Weeeeeird Bug

SamahSamah Australia Join Date: 2003-05-14 Member: 16286Members, Constellation
<div class="IPBDescription">It's crazy I tell you!</div> Hey all, decided I'd better get my butt into gear and finish my map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Having straaaange problems with it though:
You start in the ready room as expected, but when you try to join a team (either in a join entity or with f1/f2) you spawn on that team IN THE READY ROOM.
The game doesn't start since there's only one person on the team, but if you put sv_cheats on and join, the game starts (as expected).
Once the game has started, F4ing and rejoining aliens lets you spawn in the hive area as you should. If you join marines after the game has started, you can't spawn at all since you don't have an infantry portal.
I really don't know what the hell is going on here - I'm thinking maybe I'm missing some entities. At the moment there's only one hive but I have 16 alien spawn points there, 16 marine spawn points near the CC and 32 spawn points in the ready room.
I also have the info_gameplay and info_mapinfo entities inside the map boundaries.
Are there any entities I'm missing here, or does a map require 3 hives to function properly?

On another note, when I compile using Batch Compiler, hlcsg.exe reports a brush as being outside the map boundary (one of it's dimensions is > 10000) yet the entire map is contained within the 8192 boundaries. Even stranger, when I compile using hammer (F9) it works fine!

*very confused* <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->

Samah

Comments

  • NaigelNaigel Join Date: 2003-07-23 Member: 18376Members, Constellation
    People in the <a href='http://www.unknownworlds.com/forums/index.php?showforum=34' target='_blank'>Mapping Help and Troubleshooting</a> subforum might be able to help you out.
  • SamahSamah Australia Join Date: 2003-05-14 Member: 16286Members, Constellation
    Cool, thx.
    I'll repost in there.
    <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    <!--QuoteBegin-Samah+Aug 19 2004, 10:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Samah @ Aug 19 2004, 10:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Cool, thx.
    I'll repost in there.
    <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Dear god no. It's bad enough that you post in the wrong area, do -not- post in two different forums. Now that this post is here, there's no need to repost - you could just ask a moderator to move it (unfortunately, we don't have enough mods in this part of the forum).

    Anyway. 1: I do believe you need all 3 hives and 48 alien teamstarts. Other than that I think it should work.
    2: You have a malformed brush, press alt+p and fix any "invalid solid structure".
  • MasterGMasterG gmfbst Join Date: 2003-08-24 Member: 20169Members, Squad Five Blue
    I have the same problem! And the solution! If you don't have spawns and hive/cc for both teams. You need to fix that before you can spawn in the level.
    Just fix that as I'm sure that is what's wrong.. And the problem will solve itself.
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    If everything is set up correctly, just make sure your map is called ns_whatever or co_whatever, maps without prefix don't work very well <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • ReebdoogReebdoog Join Date: 2003-09-20 Member: 21035Members
    <!--QuoteBegin-brute_force+Aug 19 2004, 04:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (brute_force @ Aug 19 2004, 04:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Anyway. 1: I do believe you need all 3 hives and 48 alien teamstarts. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Nope, 1 hive, 1 start.
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    <!--QuoteBegin-Reebdoog+Aug 19 2004, 11:20 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Reebdoog @ Aug 19 2004, 11:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-brute_force+Aug 19 2004, 04:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (brute_force @ Aug 19 2004, 04:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Anyway. 1: I do believe you need all 3 hives and 48 alien teamstarts. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Nope, 1 hive, 1 start. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Meh.

    Oh, by the way, don't start your map with all caps (if you map is name ns_mymap then don't type "map NS_MYMAP"). And yes, make sure it has a prefix.
  • SamahSamah Australia Join Date: 2003-05-14 Member: 16286Members, Constellation
    Yeah never mind I found out what the problem was.
    *wishes he'd just rtfm'd in the first place*

    Didnt have my filename starting with ns_
    Doh!
  • SamahSamah Australia Join Date: 2003-05-14 Member: 16286Members, Constellation
    <!--QuoteBegin-brute_force+Aug 19 2004, 07:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (brute_force @ Aug 19 2004, 07:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 2: You have a malformed brush, press alt+p and fix any "invalid solid structure". <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    No, I don't.
    It's a bigass cube brush with the sky texture.
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    edited August 2004
    <!--QuoteBegin-Samah+Aug 19 2004, 12:13 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Samah @ Aug 19 2004, 12:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No, I don't.
    It's a bigass cube brush with the sky texture. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    BAD BAD BAD BAD BAD BAD BAD!!

    i take it u mean a big box around ur entire level with sky teture on it? if so u shudnt do that, NEVER enclose ur map in a box if u need a sky use a single brush to just show where u want sky to be visable, for example on the outside of a skylight
  • SamahSamah Australia Join Date: 2003-05-14 Member: 16286Members, Constellation
    No, it's not a big box around my map - I'm not that noob.
    I have a few brushes just outside some glass - that's it.
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    <!--QuoteBegin-Samah+Aug 19 2004, 10:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Samah @ Aug 19 2004, 10:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm not that noob. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I beg to differ, you're a severly nubbish lerk.

    ^_^

    --Scythe--
  • SamahSamah Australia Join Date: 2003-05-14 Member: 16286Members, Constellation
    Oi!
    -_-
    *slaps Scythe*

    Btw for anyone who's interested:
    <a href='http://samah.customer.netspace.net.au/files/ns' target='_blank'>ns_haventthoughtofanameyet</a>

    Still a work in progress I started aagggess ago, but I decided it was about to time to get around to finishing it.
    The brush that says "out of bounds" is the top sky brush outside the hive in that first shot.

    --Samah
  • BulletHeadBulletHead Join Date: 2004-07-22 Member: 30049Members
    try slicing it into halves or even thirds... don't know why, but sometimes this fixes this mysterious bug
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    Had an identical problem, and the cause was my team starts weren't far enough off the ground. I would join the team, but start in the readyroom dead.

    Try raising your team starts a good bit off the ground.
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