Weeeeeird Bug
Samah
Australia Join Date: 2003-05-14 Member: 16286Members, Constellation
<div class="IPBDescription">It's crazy I tell you!</div> Hey all, decided I'd better get my butt into gear and finish my map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Having straaaange problems with it though:
You start in the ready room as expected, but when you try to join a team (either in a join entity or with f1/f2) you spawn on that team IN THE READY ROOM.
The game doesn't start since there's only one person on the team, but if you put sv_cheats on and join, the game starts (as expected).
Once the game has started, F4ing and rejoining aliens lets you spawn in the hive area as you should. If you join marines after the game has started, you can't spawn at all since you don't have an infantry portal.
I really don't know what the hell is going on here - I'm thinking maybe I'm missing some entities. At the moment there's only one hive but I have 16 alien spawn points there, 16 marine spawn points near the CC and 32 spawn points in the ready room.
I also have the info_gameplay and info_mapinfo entities inside the map boundaries.
Are there any entities I'm missing here, or does a map require 3 hives to function properly?
On another note, when I compile using Batch Compiler, hlcsg.exe reports a brush as being outside the map boundary (one of it's dimensions is > 10000) yet the entire map is contained within the 8192 boundaries. Even stranger, when I compile using hammer (F9) it works fine!
*very confused* <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Samah
Having straaaange problems with it though:
You start in the ready room as expected, but when you try to join a team (either in a join entity or with f1/f2) you spawn on that team IN THE READY ROOM.
The game doesn't start since there's only one person on the team, but if you put sv_cheats on and join, the game starts (as expected).
Once the game has started, F4ing and rejoining aliens lets you spawn in the hive area as you should. If you join marines after the game has started, you can't spawn at all since you don't have an infantry portal.
I really don't know what the hell is going on here - I'm thinking maybe I'm missing some entities. At the moment there's only one hive but I have 16 alien spawn points there, 16 marine spawn points near the CC and 32 spawn points in the ready room.
I also have the info_gameplay and info_mapinfo entities inside the map boundaries.
Are there any entities I'm missing here, or does a map require 3 hives to function properly?
On another note, when I compile using Batch Compiler, hlcsg.exe reports a brush as being outside the map boundary (one of it's dimensions is > 10000) yet the entire map is contained within the 8192 boundaries. Even stranger, when I compile using hammer (F9) it works fine!
*very confused* <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Samah
Comments
I'll repost in there.
<!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
I'll repost in there.
<!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Dear god no. It's bad enough that you post in the wrong area, do -not- post in two different forums. Now that this post is here, there's no need to repost - you could just ask a moderator to move it (unfortunately, we don't have enough mods in this part of the forum).
Anyway. 1: I do believe you need all 3 hives and 48 alien teamstarts. Other than that I think it should work.
2: You have a malformed brush, press alt+p and fix any "invalid solid structure".
Just fix that as I'm sure that is what's wrong.. And the problem will solve itself.
Nope, 1 hive, 1 start.
Nope, 1 hive, 1 start. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Meh.
Oh, by the way, don't start your map with all caps (if you map is name ns_mymap then don't type "map NS_MYMAP"). And yes, make sure it has a prefix.
*wishes he'd just rtfm'd in the first place*
Didnt have my filename starting with ns_
Doh!
No, I don't.
It's a bigass cube brush with the sky texture.
It's a bigass cube brush with the sky texture. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
BAD BAD BAD BAD BAD BAD BAD!!
i take it u mean a big box around ur entire level with sky teture on it? if so u shudnt do that, NEVER enclose ur map in a box if u need a sky use a single brush to just show where u want sky to be visable, for example on the outside of a skylight
I have a few brushes just outside some glass - that's it.
I beg to differ, you're a severly nubbish lerk.
^_^
--Scythe--
-_-
*slaps Scythe*
Btw for anyone who's interested:
<a href='http://samah.customer.netspace.net.au/files/ns' target='_blank'>ns_haventthoughtofanameyet</a>
Still a work in progress I started aagggess ago, but I decided it was about to time to get around to finishing it.
The brush that says "out of bounds" is the top sky brush outside the hive in that first shot.
--Samah
Try raising your team starts a good bit off the ground.