[rel] Larger Shotgun Shell

Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
edited September 2004 in NS Customization
<div class="IPBDescription">!!1111</div> I thought the shotgun shell in game was a tad too small so I made it larger. Because before it was smaller then a pistol shell <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> .

<a href='http://ss2-it.bulletfiles.com/shotshell.rar' target='_blank'>Download here(3x bigger)</a>

<a href='http://ss2-it.bulletfiles.com/shotshell2.rar' target='_blank'>Download here(2x bigger)</a>

EDIT: I just uploaded it to my webspace as rar. easier that way.

---=========TERMS AND CONDITIONS!!!=============---

If you represent NS armslab you may NOT host this. Please ask me before mirroring.

The 2x bigger version SHOULD work on consitency servers but don't take my word on it.
Original Model was made by Brigadier Wolf I sugest you ask permission from him before converting to any other mods.

The screen shot below is of the 3x version, it looks quite small in that shot but I sugest you try the 3x version first, if you don't like it use the 2x version.

Comments

  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    Can't really tell from the model point of view, can you perhaps get a screenshot of it in game?
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    I'll get you one in a sec.
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
  • Police_LTPolice_LT Join Date: 2004-08-28 Member: 30965Members
    Cool bananas, good work <b>Daza400</b>
  • Vash_Fourty_Five_LcVash_Fourty_Five_Lc Join Date: 2003-06-01 Member: 16913Members
    Nice, but I'm sticking with the high-poly ones I snagged from some CS pack or another. And Daza, I do believe I was playing with you. I was Ravenz0r. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> Now I gotta go search for that noice set of shells from TS... Its good to finally rack a shotgun and actually have a shotty shell fall out though. I just got off a server playing Sava I do believe, and I was racking my shotty while moving up an incline in Port Engine and saw meh shell falling infront of me. I dunno, made me feel all warm and fuzzy. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    edited September 2004
    <!--QuoteBegin-Police L.T.+Sep 4 2004, 02:15 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Police L.T. @ Sep 4 2004, 02:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Cool bananas, good work <b>Daza400</b> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Welcome to the forums, <b>Police L.T.</b>

    /me replaces default shell.
  • Police_LTPolice_LT Join Date: 2004-08-28 Member: 30965Members
    Thanks <b>Private Coleman</b>, I registered a week ago and didnt find it really useful to post here, but thanks again for the recognition!

    And like i said ingame <b>Daza400</b>, resize the shell so its not as big as a pistol!
  • tengteng Join Date: 2004-05-25 Member: 28907Members
    Where can I get high poly bullet holes? I used to use them with CS 1.6 when I played and I think they look better than default NS ones.
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    Oh and I forgot to post a read me and terms conditions. The smaller version is availble on the first post.
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    edited September 2004
    <!--QuoteBegin-Daza400+Sep 4 2004, 05:27 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daza400 @ Sep 4 2004, 05:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh and I forgot to post a read me and terms conditions. The smaller version is availble on the first post. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    On an unrelated note: Go on msn more often. You know me as Cpl. Hicks.
  • Police_LTPolice_LT Join Date: 2004-08-28 Member: 30965Members
    edited September 2004
    |EDITED|

    Wrong person, sorry Coleman, thought you were someone else
  • LockNLoadedLockNLoaded Join Date: 2002-09-05 Member: 1282Members
    <!--QuoteBegin-Daza400+Sep 4 2004, 02:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daza400 @ Sep 4 2004, 02:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I thought the shotgun shell in game was a tad too small so I made it larger. Because before it was smaller then a pistol shell <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> .

    <a href='http://ss2-it.bulletfiles.com/shotshell.rar' target='_blank'>Download here(3x bigger)</a>

    <a href='http://ss2-it.bulletfiles.com/shotshell2.rar' target='_blank'>Download here(2x bigger)</a>

    EDIT: I just uploaded it to my webspace as rar. easier that way.

    ---=========TERMS AND CONDITIONS!!!=============---

    If you represent NS armslab you may NOT host this. Please ask me before mirroring.

    The 2x bigger version SHOULD work on consitency servers but don't take my word on it.
    Original Model was made by Brigadier Wolf I sugest you ask permission from him before converting to any other mods.

    The screen shot below is of the 3x version, it looks quite small in that shot but I sugest you try the 3x version first, if you don't like it use the 2x version. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Aye, its the little things that make things so much better. GJ! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    hmm nice. I always thought they were a tad small, still same for the tiny shells that pop out of the shotgun in beta5
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    jeds hlmv -> scale mesh by 1.5

    oh i'm sorry i didnt mean to make sence.

    good job though daza
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin-BAshh+Sep 5 2004, 08:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Sep 5 2004, 08:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> jeds hlmv -> scale mesh by 1.5

    oh i'm sorry i didnt mean to make sence.

    good job though daza <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yep thats practicly all I did. But with the 3x one I alctully moved it up a bit so it wouldn't clip into the ground.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Heh i made a new shotgun shell, but i cant ever make good brass for the end :/

    The plastic part looks great though <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • Mr_ShoeMr_Shoe Join Date: 2003-08-10 Member: 19352Members
    edited September 2004
    Shotgun shells don't break or burn like that at all. I have seen the shells after my uncle has fired his remington. If they broke like that, the plastic would get jammed in the chamber, and you'd have one **** up shotgun if you didn't realize that the shell did pop out.

