBegin-crazynet+Sep 7 2004, 12:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (crazynet @ Sep 7 2004, 12:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ok sorry this may be off topic this far in the thread but o well.

    As a programmer if I worked my **** off to create a specific look feel and particular level of difficulty then would I then want to have a bunch of people come in and create scripts to by-pass particular game timings and difficulties. There may be a reason that b-hop is so hard to master, or that the weapons don’t switch on the fly, or the pistol doesn’t have burst fire. People out there need to remember that this is Flayras game it’s not the publics game... if he so desires to take away all scripts then he can because the game is customized to the way he wants you to play it, not that the game is created for you to choose how to play the game. CS DOD or any other game may have the features and abilities to customize them so that you choose the play but just because there that way means that Flayra has to do the same. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I thought Flayra wanted Bhop to be left in?
  • obuhobuh Not Quite Smart at NS Join Date: 2003-03-31 Member: 15072Members, Constellation
    <!--QuoteBegin-BizZy | 9mm Messiah+Sep 7 2004, 01:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BizZy | 9mm Messiah @ Sep 7 2004, 01:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-crazynet+Sep 7 2004, 12:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (crazynet @ Sep 7 2004, 12:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ok sorry this may be off topic this far in the thread but o well.

    As a programmer if I worked my **** off to create a specific look feel and particular level of difficulty then would I then want to have a bunch of people come in and create scripts to by-pass particular game timings and difficulties. There may be a reason that b-hop is so hard to master, or that the weapons don’t switch on the fly, or the pistol doesn’t have burst fire. People out there need to remember that this is Flayras game it’s not the publics game... if he so desires to take away all scripts then he can because the game is customized to the way he wants you to play it, not that the game is created for you to choose how to play the game. CS DOD or any other game may have the features and abilities to customize them so that you choose the play but just because there that way means that Flayra has to do the same. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I thought Flayra wanted Bhop to be left in? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yes, seeing that bhop was improved and intentionally left in for aliens.
  • camO_ocamO_o Join Date: 2004-04-19 Member: 28028Members
    <!--QuoteBegin-RiotingNerd+Sep 6 2004, 08:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RiotingNerd @ Sep 6 2004, 08:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It wasn't a call by the devs is was a call by voogru who is terrible at ns, and thus feels the need to create "balance" by bringing everyone else down to his level of suck. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    voogru wasn't on the dev team when mp_blockscripts was first added to the game. he only fixed it. will you misinformed and judgemental little children shutup already?
  • SaltzBadSaltzBad Join Date: 2004-02-23 Member: 26833Members
    Misinformed? No offense, but voogru has made the following 2 statements :

    1. He wishes scripters to die. Hopefully rhetorically, but still not exactly a tolerant attitude.

    2. The script he "tried out" which put the nail in the coffin for him was a blink-swipe script, supposedly he "owned up" a server with it. He insists these kind of scripts are unfair advantages, and he dismisses assurances that switching manually is faster based on his experience.



    Quite ironic that its voogru, if anyone here, thats harshly misinformed.
  • BizZy_9mm_MessiahBizZy_9mm_Messiah Old School Member Join Date: 2003-07-25 Member: 18411Members, Constellation
    <!--QuoteBegin-bliNk+Sep 6 2004, 05:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (bliNk @ Sep 6 2004, 05:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just learn to play without scripts, it might open you up to a new world of actually needing skill. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Good game, ignorant fanboy for the win.
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    mp_blockscripts should be called mp_blockpistoland3jumpscripts, because thats its main purpose. I dont understand why 3jumpscripts and pistolscripts are blocked when mousewheel bhoping / pistolfiring isnt. Can some de give me a reason why you wont give anyone a personal preference whether they chose to bunnyhop with the mousewheel or a 3jumpscript?
  • obuhobuh Not Quite Smart at NS Join Date: 2003-03-31 Member: 15072Members, Constellation
    edited September 2004
    <!--QuoteBegin-coris+Sep 7 2004, 04:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ Sep 7 2004, 04:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Can some de give me a reason why you wont give anyone a personal preference whether they chose to bunnyhop with the mousewheel or a 3jumpscript? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    "Because this script does all the work for you", as Mr. Fox said. He must be right, he's a pt !
  • BizZy_9mm_MessiahBizZy_9mm_Messiah Old School Member Join Date: 2003-07-25 Member: 18411Members, Constellation
    <!--QuoteBegin-coris+Sep 7 2004, 04:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ Sep 7 2004, 04:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> mp_blockscripts should be called mp_blockpistoland3jumpscripts, because thats its main purpose. I dont understand why 3jumpscripts and pistolscripts are blocked when mousewheel bhoping / pistolfiring isnt. Can some de give me a reason why you wont give anyone a personal preference whether they chose to bunnyhop with the mousewheel or a 3jumpscript? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    my mousewheel attack is blocked.
  • voogruvoogru Naturally Modified (ex. NS programmer) Join Date: 2002-10-31 Member: 1827Members, Retired Developer, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin-SaltzBad+Sep 7 2004, 04:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SaltzBad @ Sep 7 2004, 04:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Misinformed? No offense, but voogru has made the following 2 statements :

    1. He wishes scripters to die. Hopefully rhetorically, but still not exactly a tolerant attitude.

    2. The script he "tried out" which put the nail in the coffin for him was a blink-swipe script, supposedly he "owned up" a server with it. He insists these kind of scripts are unfair advantages, and he dismisses assurances that switching manually is faster based on his experience.



    Quite ironic that its voogru, if anyone here, thats harshly misinformed. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You should observe that, "weapon switch" scripts, have *not* been blocked (provided they are executed in an alias and dont contain repeating commands).

    And hud_fastswitch is still in.
This discussion has been closed.