The ip, pg, lead turrent, before a corner, behind the rt, in the vent. Marines do a human ladder and into the vent. Proceed to mine it up.
Best thing? Comm drops armory, spams mines. We drop at least 40 mines, at least. We set up seige. Skulks rush in, ahahahahaha ololo. This of course was when the commander bought hand-greandes and spammed catpacks. We were winning.
<!--QuoteBegin-NGE+Aug 17 2004, 06:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NGE @ Aug 17 2004, 06:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Hobojoe+Aug 17 2004, 10:46 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hobojoe @ Aug 17 2004, 10:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> gl_overbright 1 = lets stare into the freaking SUN while we play ns
oh yeah before this gets nuked for exploit, it's not that simple to enable, you have to have a clue about what you're doing first. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> But I stare into the sun even when i'm not playing ns
what <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I usually just stimulate myself with an iron mallet.
People say put mines on the walls! Put mines on the walls! But skulks cant do anything to the structures from the ceiling. So put mines where they NEED to slow down, then they are more effective (next to objects/structures/dark spots in vents)
<!--QuoteBegin-SpaceJesus+Sep 15 2004, 11:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SpaceJesus @ Sep 15 2004, 11:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> "Mines, where to place them?"
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=78005' target='_blank'>*cough*</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I know... they (forum moderators) should merge this topic and yours and then sticky it.
That would be prudent, but then again I am not a mod.
Comments
Best thing? Comm drops armory, spams mines. We drop at least 40 mines, at least. We set up seige. Skulks rush in, ahahahahaha ololo. This of course was when the commander bought hand-greandes and spammed catpacks. We were winning.
oh yeah before this gets nuked for exploit, it's not that simple to enable, you have to have a clue about what you're doing first. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
But I stare into the sun even when i'm not playing ns
what <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I usually just stimulate myself with an iron mallet.
But skulks cant do anything to the structures from the ceiling.
So put mines where they NEED to slow down, then they are more effective (next to objects/structures/dark spots in vents)
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=78005' target='_blank'>*cough*</a>
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=78005' target='_blank'>*cough*</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I know... they (forum moderators) should merge this topic and yours and then sticky it.
That would be prudent, but then again I am not a mod.