    I can even take a picture of a shell I have in my drawer that's been fired.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Daza400+Sep 4 2004, 06:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daza400 @ Sep 4 2004, 06:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BAshh+Sep 5 2004, 08:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Sep 5 2004, 08:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> jeds hlmv -> scale mesh by 1.5

    oh i'm sorry i didnt mean to make sence.

    good job though daza <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yep thats practicly all I did. But with the 3x one I alctully moved it up a bit so it wouldn't clip into the ground. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    which is still a simple fix.

    i dont see your big up in arms over a larger shotgun shell (not allowing people to mirror, even though i dont see the reasoin to)

    then again i dont even see the point in releasing it. *shrugs and walks off*
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-Mr. Shoe+Sep 4 2004, 10:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr. Shoe @ Sep 4 2004, 10:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Shotgun shells don't break or burn like that at all. I have seen the shells after my uncle has fired his remington. If they broke like that, the plastic would get jammed in the chamber, and you'd have one **** up shotgun if you didn't realize that the shell did pop out.

    I can even take a picture of a shell I have in my drawer that's been fired. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yea, i know, they just split. Ive fired many, many remingtons to know what a shotgun does <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    Twas lazy and didnt feel like doing a bunch of manual face-adding work <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin-BAshh+Sep 5 2004, 01:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Sep 5 2004, 01:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Daza400+Sep 4 2004, 06:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daza400 @ Sep 4 2004, 06:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BAshh+Sep 5 2004, 08:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Sep 5 2004, 08:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> jeds hlmv -> scale mesh by 1.5

    oh i'm sorry i didnt mean to make sence.

    good job though daza <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yep thats practicly all I did. But with the 3x one I alctully moved it up a bit so it wouldn't clip into the ground. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    which is still a simple fix.

    i dont see your big up in arms over a larger shotgun shell (not allowing people to mirror, even though i dont see the reasoin to)

    then again i dont even see the point in releasing it. *shrugs and walks off* <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I know it isn't much but it makes it better. As for the mirroring thing lets just say I've had a few problems with the mirroring and ns armslabs lack of abbility to email me back, oh well there loss when I bring in fox's lawyers.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    but its a FREAKIN shotgun shell. NOT EVEN ONE YOU MADE. you resized and moved it oh wow. Dude WHAT THE F:::?? seriously. I can understand if it were a model you made and slaved over but its a freakin SHOTGUN SHELL.

    And yeah i see how it could be helpfull, or just plain cooler to have larger shells. You know what though? it's a very simple 2 second thing to do, be it just jhlmv scaling, or scaling and moving, a monkey on crack could do it. So i see no point in releasing it, or making a big fuss over hosting issues, seeing as no it's not your model, it's a hackjob. Want you get sued for not saying its the default?

    My appologies but it;s just a waste of space to upload this, and release it. If others feel otherwise then sorry you read my post, or if you're angered by it.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-BAshh+Sep 5 2004, 01:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Sep 5 2004, 01:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> but its a FREAKIN shotgun shell. NOT EVEN ONE YOU MADE. you resized and moved it oh wow. Dude WHAT THE F:::?? seriously. I can understand if it were a model you made and slaved over but its a freakin SHOTGUN SHELL.

    And yeah i see how it could be helpfull, or just plain cooler to have larger shells. You know what though? it's a very simple 2 second thing to do, be it just jhlmv scaling, or scaling and moving, a monkey on crack could do it. So i see no point in releasing it, or making a big fuss over hosting issues, seeing as no it's not your model, it's a hackjob. Want you get sued for not saying its the default?

    My appologies but it;s just a waste of space to upload this, and release it. If others feel otherwise then sorry you read my post, or if you're angered by it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Good thing 90% of the ns community does not know about hlmv scaling, huh?
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    So much hostility on these forums lately... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    People get p.o.'ed, and have to excuse themselves again, bah if they could only control themselves. Would save some long threads.
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin-BAshh+Sep 5 2004, 04:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Sep 5 2004, 04:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> but its a FREAKIN shotgun shell. NOT EVEN ONE YOU MADE. you resized and moved it oh wow. Dude WHAT THE F:::?? seriously. I can understand if it were a model you made and slaved over but its a freakin SHOTGUN SHELL.

    And yeah i see how it could be helpfull, or just plain cooler to have larger shells. You know what though? it's a very simple 2 second thing to do, be it just jhlmv scaling, or scaling and moving, a monkey on crack could do it. So i see no point in releasing it, or making a big fuss over hosting issues, seeing as no it's not your model, it's a hackjob. Want you get sued for not saying its the default?

    My appologies but it;s just a waste of space to upload this, and release it. If others feel otherwise then sorry you read my post, or if you're angered by it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Woah! No need for that! I KNOW its bloody easy, but not everyone has HLMV and ofcourse some are lazy.

    At no point did I say I slaved over my computer for 5 hours working on it. Its just a quick and easy fix. Jesus christ calm the **** down.
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