Wip Ns_disonberg
the_bERt
Join Date: 2004-06-21 Member: 29436Members
<div class="IPBDescription">my map</div> well, after one year of mapping (i only map from time to time and im really slow <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->) i thought about presenting my half-finished map ns_disonberg
Here the very great backgroundstory <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
The Disonberg Research Facility was named after the scientist Robert Disonberg. He
discovered the first kharaa bacterium in a stranded asteroid on planet Crogar in Betel
system long before the kharaa infestation of the Ariadne Arm occured. In the DRF,
all bacterium revealed from TSA missions is collected for analyse to provide new weapons
against the alien threat.
Dispite that Disonberg already warned about the extreme harshness of the kharaa bacterium,
which are able to cripple nearly all kinds of organic materials and are even able to
infest anorganic materials, the scientists at the DRF were forced to get results as quick
as possible by the grand comitee.
Three weeks ago, contact to the DRF was lost. It is assumed that the aliens overrun the
complex. Now an elite commando of TSA soldiers were sent back from the Ariadn Arm to
extinguish the aliens in our home galaxy and retreave the data from the DRF.
If your mission fails, the comitee ordered to blast the whole planet - years of research
would be lost.
<img src='http://www.8ung.at/tolle-homepage/ns_disonberg/ns_disonberg1.jpg' border='0' alt='user posted image' />
readyroom
Id like to make more screens, but i have no adsl so uploading some mb is a pain.. sry. If you wanna see more you can dl the beta map when I convice HLCSG to include that one damn texture >)
edit: Here the layout, how it may look.
<img src='http://8ung.at/tolle-homepage/ns_disonberg/ns_disonberg4.jpg' border='0' alt='user posted image' />
Here the very great backgroundstory <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
The Disonberg Research Facility was named after the scientist Robert Disonberg. He
discovered the first kharaa bacterium in a stranded asteroid on planet Crogar in Betel
system long before the kharaa infestation of the Ariadne Arm occured. In the DRF,
all bacterium revealed from TSA missions is collected for analyse to provide new weapons
against the alien threat.
Dispite that Disonberg already warned about the extreme harshness of the kharaa bacterium,
which are able to cripple nearly all kinds of organic materials and are even able to
infest anorganic materials, the scientists at the DRF were forced to get results as quick
as possible by the grand comitee.
Three weeks ago, contact to the DRF was lost. It is assumed that the aliens overrun the
complex. Now an elite commando of TSA soldiers were sent back from the Ariadn Arm to
extinguish the aliens in our home galaxy and retreave the data from the DRF.
If your mission fails, the comitee ordered to blast the whole planet - years of research
would be lost.
<img src='http://www.8ung.at/tolle-homepage/ns_disonberg/ns_disonberg1.jpg' border='0' alt='user posted image' />
readyroom
Id like to make more screens, but i have no adsl so uploading some mb is a pain.. sry. If you wanna see more you can dl the beta map when I convice HLCSG to include that one damn texture >)
edit: Here the layout, how it may look.
<img src='http://8ung.at/tolle-homepage/ns_disonberg/ns_disonberg4.jpg' border='0' alt='user posted image' />
Comments
but the second pic is...
well, the walls are just horribly textuerd, the trim thingy at the bottom is just not good looking in blue, and the texture above it aint to good ither
but the first pic deservs a cookie
In the first shot I love the light blue trim. I saw that texture and was racking my brains as to how to use it well, but it seems you've beaten me to the punch!
If you're planning on copying and pasting the level description you gave into the final release I suggest you make a few changes, or alternatively I could post a proofed version in this forum for you (with French and Spanish translations possibly) if you'd like that.
As it's half finished, and when you get the bandwidth, try and post a top-down view so we can see how it might play...
In the second room you may want to find some way of making the 'generators' look less isolated, otherwise keep up the good work!
im not sure what you want to do with the story to make it proofed, but you can translate it or change it as you wish... i appreciate every helping hand
ill try to rework the data processing... but since i have r_speed problems in this area its not an easy task
Other then that your doing pretty good. the light stips could be a really unique thing for your map so keep those. But as the others mentioned, find something else to use for a trim on those generators.
Also try and make the ceiling/floor out of as few shapes as possible, you can have vertex manipulated shapes that aren't invalid solids as long as they go round in a roughly circular fashion. It's difficult to explain what I mean but basically as long as you could imagine a regular-ish circle (or more likely an oval) drawn through the vertices it'll be valid. That's a rule for polygon-based prisms, it's a bit more complicated when you vertex manipulate in all 3 dimensions!
