Why Mc First Is Way Better Then Sc

AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
<div class="IPBDescription">it just makes so much sense</div> alright here's why you go MC first

1- you can all get celerity which makes you MUCH more effective at killing marines use the R4K you get to quickly rush getting a 2cd hive and then you can get DCs, but you'll still have the MCs already to get from one hive to the next easily in case of an attack

2- all go silence , sneak into MS and start chomping down IPs , Armlabs, whatever you want and the comm won't hear a thing. I've taken down so many coms hoping out of the chair to build something real fast its funny

and here's why NOT to get sens first as an alternate to DCs,

1- you NEED DCs 2cd, I don't care what anyone says, DCs canno't be a realalistic 3rtd hive chamber. if you get sens first then DCs, you'll have to WALK to the hive under attack which costs time and possible the hive if it goes down.

2- SC is countered with Armor 1 (for focus) and MT (for cloack) while MC on the other hand. the onyl way to counter faster skulks is to be a better shooter, it matches your skill agaisnt the players. not your tech VS there.

I think its pretty simple

Comments

  • j3stj3st Join Date: 2004-06-28 Member: 29602Members
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    R4K is Res for Kills, you get res every time you kill someone
  • CartiCarti Join Date: 2003-07-12 Member: 18099Members, Constellation
    You can rake up more kills with the silence.. I see MC a good start if you're going to get a hive up very early in the game. Otherwise they'll get the motion tracking and weapon upgrades and screw you over.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    MCs a good choice on the better than average pub, if you can be certain someone is saving for hive, and your skulks are good players.

    Bear in mind if most of the team want DC first then its wisest to agree.
  • ThardinThardin Join Date: 2004-01-05 Member: 25081Members
    MC and DC are actually both viable up to fade, onos need DC but since onos are pretty much worthless at hive 1 no one should really care.

    CAUTION: Do not use on below average skill level servers.
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    MC can actaull be BETTER then DC when it comes to a super early rush IMHO, DC are the standerd for standerd pub games, but when you got a few regs and some good players, go for the MC game totally, 1 skuk saves for hive and you'll have that 2cd hive in no time
  • SLizerSLizer Join Date: 2003-11-07 Member: 22363Members, Constellation
    Mc shows its powers especially on ns_mineshaft....

    there`s everywhere dark spots..... ----> MC + bit darker map= even more paranoid rines that with SC....

    I find that mc shows its true power when the second hive is going up, you just need to use mc.... especally in pubs firs rine in 2. hive not came up starts to shoot it---> 3 skulks in hiev quite soon if you have any kinf of team.....
  • BlargBlarg Join Date: 2004-07-22 Member: 30031Members
    Why mc is better than dc.

    People seem to forget that there are other ways to getting healed then just regen.
    gorges can quickly heal lerk, skulks and other gorges. Carapace seems useless for anything but lerk. So the only thing DCs do is help the fade and ocs. However a fade with mc can get to a hive in a matter of 15 seconds tops. As for the ocs... I know that ocs don't go down over a time of constantly getting attacked. They go down when several marines attack at once and dcs are useless then.

    Sc..
    Remeber cloaking can't get near an obs so any commander with half a brain will drop an obs near most of the important spots. Focus will be countered by armor 1 as soon as the marines relize you have sc. Scent of fear helps prevent gorges from running into a group of marines and helps to prevent 1 man from getting a PG up near base. However sensory can't do anything to a group of marines that get a pg up near your hive and then place a obs next to it. People also believe it helps hide the hive from the marines but a good commander knows where the hive is 1 minute into the game.

    Kids, if your going to create a post saying something is better than anything else you need to back it up with a list of facts. Otherwise people will just skip right over your post and start reading the one under it.
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    ummm, dude. no offense but your knowledge of OCs and general game strad is a little off. and you basically just said what I already did about MCs..... so thanks for that I guess

    and if you just say the exact same thing as the person who STARTED the thread then people will just think your a silly goose
  • TheGlowTheGlow Join Date: 2002-11-22 Member: 9650Members
    I find the MC first gives alot of options.
    Celerity is good, silence is good and adren if you wanna go lerking earlier.
    DCs I only find useful for the healing chambers.
    Now SCs Im undecided on.
    I havent had much play with focus yet, because Im a bit sloppy now as not playing for awhile so having only one bite usually isnt good for me.
    Id rather have a few more chances <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->.
    And cloaking is fun, but not my style.
    Now SoF is very nice. Knowledge is power. I hate going after a parasited marine and finding out hes in the middle of a group of 6 marines. But sense doesnt do crap when your hives being wasted either.
    Theyre all nice, but I like the variety of MC.
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    DCs: Fades get the largest benefit <b>compared</b> to the other classes. This doesn't mean that DC is by all means the best first chamber for fade, it just benefit the rest of the classes less.

    MCs: Benefits all lower lifeforms which probably is a large portion of your team while still benefitting fades. (People who whine that they can't fade without regen shouldn't fade to begin with)
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    I would go MC first every time, but DC is still very popular.

    Silence/Celer are awesome tools for skulks. And since the first evo you'll have access to will be a lerk, adren will be useful there.

    Besides, there should be gorges everywhere to provide healspray, so you're not really missing out unless you have zero teamwork.
  • Norml_E_HighNorml_E_High Join Date: 2003-03-30 Member: 15055Members
    All skulks going to MS with silence isn't exactly a for sure thing. Basically if the comm has an obs in MS, as soon as any of you get in range, you show up as red blips on his mini map, and any marines that happen to be near MS enough to see it on their mini map in the corner, or any of them that have their mini maps open. After that its simply beaconing or telling marines to come back. MC may have its advantages, but being an offensive upgrade chamber, players have to be at least semi-decent to make use of it. Which is usually not the case in pub games.
  • BlargBlarg Join Date: 2004-07-22 Member: 30031Members
    edited August 2004
    <!--QuoteBegin-Avenger-X+Aug 16 2004, 03:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Avenger-X @ Aug 16 2004, 03:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->ummm, dude. no offense but your knowledge of OCs and general game strad is a little off. and you basically just said what I already did about MCs..... so thanks for that I guess

    and if you just say the exact same thing as the person who STARTED the thread then people will just think your a silly goose<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Well i started off trying to say why i thought mcs are better than dcs and saying that I agreed with you. Some how I ended up with the post above. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • AvengerXAvengerX Join Date: 2004-03-20 Member: 27459Banned
    oh well thats cool

    and the thing about marines having Obs in MS, if they have an obs and MT then they most likly do not have many ups or armslab , witch makes celerity skulks very deadly to them
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