reflection setting set to 'reflect all' <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> OH MY GAWD
I wish I had a DX9 card, DX8 water looks so icky <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
reflection setting set to 'reflect all' <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I think thats the card I have.. my processer is just too slow. *downloads bata_aztec*
You'd think the mapper could add a bit more geometric detail...I mean, look at the spires. They're like perfect rectangular boxes stacked on top of eachother: Add some ledges and grooves, people! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Lazy dust mappers.
[edit] Seeing the bottles: they look a bit too reflective. Are they made of mirrors? They'd look a bit nicer if they were translucent than opague mirrors in the shape of a bottle.
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
<!--QuoteBegin-Ha.ze+Sep 2 2004, 03:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ha.ze @ Sep 2 2004, 03:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Ha.ze+Sep 1 2004, 08:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ha.ze @ Sep 1 2004, 08:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Where can I get that bata_aztec?? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Anyone? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> For bada_aztec search on google for 'bada_aztec' thats how I found it, actually thats how I find a lot of maps for mods <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
ok so if i buy CS:CZ, then how Do I get CS:S? I want to make sure before I buy a game I hate. Im just willing to pay 30 dollars to look at hl2 graphics.
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
<!--QuoteBegin-funbags+Sep 2 2004, 06:20 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (funbags @ Sep 2 2004, 06:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ok so if i buy CS:CZ, then how Do I get CS:S? I want to make sure before I buy a game I hate. Im just willing to pay 30 dollars to look at hl2 graphics. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> if you really dont want csZ then I would wait for hl2 and spend your money on that, since you don't get to keep cs:source if you get csZ :/
i got aztec kouji put a link in another thread and i got some screenshots but somethings (like water) maybe be buggy because i have a old card that doesnt support dx 9
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
hmm the ones with all them terrorists in the water looks buggy indeed, the othe shots with a greater distance between you and the water is I think because of the dx8 vs dx9
Comments
Sapphire 256mb 2.8nanosec mem 9800XT @ Directx 9c
reflection setting set to 'reflect all'
Sapphire 256mb 2.8nanosec mem 9800XT @ Directx 9c
reflection setting set to 'reflect all' <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
OH MY GAWD
I wish I had a DX9 card, DX8 water looks so icky <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
<!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
Sapphire 256mb 2.8nanosec mem 9800XT @ Directx 9c
reflection setting set to 'reflect all' <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I think thats the card I have.. my processer is just too slow. *downloads bata_aztec*
Lazy dust mappers.
[edit] Seeing the bottles: they look a bit too reflective. Are they made of mirrors? They'd look a bit nicer if they were translucent than opague mirrors in the shape of a bottle.
Anyone? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
Anyone? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
For bada_aztec search on google for 'bada_aztec' thats how I found it, actually thats how I find a lot of maps for mods <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Unless...
if you really dont want csZ then I would wait for hl2 and spend your money on that, since you don't get to keep cs:source if you get csZ :/
1/4
Just a little info, jpeg is the new screenshot command for those of you who are wondering.
<b>bind f5 "jpeg"</b>
The quality is set to 50 but can be set to 100 with this command in the console.
<b>jpeg_quality 100</b>