Im not claiming this map was the first showdown of kharaa vs tsa, the story simply tells of an accident in the DRA (disonberg research facility)
The difference of quality of the 2 rooms is easy to explain, the rr is one of the lastest things i added, triadic data processing is one of the first rooms in the map
There is one year or mapping skill increase between them <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> although i changed some parts in triadic, i will hace to completly rework it...
What i dont understand is why you dislike the walls??
PS: If you dont understand me, this might be because im drunk <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
<img src='http://www.8ung.at/tolle-homepage/ns_disonberg/ns_disonberg5.jpg' border='0' alt='user posted image' />
<img src='http://www.8ung.at/tolle-homepage/ns_disonberg/ns_disonberg6.jpg' border='0' alt='user posted image' />
it seems like these cylinders dont want to block vis and i forgot to scale one of them <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> well i guess i need a break to get new energy
same goes for the computer console in the middle of the room.
the blue and green compstrip is a funcwall, and the part of the floor where the 3 pillars and the generator thingy stand is funcwall too <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
I think its also because there are 4 entrances to this room, check out the layout...
And I dont like the 1 unit gaps because skulks will see the gap
but does it look better now? btw the screens are not gamma corrected
The new screenshot looks much nicer, the architecture is more detailed so thats a nice improvement. The grey plateau I dont like, this is mainly the texture you used on it. Its an odd shape to texture which makes it also harder to texture, but try and find another texture for it.
About the lighting, it looks good if you are going for the washed out kind of look and in this case it looks nice, but my personal feelings are to use at least some white or yellow spots to counter the greenish overwhelming color.
Keep it up, hope to see you finish it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
btw: i updated the wpoly pic so you can see what is world and what an entity, things without designation are world of course (the floor and walls <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->)
<img src='http://www.8ung.at/tolle-homepage/ns_disonberg/ns_disonberg7.jpg' border='0' alt='user posted image' />
Triadic Dataprocessing
<img src='http://www.8ung.at/tolle-homepage/ns_disonberg/ns_disonberg8.jpg' border='0' alt='user posted image' />
<img src='http://www.8ung.at/tolle-homepage/ns_disonberg/ns_disonberg9.jpg' border='0' alt='user posted image' />
The gamma corrected hive .D
<img src='http://www.8ung.at/tolle-homepage/ns_disonberg/ns_disonberg11.jpg' border='0' alt='user posted image' />
Rine start, double res, 1 must rt be weldered
<img src='http://www.8ung.at/tolle-homepage/ns_disonberg/ns_disonberg12.jpg' border='0' alt='user posted image' />
<img src='http://www.8ung.at/tolle-homepage/ns_disonberg/ns_disonberg13.jpg' border='0' alt='user posted image' />
<img src='http://www.8ung.at/tolle-homepage/ns_disonberg/ns_disonberg14.jpg' border='0' alt='user posted image' />
I will work on the lightning when the whole map brushwork is done
********************************************************************
Crogar, isolated planetoid in the Betal System. It was here that Robert Disonberg stumbled upon a strange new bacterium, a bacterium which would later be identified as the earliest sample obtained of the Kharaa lifeform.
Now, due to the recent infestation of this race in the Ariadne Arm a new facility has been set up to analyse all Kharaa bacteria collected from TSA missions. Named after Robert Disonberg and using his same initial studies this facility has as its Primary Objective the research into new weaponry to combat this extraterrestrial threat.
Despite Disonberg's initial warnings regarding the extremely adaptable and hostile nature of the Kharaa organism, the researchers of this facility had been forced forego careful and in-depth analysis, ordered by TSA command to obtain results within the month.
Three weeks ago, contact to the Disonberg Research Facility was lost. We must prepare ourselves for the worst, which is why you have been asked to accept this mission. We have ordered you back from Ariadne Arm to address this situation, retrieving the maximum amount of data, intact, from the Disonberg if its fate has already been decided.
In the event of a communications breakdown the Committee has been ordered to destroy the facility 24 hours after loss of contact.
General theBert McBert
Head of TSA Security Committee
(Spaniards don't eat dinner until 22:00)
im working on it and it seems im coming close to where the 2nd hive will be <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->