Alien Equivalent Of Knockback
MarineAnimal
Join Date: 2004-05-14 Member: 28676Members
Beta 5: "Alien attacks apply a reduced knock-back effect. If a player is in the air and receives knock-back damage the effect is 50% of what it was in build 4a, if the player is in Heavy Armor (HA) that player's knock-back is further reduced by 50%."
I say we add a "knockback" for aliens: When a marine shoots a skulk, it is pulled TOWARDS the marine.
Does it make sense? Of course not! Neither does air-knockback! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->
I say we add a "knockback" for aliens: When a marine shoots a skulk, it is pulled TOWARDS the marine.
Does it make sense? Of course not! Neither does air-knockback! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->
Comments
"WAAAA I CAN'T HOP AROUND LIKE JESUS ON A POGOSTICK AND BE INVICIBLE FROM SKULKS!!!!"
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That would kinda suck.
*Skulk attempting to para and run away gets tracked in by the reverse push lmgs*
I'm just making fun of knockback of course, this is a joke.
"WAAAA I CAN'T HOP AROUND LIKE JESUS ON A POGOSTICK AND BE INVICIBLE FROM SKULKS!!!!" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Hahahaha omg you have made my signature. Feel honored.
Really though this would be more disadvantegous than not.
I'm just making fun of knockback of course, this is a joke. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Couldn't you have just placed it in I&S, then?
I'm just making fun of knockback of course, this is a joke. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Couldn't you have just placed it in I&S, then?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I started a topic to discuss the current state of knockback, and how it was being changed. I don't want a tractor beam, or for aliens to be pulled at marines. I am saying air-knockback doesn't make sense, and it is ridiculous that you kick a marine 10-20 feet back when you BITE him.
I'm saying would't it also suck as a marine when a skulk is running towards you, and you shoot it, all of a sudden he's right next to you in biting range. It's just the reverse effect for both sides. If you knock a marine back, he is far away from you where he can shoot from a distance. If a skulk is right next to you it's easiest for it to bite.
True I havn't played the next beta, but I just know it sucks.
Again I DON'T want my "idea" in the game.
Edit: read this post
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=71506&view=findpost&p=1090219' target='_blank'>http://www.unknownworlds.com/forums/in...dpost&p=1090219</a>
1/10th of the current air knockback.
Not really. Hollywood makes it like you get knocked away when you get hit. Not enough momentum/inertia in a bullet to do that. You'll flinch in sever pain, fall over and die. End of story.
I can imagine it is the same when I get with a paintball in the neck or groin. It hurts. You don't stop moving for a split second. And if you are really charging you can keep moving even though you are dying. Some of you guys need a dose of reality.
PS: this <i>the</i> most annoying thing every when you are having fun shooting arround the thing I hate <i>most</i> about CS and DoD and somethign I love about TFC, NS, and many other mods. It isn't actually more realistic so stop saying it is.
<span style='color:red'>DO NOT include this in NS. </span>
For the love of god people, please don't.
example: Onos is charging (or fade blinking) and ONE bullet from a pistol completely stalls him!?!?! Come on. You realize how lame that would be? (Not to mention annoying as hell)
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> Eh?
Those are good questions but...
Shot dozen of times huh? Why do I get the sense that you are full of it? *Starts flipping tough NGE's old posts* Come on man you don't need to lie to have us respect you.
Pondering has nothing to do with physics. lol. Quit changing the subject.
"WAAAA I CAN'T HOP AROUND LIKE JESUS ON A POGOSTICK AND BE INVICIBLE FROM SKULKS!!!!" <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Hahahaha omg you have made my signature. Feel honored. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
is it because he mispelled invincible <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> Eh?
Those are good questions but...
Shot dozen of times huh? Why do I get the sense that you are full of it? *Starts flipping tough NGE's old posts* Come on man you don't need to lie to have us respect you.
Pondering has nothing to do with physics. lol. Quit changing the subject. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
/Sarcasm buddy